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path: root/OpenSim/Region/Environment/Modules/Terrain/MapImageModule.cs (follow)
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* * Terrain Module code has been reformatted to comply with guidelines.Adam Frisby2008-04-211-35/+36
| | | | | * Fixed a variety of code quality issues. (Yes, I've found ReSharper.)
* Update svn properties. Add copyright info to some source files.Jeff Ames2008-04-171-2/+28
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* * Quick patch before I start on a bigger projectAdam Frisby2008-04-151-7/+12
| | | | | | * Renamed ITerrainTemp to IMapImageGenerator * Renamed WriteJpegImage to WriteJpeg2000Image to better reflect it's function.
* * Updated MapImageModule to support primitives showing on the world map ↵Adam Frisby2008-04-111-1/+43
| | | | image. As MapImageModule is of unknown use, this may or may not be reflected on the world map. See the ShadeBuildings function in MapImageModule for reference.
* Update svn properties.Jeff Ames2008-04-061-94/+94
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* * Whoops, forgot to include all the new terrain file loaders and things.Adam Frisby2008-04-061-0/+94
* Added MapImageModule for handling world-map * Added new DefaultTerrainGenerator.cs * Added BMP loader * Added GIF loader * Added PNG loader * Added TIFF loader