Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Added copyright messages. Set svn:eol-style. Minor cleanup. | Jeff Ames | 2008-03-18 | 1 | -1/+28 |
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* | * Fixed 'flatten area' brush, so it now has a 'force' instead of instantly ↵ | Adam Frisby | 2008-03-14 | 1 | -0/+55 |
| | | | | | | | | | | | flattening the selected area. * Noise, and Noise-Area brushes now use Perlin noise, more closely simulating the method LL uses officially. * TerrainModule has been cleaned up slightly. * TerrainUtil class has several new functions related to seeded noise generation. * Extracted ITerrainEffect, ITerrainFloodEffect, ITerrainLoader, ITerrainPaintableEffect, TerrainChannel to seperate files. | ||||
* | Update svn properties. | Jeff Ames | 2008-03-12 | 1 | -51/+51 |
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* | * Refactored some terrain brushes to move out some common functions into ↵ | Adam Frisby | 2008-03-12 | 1 | -0/+51 |
TerrainUtil class. More needs doing. * Adjusted strength of brushes to Math.Pow(2,size), this should in theory work closer to how it was before. |