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path: root/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/FlattenArea.cs (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Formatting cleanup.Jeff Ames2008-03-181-26/+26
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* * Fixed 'flatten area' brush, so it now has a 'force' instead of instantly ↵Adam Frisby2008-03-141-1/+3
| | | | | | | | | | | flattening the selected area. * Noise, and Noise-Area brushes now use Perlin noise, more closely simulating the method LL uses officially. * TerrainModule has been cleaned up slightly. * TerrainUtil class has several new functions related to seeded noise generation. * Extracted ITerrainEffect, ITerrainFloodEffect, ITerrainLoader, ITerrainPaintableEffect, TerrainChannel to seperate files.
* Added copyright heaaders. Minor cleanup.Jeff Ames2008-03-041-1/+1
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* Updated svn properties.Jeff Ames2008-03-031-73/+73
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* * Removed and sorted using clauses in a number of files.Adam Frisby2008-03-031-0/+73
* Cleaned up ITerrainChannel * Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Paint Brushes * Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Fill Brushes * Implemented Export functionality for RAW32 terrain loader * Implemented Import/Export for SLRAW terrain loader * Implemented Export for JPEG terrain loader