aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs (follow)
Commit message (Collapse)AuthorAgeFilesLines
* * Fix for exception in landmanager crash.Adam Frisby2008-03-061-2/+0
|
* * Disabled ancient TerrainEngine.Adam Frisby2008-03-061-7/+87
| | | | | | | * Enabled new TerrainModule. (The king is dead, long live the king!) * Use the console command: "script terrain save file.r32" / "script terrain load file.r32" to load/save terrain. Now uses the extension to determine file format. * MANY of the old terrain features do not have a replacement function in the new module yet, this needs to be corrected, but has not been done so far. This being said, the new module is faster and more efficient and should be a good replacement.
* * New Terrain Module (disabled, search for 'usingTerrainModule = false' to ↵Adam Frisby2008-03-051-4/+36
| | | | | | | | | | | reenable) * *Much* faster terraforming (woot!) * New "Brushes" design, so you can create custom terraforming brushes then apply those inplace of the standard tools. (ie an Erode Brush for example) * New specialised "Flood Brushes" to do large area effects, ie, raise-area, now takes a bitmap rather than repeats the ordinary raise brush a thousand times. * New modular file Load/Save systems -- write importers/exporters for multiple formats without having to hard code the whole thing in. * Coming soon - effects system, ie the old Erosion functions, etc. for one-shot effects.
* * Removed and sorted using clauses in a number of files.Adam Frisby2008-03-031-15/+64
| | | | | | | | | | * Cleaned up ITerrainChannel * Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Paint Brushes * Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Fill Brushes * Implemented Export functionality for RAW32 terrain loader * Implemented Import/Export for SLRAW terrain loader * Implemented Export for JPEG terrain loader
* * Committing file loaders - forgot yesterday.Adam Frisby2008-02-271-2/+3
|
* make trunk compile again. I think Adam forgot to check in some filesSean Dague2008-02-261-2/+2
|
* * Implemented - Terragen File Format Loader for new Terrain Module.Adam Frisby2008-02-261-0/+35
|
* * Hooked up replacment TerrainModule, raising land will now be weird as both ↵Adam Frisby2008-02-261-5/+87
| | | | modules are technically active. Beta software, yada yada yada. Will disable one of them by the end of the day.
* * Reimplementing Terrain as Region ModulesAdam Frisby2008-02-261-0/+10
| | | | | | | | | * New method involves interfaces for ** Terrain Paint Brushes (ie raise brush, lower brush, etc) ** Terrain Flood Brushes (ie raise area, lower area, etc) ** Terrain Effects (ie erosion, etc) [= W.I.P, not committed] * Provided sample implementation for Raise Paint and Raise Area brushes.
* Minor cleanup.Jeff Ames2008-02-201-7/+1
|
* Update svn properties.Jeff Ames2008-02-151-132/+132
|
* * Removed some catch-all-ignores from UDPServer in an attempt to look for #305.Adam Frisby2008-02-141-0/+132
* Minor work towards abstracting terrain.