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My fork of OpenSim for IG and MG, called SledjChisl.
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DynamicTextureModule.cs
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2008-02-14
make dynamic textures temporary to try to stop filling up the
Sean Dague
1
-1
/
+1
2007-12-27
* AssetServerBase: _ProcessRequest is now called GetAsset
lbsa71
1
-1
/
+1
2007-11-04
Added support for OpenSim application plugins (as requested by Adam), which u...
MW
1
-1
/
+1
2007-10-30
* Optimized usings
lbsa71
1
-3
/
+3
2007-10-29
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
1
-2
/
+1
2007-10-19
changes to pass nini config object to the modules that get
Sean Dague
1
-190
/
+191
2007-10-18
Possible fix for: Remoting exceptions with adjacent non-running sims.
Tleiades Hax
1
-2
/
+2
2007-10-15
Added "LoadImageUrl" module , that is a dynamic texture render, that works wi...
MW
1
-3
/
+8
2007-10-15
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
lbsa71
1
-1
/
+29
2007-10-10
* Gave ModuleLoader some good lovin'
lbsa71
1
-156
/
+156
2007-10-05
getting all our line endings consistant again
Sean Dague
1
-156
/
+156
2007-09-24
* Encapsulated all CommunicationsManager services
lbsa71
1
-140
/
+140
2007-09-19
* Modernized ScriptManager to new interface-based module calls.
lbsa71
1
-29
/
+27
2007-09-17
fixing me some line endings
Sean Dague
1
-159
/
+159
2007-09-08
Converted the LSL scripting engine into a IRegionModule, so now all "modules"...
MW
1
-1
/
+0
2007-09-05
Added "Local" and "Temporary" Fields to the AssetBase class.
MW
1
-1
/
+1
2007-09-04
Added partial help info when calling "help" command with a region set.
MW
1
-2
/
+26
2007-09-04
Some work on Module loading/management.
MW
1
-0
/
+136