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path: root/OpenSim/Region/Environment/Modules/SunModule.cs (follow)
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* * Refactored Environment/Modules directory - modules now reside in their own ↵Adam Frisby2008-04-301-195/+0
| | | | | | | | directory with any associated module-specific classes. * Each module directory is currently inside one of the following category folders: Agent (Anything relating to do with Client<->Server communications.), Avatar (Anything to do with the avatar or presence inworld), Framework (Classes modules can use), Grid (Grid traffic, new OGS2 grid comms), Scripting (Scripting functions, etc), World (The enrivonment/scene, IE Sun/Tree modules.) * This should be moved into a seperate project file.
* From: Kurt Taylor <krtaylor@us.ibm.com>Justin Clarke Casey2008-04-231-0/+3
| | | | | | Attached is a patch for adding the llGetSunDirection functionality. It was implemented by adding a parameter to estate settings for storing the sun position. The sun position is calculated and stored via the sun module everytime the client's sun position is updated. It was tested with several different srcipts on Linux and Windows
* Formatting cleanup.Jeff Ames2008-03-181-26/+25
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* * Removed and sorted using clauses in a number of files.Adam Frisby2008-03-031-1/+0
| | | | | | | | | | * Cleaned up ITerrainChannel * Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Paint Brushes * Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Fill Brushes * Implemented Export functionality for RAW32 terrain loader * Implemented Import/Export for SLRAW terrain loader * Implemented Export for JPEG terrain loader
* Minor cleanup.Jeff Ames2008-02-201-3/+3
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* Converted logging to use log4net.Jeff Ames2008-02-051-4/+4
| | | | | | Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
* * Optimized usingslbsa712007-12-271-17/+20
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* refactor SunModule a bit to make more sensibleSean Dague2007-12-111-7/+12
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* default day's to a more sensible 24 hrs instead of 0.5. YouSean Dague2007-12-101-1/+1
| | | | | | | can still change this in the config file if you want something different.
* added one more command to the console help.Jeff Ames2007-12-071-2/+1
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* cleaned up some mono compiler warningsJeff Ames2007-11-181-1/+1
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* don't break if they haven't defined the Sun section of their configSean Dague2007-11-091-2/+10
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* make Sun progression configurable for the Sim from OpenSim.iniSean Dague2007-11-091-2/+3
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* get rid of the debug line, that's just going to drive everyone nutsSean Dague2007-11-071-1/+1
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* move Sun into a Region Module, pass 1. Currently this works fine withSean Dague2007-11-071-0/+178
a fixed 30 minute day and the sun going East -> West again. It gets rid of super noon as well. It's a bit debug heavy right now, which I'll clean up tomorrow. I also plan to make time progression configurable in OpenSim.ini, but that will be tomorrow.