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* remove dummy parcel media settings from event queue messageDahlia Trimble2009-01-301-11/+16
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* delete some commented out junk code notesDahlia Trimble2009-01-271-27/+0
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* Send groups list via event queueDahlia Trimble2009-01-271-12/+73
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* correct formatting if parcel description field in event queue messageDahlia Trimble2009-01-271-1/+1
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* Correct a typo in the parcel properties event queue message which was ↵Dahlia Trimble2009-01-271-1/+1
| | | | preventing the display of authorized buyer
* swap endianness of parcel flags in event queue messageDahlia Trimble2009-01-261-1/+14
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* add a definition for a parcel properties CAPDahlia Trimble2009-01-261-0/+103
| | | | | send parcel properties via eventqueue rather than UDP to facilitate libomv clients - see Mantis #3040
* more eventqueue IM nonsenseDahlia Trimble2009-01-261-0/+27
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* * Fixed a small logical error in error handling of console commands.Homer Horwitz2009-01-251-16/+22
| | | | | | * Console command help should be output to the console, not to the log (as "help" does it already). That allows getting help/answers even if you only log into a file. Fixes Mantis#2916.
* add event queue code for sending group IM for future group supportDahlia Trimble2009-01-231-0/+83
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* * refactor: Extract caps related code from scene and put into a region moduleJustin Clarke Casey2009-01-211-3/+1
| | | | | | * No functional changes in this revision
* * prune and regrade log messages relating to client login and logoutJustin Clarke Casey2009-01-061-27/+21
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* * refactor: call AddHttpHandler() directly via CommsManagerJustin Clarke Casey2009-01-061-2/+3
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* * refactor: call AddLLSDHandler directly via CommsManagerJustin Clarke Casey2009-01-061-1/+1
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* * Move EventQueueGetModule to the EventQueue namespaceJustin Clarke Casey2009-01-021-1/+2
| | | | | | * Not going to move EventQueueHelper as of now since the subsequent direct references to the module namespace would seem to somewhat defeat the point
* * refactor: move event queue module code to its own folderJustin Clarke Casey2009-01-022-0/+0
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* First commit in a series of commits for Interregion REST comms. This one ↵diva2008-12-291-111/+0
| | | | simply deletes the skeleton module that Melanie kindly placed for me to start working on this.
* Demonstration code for modular comms. No user functionalityMelanie Thielker2008-12-281-4/+33
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* Better test on EQ shutdown. diva2008-12-241-1/+4
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* Addinf InterregionData.cs IInterregionComms.cs and InterregionComms.csMelanie Thielker2008-12-231-0/+82
| | | | | | | Creates a nonshared region module publishing IInterregionComms, to send data of type InterregionData to another region directly.
* * Remove mono compiler warningJustin Clarke Casey2008-12-231-5/+4
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* One more small mod in EQ: there is no need to subscribe to the OnLogout ↵diva2008-12-221-1/+1
| | | | event, because things in the EQ get shutdown OnClientClosed.
* One more check on closing EQs.diva2008-12-221-1/+2
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* On closing EQs, make sure to wait for the viewer to fetch the last events.diva2008-12-221-0/+4
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* The previous fix for the EQ might have been too radical, and some early ↵diva2008-12-191-15/+4
| | | | events now may be getting dropped because the EQ is not there yet. So, let's add an EQ immediately upon registering caps.
* Fix for more child agent mismanagement (like #2846). On enqueueing events, ↵diva2008-12-191-5/+44
| | | | we should not be creating new queues; if the queue doesn't exist -- too bad, event is dropped. That tends to happen just after the client is closed, and the EQ also closed. If someone places an event in that queue after that, that event should be dropped instead of creating a new, erroneous queue.
* Mantis#2725. Thank you kindly, Diva, for a patch that:Charles Krinke2008-12-142-9/+22
| | | | | | | Adds missing protocol pieces for EstablishAgentCommunication event which allows the client to activate CAPS and the EQ for child agents.
* Reinstate closing the EQ when the UDP circuit disconnects. This will likelyMelanie Thielker2008-12-031-9/+6
| | | | | | also reinstate the texture issue, which needs ot be fixed another way.
