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path: root/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/GIF.cs (unfollow)
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2008-04-30* Refactored Environment/Modules directory - modules now reside in their own ↵Adam Frisby1-47/+0
directory with any associated module-specific classes. * Each module directory is currently inside one of the following category folders: Agent (Anything relating to do with Client<->Server communications.), Avatar (Anything to do with the avatar or presence inworld), Framework (Classes modules can use), Grid (Grid traffic, new OGS2 grid comms), Scripting (Scripting functions, etc), World (The enrivonment/scene, IE Sun/Tree modules.) * This should be moved into a seperate project file.
2008-04-21* Terrain Module code has been reformatted to comply with guidelines.Adam Frisby1-4/+4
* Fixed a variety of code quality issues. (Yes, I've found ReSharper.)
2008-04-06Update svn properties.Jeff Ames1-47/+47
2008-04-06* Whoops, forgot to include all the new terrain file loaders and things.Adam Frisby1-50/+47
* Added MapImageModule for handling world-map * Added new DefaultTerrainGenerator.cs * Added BMP loader * Added GIF loader * Added PNG loader * Added TIFF loader
2008-03-18Formatting cleanup.Jeff Ames1-26/+28
2008-01-07* Adding More to the MessageServer classes.Teravus Ovares1-0/+27
* Don't forget to prebuild
2008-01-06* A few more Message Server comms related updatesTeravus Ovares1-0/+4
2008-01-06* Added some userserver glue for communications with the message server Teravus Ovares1-0/+17
* Added some code for the message server, fixed a few references and starting to flesh it out.