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2009-02-10this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield4-1487/+0
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator
2009-02-07Replace the console for all OpenSim apps with a new console featuring commandMelanie Thielker1-0/+12
line editing, context sensitive help (press ? at any time), command line history, a new plugin command system and new appender features thet let you type while the console is scrolling. Seamlessly integrates the ICommander interfaces.
2009-02-06* Implement help <command> from the region consoleJustin Clarke Casey1-4/+1
* So at the moment once can type 'help terrain fill' as well as 'terrain fill help' * Current implementation is a transient hack that should be tidied up soon
2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield4-42/+113
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
2009-02-06more eventqueue endian madnessDahlia Trimble1-9/+5
2009-02-06move RegionDenyAgeUnverified parameter to AgeVerificationBlock in parcel ↵Dahlia Trimble1-2/+1
properties event queue message. Addresses Mantis#3090
2009-02-05* Remove CommanderTestModule as there are several normal modules which ↵Justin Clarke Casey1-89/+0
effectively fulfil this function
2009-02-05* cheap hack to make module help information more accurately reflect what ↵Justin Clarke Casey1-1/+1
command text needs to be typed * Should disappear soon
2009-02-05* Make existing module commanders register as help topicsJustin Clarke Casey2-12/+24
* Typing help will now give a list of these topics at the top (as well as the rest of the current help stuff) * Typing help <topic> will give information about commands specific to that topic
2009-02-05* Use the commander name to register module commanders instead of providing ↵Justin Clarke Casey2-3/+21
the information twice
2009-02-05* refactor: Split out module Command class into a separate fileJustin Clarke Casey2-171/+204
2009-02-01* Adding a few fields to the Land data responder that the client is ↵Teravus Ovares1-0/+3
complaining about (and older clients are crashing on)
2009-01-30remove dummy parcel media settings from event queue messageDahlia Trimble1-11/+16
2009-01-27delete some commented out junk code notesDahlia Trimble1-27/+0
2009-01-27Send groups list via event queueDahlia Trimble1-12/+73
2009-01-27correct formatting if parcel description field in event queue messageDahlia Trimble1-1/+1
2009-01-27Correct a typo in the parcel properties event queue message which was ↵Dahlia Trimble1-1/+1
preventing the display of authorized buyer
2009-01-26swap endianness of parcel flags in event queue messageDahlia Trimble1-1/+14
2009-01-26add a definition for a parcel properties CAPDahlia Trimble1-0/+103
send parcel properties via eventqueue rather than UDP to facilitate libomv clients - see Mantis #3040
2009-01-26more eventqueue IM nonsenseDahlia Trimble1-0/+27
2009-01-25* Fixed a small logical error in error handling of console commands.Homer Horwitz1-16/+22
* Console command help should be output to the console, not to the log (as "help" does it already). That allows getting help/answers even if you only log into a file. Fixes Mantis#2916.
2009-01-23add event queue code for sending group IM for future group supportDahlia Trimble1-0/+83
2009-01-21* refactor: Extract caps related code from scene and put into a region moduleJustin Clarke Casey1-3/+1
* No functional changes in this revision
2009-01-06* prune and regrade log messages relating to client login and logoutJustin Clarke Casey1-27/+21
2009-01-06* refactor: call AddHttpHandler() directly via CommsManagerJustin Clarke Casey1-2/+3
2009-01-06* refactor: call AddLLSDHandler directly via CommsManagerJustin Clarke Casey1-1/+1
2009-01-02* Move EventQueueGetModule to the EventQueue namespaceJustin Clarke Casey1-1/+2
* Not going to move EventQueueHelper as of now since the subsequent direct references to the module namespace would seem to somewhat defeat the point
2009-01-02* refactor: move event queue module code to its own folderJustin Clarke Casey2-0/+0
2008-12-29First commit in a series of commits for Interregion REST comms. This one ↵diva1-111/+0
simply deletes the skeleton module that Melanie kindly placed for me to start working on this.
