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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Region
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Environment
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Modules
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Scripting
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LoadImageURL
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LoadImageURLModule.cs
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2008-06-27
move along, nothing to see here. just a couple of lazy variables.
Dr Scofield
1
-1
/
+2
2008-05-01
* Rolled back a few changes.
Adam Frisby
1
-5
/
+5
2008-05-01
* Spring cleaning on Region.Environment.
Adam Frisby
1
-5
/
+5
2008-05-01
Update svn properties. Minor formatting cleanup.
Jeff Ames
1
-190
/
+190
2008-04-30
* Cruft removal step #1. Cleaning Modules directory.
Adam Frisby
1
-35
/
+47
2008-04-30
* Refactored Environment/Modules directory - modules now reside in their own ...
Adam Frisby
1
-180
/
+179
2008-03-18
Formatting cleanup.
Jeff Ames
1
-26
/
+25
2008-03-08
Added Frist basic version on the VectorRenderModule, that allows scripts to d...
MW
1
-1
/
+5
2008-02-15
be smarter about the size of dynamic textures that we pull in
Sean Dague
1
-1
/
+29
2008-02-15
allow for 1024x1024 textures through osSetDynamicTextureURL. Follow up patch
Sean Dague
1
-2
/
+2
2007-12-11
added copyright notices
Jeff Ames
1
-0
/
+28
2007-10-30
* Optimized usings
lbsa71
1
-18
/
+15
2007-10-19
changes to pass nini config object to the modules that get
Sean Dague
1
-123
/
+124
2007-10-15
Added "LoadImageUrl" module , that is a dynamic texture render, that works wi...
MW
1
-0
/
+123