* don't close eventqueues when you leave a region. This really does seemSean Dague2008-12-011-2/+10
| | | | | | | | | to fix the A -> B -> A issue. Because the code is very reuse friendly, it shouldn't cause much additional memory bloat in the sims. I'm sure this isn't the right fix, but it is progress, and confirms that the close path while leaving a region is part of the issue.
* fix the "I get no textures if I teleport back to a region I've been inSean Dague2008-12-011-2/+4
| | | | | | | | | | before" issue. This involves the EventQueueGet module so I'm not sure this is the right fix but it appears to work. When the ScenePresence leaves force a close on it. The reuse of the queues doesn't seem to be working, so the forced close causes a new one the next time in. This does appear to work.
* attempt to modify the event queue for greater debuggingSean Dague2008-12-011-0/+2
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* Mantis #2584Melanie Thielker2008-11-291-0/+15
| | | | | | | Applying a patch from Diva. This patch introduces significant improvements in teleporting. Thank you, Diva.
* Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the newMelanie Thielker2008-11-192-70/+70
| | | | | | libOMV.
* Reverting the texture sending patch and the new libOMV. This makes thisMelanie Thielker2008-11-192-70/+70
| | | | | | | | | release a direct descendant of the stable 7364, with all the features and none of the issues. This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373 r7372 r7370 r7369 r7368 r7367 r7366
* * Update libOMV to r2359. This is necessary for the progressive texture patchJustin Clarke Casey2008-11-172-70/+70
| | | | | | | | * Update libopenjpeg as well for this patch. * Appears to be okay on a very short sniff test * Source code will be placed in opensim-libs shortly
* * Applying EventQueueGetModule patch to try debug the case of the missing EQG.Adam Frisby2008-11-091-1/+2
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* Plumb some moreMelanie Thielker2008-10-241-1/+1
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* Fixed (mono-)script handling for SL viewer 1.21:Homer Horwitz2008-10-161-0/+17
| | | | | | | | | | - Added two missing caps (UpdateScriptAgent, UpdateScriptTask) - Added one missing EventQueue event (ScriptRunningReply) - Changed DNE and XEngine to use this new event As we only use the mono engine anyway, the "Mono" checkbox is set by default but doesn't have any function.
* * Added NullReference check to EventQueueGetModule.Adam Frisby2008-10-101-2/+8
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* * Fixed a potential threading issue with EventQueueGet leading to ↵Adam Frisby2008-10-101-5/+12
| | | | spontaneous crashes.
* * minor: Comment out initial regularly occuring EventQueueGet log debug ↵Justin Clarke Casey2008-10-081-11/+9
| | | | message for now, as previously discussed with Ter
* * minor: remove warnings (the code cleaners strike again)Justin Clarke Casey2008-10-031-4/+3
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* * EventQueueGet is now working.Teravus Ovares2008-10-031-12/+144
| | | | | | | | * Switched it on by default * Updated OpenSim.ini.example to reflect this * Caught a UDP Server issue that occurs when the network pipe is saturated * Still experimental :D
* * Fixed a mangled Seed caps handler definition on login to region in ↵Teravus Ovares2008-10-011-12/+105
| | | | | | | | standalone where port wasn't the http port. * Removed spurious warning message * More debug in EventQueueGet Module to figure out why we're loosing the handlers.
* * Replacing Net.HttpListener with HttpServer. Teravus Ovares2008-09-301-9/+10
| | | | | | | | * This is a HUGE update.. and should be considered fraut with peril. * SSL Mode isn't available *yet* but I'll work on that next. * DrScofld is still working on a radical new thread pump scheme for this which will be implemented soon. * This could break the Build! This could break your Grid!
* * Get the code up to speed with my -#dev e-mail example. (uncomment out ↵Teravus Ovares2008-09-301-1/+11
| | | | lines 227 - 235 to test.
* Update svn properties, minor formatting cleanup.Jeff Ames2008-09-301-6/+2
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* - Further cleanupsHomer Horwitz2008-09-281-27/+44
| | | | | | | | | - Added TeleportFinish event to the event-queue. It works better than before (you can teleport), but it doesn't work quite right yet (you start TPing after the TP again). Beware: Still experimental and non-working.
* Refactor to avoid some duplicate code.Homer Horwitz2008-09-282-101/+63
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* Update svn properties. Minor formatting cleanup. Fix a compiler warning. ↵Jeff Ames2008-09-281-1/+1
| | | | Fix a UUID vs null comparison.