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path: root/OpenSim/Region/Environment/Modules/Framework/EventQueue/EventQueueGetModule.cs (unfollow)
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2009-01-21* refactor: Extract caps related code from scene and put into a region moduleJustin Clarke Casey1-3/+1
* No functional changes in this revision
2009-01-06* prune and regrade log messages relating to client login and logoutJustin Clarke Casey1-27/+21
2009-01-06* refactor: call AddHttpHandler() directly via CommsManagerJustin Clarke Casey1-2/+3
2009-01-06* refactor: call AddLLSDHandler directly via CommsManagerJustin Clarke Casey1-1/+1
2009-01-02* Move EventQueueGetModule to the EventQueue namespaceJustin Clarke Casey1-1/+2
* Not going to move EventQueueHelper as of now since the subsequent direct references to the module namespace would seem to somewhat defeat the point
2009-01-02* refactor: move event queue module code to its own folderJustin Clarke Casey1-0/+0
2008-12-24Better test on EQ shutdown. diva1-1/+4
2008-12-23* Remove mono compiler warningJustin Clarke Casey1-5/+4
2008-12-22One more small mod in EQ: there is no need to subscribe to the OnLogout ↵diva1-1/+1
event, because things in the EQ get shutdown OnClientClosed.
2008-12-22One more check on closing EQs.diva1-1/+2
2008-12-22On closing EQs, make sure to wait for the viewer to fetch the last events.diva1-0/+4
2008-12-19The previous fix for the EQ might have been too radical, and some early ↵diva1-15/+4
events now may be getting dropped because the EQ is not there yet. So, let's add an EQ immediately upon registering caps.
2008-12-19Fix for more child agent mismanagement (like #2846). On enqueueing events, ↵diva1-5/+44
we should not be creating new queues; if the queue doesn't exist -- too bad, event is dropped. That tends to happen just after the client is closed, and the EQ also closed. If someone places an event in that queue after that, that event should be dropped instead of creating a new, erroneous queue.
2008-12-14Mantis#2725. Thank you kindly, Diva, for a patch that:Charles Krinke1-3/+6
Adds missing protocol pieces for EstablishAgentCommunication event which allows the client to activate CAPS and the EQ for child agents.
2008-12-03Reinstate closing the EQ when the UDP circuit disconnects. This will likelyMelanie Thielker1-9/+6
also reinstate the texture issue, which needs ot be fixed another way.
2008-12-01don't close eventqueues when you leave a region. This really does seemSean Dague1-2/+10
to fix the A -> B -> A issue. Because the code is very reuse friendly, it shouldn't cause much additional memory bloat in the sims. I'm sure this isn't the right fix, but it is progress, and confirms that the close path while leaving a region is part of the issue.
2008-12-01fix the "I get no textures if I teleport back to a region I've been inSean Dague1-2/+4
before" issue. This involves the EventQueueGet module so I'm not sure this is the right fix but it appears to work. When the ScenePresence leaves force a close on it. The reuse of the queues doesn't seem to be working, so the forced close causes a new one the next time in. This does appear to work.
2008-12-01attempt to modify the event queue for greater debuggingSean Dague1-0/+2
2008-11-19Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the newMelanie Thielker1-15/+15
libOMV.
2008-11-19Reverting the texture sending patch and the new libOMV. This makes thisMelanie Thielker1-15/+15
release a direct descendant of the stable 7364, with all the features and none of the issues. This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373 r7372 r7370 r7369 r7368 r7367 r7366
2008-11-17* Update libOMV to r2359. This is necessary for the progressive texture patchJustin Clarke Casey1-15/+15
* Update libopenjpeg as well for this patch. * Appears to be okay on a very short sniff test * Source code will be placed in opensim-libs shortly
2008-11-09* Applying EventQueueGetModule patch to try debug the case of the missing EQG.Adam Frisby1-1/+2
2008-10-10* Added NullReference check to EventQueueGetModule.Adam Frisby1-2/+8
2008-10-10* Fixed a potential threading issue with EventQueueGet leading to ↵Adam Frisby1-5/+12
spontaneous crashes.
2008-10-08* minor: Comment out initial regularly occuring EventQueueGet log debug ↵Justin Clarke Casey1-11/+9
message for now, as previously discussed with Ter
2008-10-03* minor: remove warnings (the code cleaners strike again)Justin Clarke Casey1-4/+3
2008-10-03* EventQueueGet is now working.Teravus Ovares1-12/+144
* Switched it on by default * Updated OpenSim.ini.example to reflect this * Caught a UDP Server issue that occurs when the network pipe is saturated * Still experimental :D
2008-10-01* Fixed a mangled Seed caps handler definition on login to region in ↵Teravus Ovares1-12/+105
standalone where port wasn't the http port. * Removed spurious warning message * More debug in EventQueueGet Module to figure out why we're loosing the handlers.
2008-09-30* Replacing Net.HttpListener with HttpServer. Teravus Ovares1-9/+10
* This is a HUGE update.. and should be considered fraut with peril. * SSL Mode isn't available *yet* but I'll work on that next. * DrScofld is still working on a radical new thread pump scheme for this which will be implemented soon. * This could break the Build! This could break your Grid!
2008-09-30* Get the code up to speed with my -#dev e-mail example. (uncomment out ↵Teravus Ovares1-1/+11
lines 227 - 235 to test.
2008-09-30Update svn properties, minor formatting cleanup.Jeff Ames1-6/+2
2008-09-28Refactor to avoid some duplicate code.Homer Horwitz1-73/+44
2008-09-28Update svn properties. Minor formatting cleanup. Fix a compiler warning. ↵Jeff Ames1-1/+1
Fix a UUID vs null comparison.
2008-09-28* okay.. Now you can do border crossings with the security 'fixed' ↵Teravus Ovares1-26/+31
client.. with EventQueue enabled. * You occasionally loose the event queue if you cross back and forth between the same regions many multiples of times. * But Don't try to teleport!
2008-09-27* With EventQueueGet enabled.. we can see into neighbor regions again on ↵Teravus Ovares1-10/+10
the Security 'fixed' client.. But don't try to cross yet!
2008-09-27* Adds flag to enable/disable EventQueueGet.Teravus Ovares1-10/+19
* If EventQueueGet is enabled, use that instead of a few UDP packets, if it's disabled use the UDP packets like normal. * We *really* suggest users do not turn on EventQueueGet yet.. as it's highly experimental, broken, and resource intensive * Updated OpenSim.ini.example * Testers of EventQueueGet.. in OpenSim.ini, it's in the [Startup] Section.. change EventQueue = false, to EventQueue = true.
2008-09-27* Event queue is now polling.. Teravus Ovares1-7/+58
* returns FAKEEVENT instead of the connection returning a 502. It doesn't like our 502's for some reason.. so, in leau of this.. send it a fake event. * Once again, this is still 'really early' code, so please don't blame us if you have no more threads left.
2008-09-27Continue working on the new EventQueueGetModule. Not finished (or even working)Homer Horwitz1-28/+103
yet. This shouldn't break anything, but is work in progress, so be careful. Contains a new file; do your runprebuilds.
2008-09-27* This is the very very early beginnings of an EventQueue:get module.Teravus Ovares1-0/+164
* This won't function yet as far as the client can tell.. because it doesn't respond to the first query with a 200 message. * We have to figure out how to encode those binary values in the example code in the module... * Committing this so we have a start point. Will continue to work on this more today.