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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Region
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Environment
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Modules
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Scripting
/
VectorRender
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VectorRenderModule.cs
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Author
Age
Files
Lines
*
* More friendly OpenJpeg error handling.
Teravus Ovares
2009-01-21
1
-1
/
+11
*
Update svn properties, minor formatting cleanup.
Jeff Ames
2008-12-30
1
-1
/
+1
*
let you specify a hex number as the color in the vector rendering
Sean Dague
2008-12-19
1
-1
/
+11
*
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
Teravus Ovares
2008-09-06
1
-7
/
+6
*
revert 5134. Changing these bitmaps to 24bit just breaks things, and they ne...
Sean Dague
2008-06-18
1
-1
/
+1
*
make neb happy. I found where we initialized the dynamic textures to
Sean Dague
2008-06-18
1
-1
/
+1
*
change the default drawing font from Times -> Arial, as
Sean Dague
2008-06-18
1
-4
/
+12
*
Formatting cleanup.
Jeff Ames
2008-05-16
1
-1
/
+1
*
* Rolled back a few changes.
Adam Frisby
2008-05-01
1
-3
/
+7
*
* Spring cleaning on Region.Environment.
Adam Frisby
2008-05-01
1
-7
/
+3
*
Update svn properties. Minor formatting cleanup.
Jeff Ames
2008-05-01
1
-368
/
+368
*
* Cruft removal step #1. Cleaning Modules directory.
Adam Frisby
2008-04-30
1
-62
/
+70
*
* Refactored Environment/Modules directory - modules now reside in their own ...
Adam Frisby
2008-04-30
1
-0
/
+361