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2008-03-18Formatting cleanup.Jeff Ames6-157/+157
2008-03-14* Fixed 'flatten area' brush, so it now has a 'force' instead of instantly ↵Adam Frisby2-65/+6
flattening the selected area. * Noise, and Noise-Area brushes now use Perlin noise, more closely simulating the method LL uses officially. * TerrainModule has been cleaned up slightly. * TerrainUtil class has several new functions related to seeded noise generation. * Extracted ITerrainEffect, ITerrainFloodEffect, ITerrainLoader, ITerrainPaintableEffect, TerrainChannel to seperate files.
2008-03-12* Switched Noise 'Flood Area' brush to use Perlin rather than random noise.Adam Frisby2-2/+64
* Fixed a bug with the Smooth Area brush.
2008-03-12* Fix for Smooth Area Flood Brush, now doesn't flood the entire sim.Adam Frisby1-0/+3
2008-03-09Update svn properties.Jeff Ames1-60/+60
2008-03-08* Implemented 'Revert' channel in Terrain Module.Adam Frisby1-0/+60
* Added Revert Area, flood brush. * Added Revert Sphere, paint brush.
2008-03-04Added copyright heaaders. Minor cleanup.Jeff Ames5-6/+6
2008-03-03Updated svn properties.Jeff Ames4-289/+289
2008-03-03* Removed and sorted using clauses in a number of files.Adam Frisby5-4/+317
* Cleaned up ITerrainChannel * Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Paint Brushes * Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Fill Brushes * Implemented Export functionality for RAW32 terrain loader * Implemented Import/Export for SLRAW terrain loader * Implemented Export for JPEG terrain loader
2008-02-26* Implemented - Terragen File Format Loader for new Terrain Module.Adam Frisby1-1/+1
2008-02-26Update svn properties.Jeff Ames1-30/+30
2008-02-26* Reimplementing Terrain as Region ModulesAdam Frisby1-0/+30
* New method involves interfaces for ** Terrain Paint Brushes (ie raise brush, lower brush, etc) ** Terrain Flood Brushes (ie raise area, lower area, etc) ** Terrain Effects (ie erosion, etc) [= W.I.P, not committed] * Provided sample implementation for Raise Paint and Raise Area brushes.