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path: root/OpenSim/Region/Environment/Modules/ChatModule.cs (unfollow)
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2008-02-05Converted logging to use log4net.Jeff Ames1-53/+50
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-02-04* Chat Message format patch from kinoc (#443) Thanks!Adam Frisby1-2/+19
2008-02-02Thank you very much, Kinoc for : Moved the Listener loop try/catch to a ↵Charles Krinke1-8/+17
better position. Uses the IRC nick as the default when user location cannot be determined.
2008-02-01Thank you, Kinoc for the ChatModule.cs updates.Charles Krinke1-75/+491
2008-01-31revert last IRC bridge changes as this broke chat on my test environment.Sean Dague1-80/+23
Going to sift through the diff later to sort out what the root cause is here.
2008-01-29Thanks kinoc for your improved IRC Gateway patch as referenced in mantis ↵Teravus Ovares1-23/+80
issue 390.
2007-12-27* Optimized usingslbsa711-5/+5
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-17make it so prims don't relay into IRCSean Dague1-4/+2
2007-12-17ignore Primitive for the IRC relaySean Dague1-1/+3
2007-12-13Fix for #176 (... doesn't appear in chat bubbles). This also gets the viewer ↵Jeff Ames1-46/+15
to handle starting/stopping of the typing animation.
2007-12-10refactored ChatModule a bit.Jeff Ames1-88/+46
misc cleanup and code convention fixes.
2007-12-09removed old debugging code from IM and chat modulesJeff Ames1-4/+0
2007-12-07Updates to LibSL revision 1498. Thanks Johan!Adam Johnson1-1/+1
2007-12-06removed some duplicate hard-coded port numbers. changed ports to uint.Jeff Ames1-3/+3
2007-12-04keeping opensim safe for children -- made some namespace references less ↵Jeff Ames1-4/+2
explicit
2007-12-04* Fixed a whole bunch of console messages.Adam Frisby1-1/+1
2007-11-21* Did some initial work for prim crossing. Just glue so far.Teravus Ovares1-1/+1
* Added the child_get_tasks OpenSim.ini flag for testing the UDP packet sending code and packet throttler. This flag gets purposely disabled in grid mode. This flag also has the consequence that you can see the prim in neighboring regions without going into them. Be warned, this causes tons of dropped packets.
2007-11-18cleaned up some mono compiler warningsJeff Ames1-2/+2
2007-11-12enable typing animation for chat, maybeJeff Ames1-53/+71
2007-11-11Fixing null pointer exception from Mathias Soeken:Dalien Talbot1-2/+2
e.Scene is copied to locale variable scene and replaced when it is null, but in the LLVector3 constructor in the next line, e.Scene is used, so it can be null.
2007-11-05Started to cleanup/close down childagent connections when a user teleports. ↵MW1-48/+51
As the client will not close old childagent connections without being told explicitly to do so by each region the connection is to. Currently only implemented in standalone mode. ( the TellRegionToCloseChildConnection( ) in OGS1GridServices.cs needs implementing for grid mode, and the inter region .net remoting added for the new messages). hopefully fixed the echo bug in chatmodule.
2007-11-01* Diuerse beavtificatemslbsa711-1/+1
2007-10-30Step one on the long march towards grid based inventory. Introduction of an ↵Tleiades Hax1-1/+1
InevntoryServer
2007-10-30* Optimized usingslbsa711-115/+151
* Shortened type references * Removed redundant 'this' qualifier
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW1-1/+1
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-26* Added prototypical AvatarFactory module interface to load avatar parameterslbsa711-0/+2
* Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to
2007-10-23remove debug lineSean Dague1-1/+1
2007-10-22after a small misunderstanding with the match group numbersSean Dague1-5/+8
IRC relay mode now has much more sensible broadcast messages in world and ignores non PRIVMSG commands
2007-10-22my confusion on matches vs. groups in regex. This should work a bit betterSean Dague1-5/+5
2007-10-22make for nicer IRC messages. No promiss that this works yet, butSean Dague1-4/+25
it is a first attempt. Will tune shortly.
2007-10-22make IRC uglier for a while to get a better handle on writing a parser for ↵Sean Dague1-1/+1
the messages
2007-10-22nice catch by chi11ken that I was setting the wrong propertySean Dague1-6/+6
2007-10-22revert r2162 as it completely clobbered all the work onSean Dague1-167/+214
the ChatModule by MW and myself. Couldn't find Adam online after that rev went in.
2007-10-22* Major ass commit.Adam Frisby1-214/+167
* Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first. * Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable. * Fixed a whole bunch of console message issues such as naming and categorisation
2007-10-22attempt to fix the muliple repeat problem (that sdague is getting) in the ↵MW1-5/+8
IRC chat bridge code.
2007-10-22update so that distances aren't required in the config fileSean Dague1-4/+7
2007-10-22pull the IRC portions into their own class. There is stillSean Dague1-165/+206
something odd going on with multi-regions here, which I'll have to ask Adam about tomorrow. This should make it easier to just enhance the IRC portion of chat though.
2007-10-21fix line ending mixing. Probably should put someSean Dague1-124/+124
wiki descriptions up on line endings so we don't keep ending up in this place.
2007-10-20* Fixed an issue whereby avatar chat distances were being calculated against ↵Adam Frisby1-5/+7
the region corner due to a zero vector. * Bonus Commit: Fixed the Raster class in libTerrain.
2007-10-19* IRC ChatModule extension should now be more stable.Adam Frisby1-5/+16
2007-10-19* Whisper, Say and Shout distances are now configurable (what the hell!)Adam Frisby1-4/+12
2007-10-19* Cross-border region chat should now work as long as both regions are part ↵Adam Frisby1-59/+59
of the same simulator.
2007-10-19* ChatModule is now shared between all scenes. (May be buggy.)Adam Frisby1-18/+24
2007-10-19* Major structural change: Begun converting Events to use (caller, args) ↵Adam Frisby1-17/+59
syntax to conform with .NET guidelines. * OnChatFromViewer has been converted as an example. * Bug: SimpleApp's NPC client does not implement a Scene property and will likely crash with a NullReferenceException when it attempts to chat.
2007-10-19enable IRC bridge via runtime configurationSean Dague1-36/+49
2007-10-19changes to pass nini config object to the modules that getSean Dague1-242/+243
loaded so that they may read out any bits they are interested in
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa711-1/+29
2007-10-10* Gave ModuleLoader some good lovin'lbsa711-213/+213
* Introduced ModuleLoader.PickupModules that currently picks up IRegionModule:s from /bin * Made LogBase thread-safe (or at least not thread-ignorant) * Ignored some genned files
2007-10-05getting all our line endings consistant againSean Dague1-213/+213
2007-09-27Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵lbsa711-2/+2
Tleiades patch 444 and 445.