2008-12-28Demonstration code for modular comms. No user functionalityMelanie Thielker1-4/+33
2008-12-24Better test on EQ shutdown. diva1-1/+4
2008-12-23Addinf InterregionData.cs IInterregionComms.cs and InterregionComms.csMelanie Thielker1-0/+82
Creates a nonshared region module publishing IInterregionComms, to send data of type InterregionData to another region directly.
2008-12-23* Remove mono compiler warningJustin Clarke Casey1-5/+4
2008-12-22One more small mod in EQ: there is no need to subscribe to the OnLogout ↵diva1-1/+1
event, because things in the EQ get shutdown OnClientClosed.
2008-12-22One more check on closing EQs.diva1-1/+2
2008-12-22On closing EQs, make sure to wait for the viewer to fetch the last events.diva1-0/+4
2008-12-19The previous fix for the EQ might have been too radical, and some early ↵diva1-15/+4
events now may be getting dropped because the EQ is not there yet. So, let's add an EQ immediately upon registering caps.
2008-12-19Fix for more child agent mismanagement (like #2846). On enqueueing events, ↵diva1-5/+44
we should not be creating new queues; if the queue doesn't exist -- too bad, event is dropped. That tends to happen just after the client is closed, and the EQ also closed. If someone places an event in that queue after that, that event should be dropped instead of creating a new, erroneous queue.
2008-12-14Mantis#2725. Thank you kindly, Diva, for a patch that:Charles Krinke2-9/+22
Adds missing protocol pieces for EstablishAgentCommunication event which allows the client to activate CAPS and the EQ for child agents.
2008-12-03Reinstate closing the EQ when the UDP circuit disconnects. This will likelyMelanie Thielker1-9/+6
also reinstate the texture issue, which needs ot be fixed another way.
2008-12-01don't close eventqueues when you leave a region. This really does seemSean Dague1-2/+10
to fix the A -> B -> A issue. Because the code is very reuse friendly, it shouldn't cause much additional memory bloat in the sims. I'm sure this isn't the right fix, but it is progress, and confirms that the close path while leaving a region is part of the issue.
2008-12-01fix the "I get no textures if I teleport back to a region I've been inSean Dague1-2/+4
before" issue. This involves the EventQueueGet module so I'm not sure this is the right fix but it appears to work. When the ScenePresence leaves force a close on it. The reuse of the queues doesn't seem to be working, so the forced close causes a new one the next time in. This does appear to work.
2008-12-01attempt to modify the event queue for greater debuggingSean Dague1-0/+2
2008-11-29Mantis #2584Melanie Thielker1-0/+15
Applying a patch from Diva. This patch introduces significant improvements in teleporting. Thank you, Diva.
2008-11-19Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the newMelanie Thielker2-70/+70
libOMV.
2008-11-19Reverting the texture sending patch and the new libOMV. This makes thisMelanie Thielker2-70/+70
release a direct descendant of the stable 7364, with all the features and none of the issues. This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373 r7372 r7370 r7369 r7368 r7367 r7366
2008-11-17* Update libOMV to r2359. This is necessary for the progressive texture patchJustin Clarke Casey2-70/+70
* Update libopenjpeg as well for this patch. * Appears to be okay on a very short sniff test * Source code will be placed in opensim-libs shortly
2008-11-09* Applying EventQueueGetModule patch to try debug the case of the missing EQG.Adam Frisby1-1/+2
2008-10-24Plumb some moreMelanie Thielker1-1/+1
2008-10-16Fixed (mono-)script handling for SL viewer 1.21:Homer Horwitz1-0/+17
- Added two missing caps (UpdateScriptAgent, UpdateScriptTask) - Added one missing EventQueue event (ScriptRunningReply) - Changed DNE and XEngine to use this new event As we only use the mono engine anyway, the "Mono" checkbox is set by default but doesn't have any function.