Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Add comments and slight corrections to ClientView.AgentTextureCached | Justin Clarke Casey | 2008-03-12 | 1 | -1/+1 |
| | | | | | | * Reduce 'asset not found' console debug spam | ||||
* | * Temporarily disabling sending of ImageNotInDatabasePacket when a texture ↵ | Justin Clarke Casey | 2008-03-11 | 1 | -1/+4 |
| | | | | isn't found, since this appears to be crashing Linden client 1.19.0(5) | ||||
* | Added copyright heaaders. Minor cleanup. | Jeff Ames | 2008-03-04 | 1 | -7/+25 |
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* | * Removed and sorted using clauses in a number of files. | Adam Frisby | 2008-03-03 | 1 | -3/+0 |
| | | | | | | | | | | * Cleaned up ITerrainChannel * Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Paint Brushes * Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Fill Brushes * Implemented Export functionality for RAW32 terrain loader * Implemented Import/Export for SLRAW terrain loader * Implemented Export for JPEG terrain loader | ||||
* | * Start sending "ImageNotFound" packet back to the client if we can't find ↵ | Justin Clarke Casey | 2008-02-25 | 1 | -0/+75 |
an image * This might stop some client's constant requests for unfound textures, which is a candidate for the memory leak * If a texture is not found then the "Image not found" texture will now be displayed clientside * If it works, this should resolve mantis 676 * Non texture image requests do not receive this packet yet * This will require a prebuild |