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path: root/OpenSim/Region/Environment/Modules/TextureNotFoundSender.cs (follow)
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* * Add comments and slight corrections to ClientView.AgentTextureCachedJustin Clarke Casey2008-03-121-1/+1
| | | | | | * Reduce 'asset not found' console debug spam
* * Temporarily disabling sending of ImageNotInDatabasePacket when a texture ↵Justin Clarke Casey2008-03-111-1/+4
| | | | isn't found, since this appears to be crashing Linden client 1.19.0(5)
* Added copyright heaaders. Minor cleanup.Jeff Ames2008-03-041-7/+25
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* * Removed and sorted using clauses in a number of files.Adam Frisby2008-03-031-3/+0
| | | | | | | | | | * Cleaned up ITerrainChannel * Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Paint Brushes * Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Fill Brushes * Implemented Export functionality for RAW32 terrain loader * Implemented Import/Export for SLRAW terrain loader * Implemented Export for JPEG terrain loader
* * Start sending "ImageNotFound" packet back to the client if we can't find ↵Justin Clarke Casey2008-02-251-0/+75
an image * This might stop some client's constant requests for unfound textures, which is a candidate for the memory leak * If a texture is not found then the "Image not found" texture will now be displayed clientside * If it works, this should resolve mantis 676 * Non texture image requests do not receive this packet yet * This will require a prebuild