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My fork of OpenSim for IG and MG, called SledjChisl.
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FriendsModule.cs
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*
* Added a way for the friends module to definitively know if an avatar's root...
Teravus Ovares
2008-02-28
1
-1
/
+53
*
* OnSignificantClientMovement was never being called. So we got no land updat...
Teravus Ovares
2008-02-28
1
-0
/
+9
*
* Turned Friends Module into a shared module (to comply with Scene.AddXmlRPCH...
Teravus Ovares
2008-02-27
1
-12
/
+67
*
Minor cleanup.
Jeff Ames
2008-02-20
1
-1
/
+1
*
Converted logging to use log4net.
Jeff Ames
2008-02-05
1
-23
/
+12
*
* Re-wrote IM that sends the friend request so that it displays the name of t...
Teravus Ovares
2008-01-02
1
-3
/
+10
*
* You can add and remove a friend in standalone now within the same simulator...
Teravus Ovares
2008-01-01
1
-24
/
+151
*
* Added graceful remote script server connection error handling
Teravus Ovares
2007-12-30
1
-2
/
+2
*
* Fixed References in Prebuild so the project compiles
Teravus Ovares
2007-12-30
1
-3
/
+40
*
* Optimized usings
lbsa71
2007-10-30
1
-2
/
+2
*
changes to pass nini config object to the modules that get
Sean Dague
2007-10-19
1
-61
/
+62
*
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
lbsa71
2007-10-15
1
-1
/
+29
*
* Gave ModuleLoader some good lovin'
lbsa71
2007-10-10
1
-32
/
+32
*
getting all our line endings consistant again
Sean Dague
2007-10-05
1
-4
/
+4
*
* Modernized ScriptManager to new interface-based module calls.
lbsa71
2007-09-19
1
-12
/
+5
*
fixing me some line endings
Sean Dague
2007-09-17
1
-40
/
+40
*
Some work on Module loading/management.
MW
2007-09-04
1
-0
/
+5
*
Added a Debug method to the Console/log class that has the Conditional attrib...
MW
2007-08-31
1
-1
/
+26
*
Added some place holder classes for various modules.
MW
2007-08-30
1
-0
/
+10