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2008-04-30* Refactored Environment/Modules directory - modules now reside in their own ↵Adam Frisby1-1490/+0
directory with any associated module-specific classes. * Each module directory is currently inside one of the following category folders: Agent (Anything relating to do with Client<->Server communications.), Avatar (Anything to do with the avatar or presence inworld), Framework (Classes modules can use), Grid (Grid traffic, new OGS2 grid comms), Scripting (Scripting functions, etc), World (The enrivonment/scene, IE Sun/Tree modules.) * This should be moved into a seperate project file.
2008-04-29Committing Dee100's balance update patch with a few bug fixes and a twist. ↵Teravus Ovares1-1/+27
Thanks Dee100!
2008-04-24replace hard tabs with 4 spaces to be consistant in the source.Sean Dague1-261/+261
Please adjust your editors to not use hard tabs.
2008-04-23* Fixed an annoying pop-up box when crossing borders.Teravus Ovares1-2/+10
2008-04-23* Patch from Melanie. Mantis 0001037: Add various internal plumbing to ↵Teravus Ovares1-2/+119
the example economy module, implements llSetPayPrice(), money() and llGiveMoney() in scripts. Thanks Melanie! * Moves module loading before the script engine so the script engine can pick up events from modules registering interfaces with scene.
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby1-9/+8
(this took a while to run).
2008-04-17* Re-Fixed caps Teravus Ovares1-225/+156
* This fixes chi11ken's/OpenViewer's libsl cap issue.
2008-04-17* Patch from ChrisDown to fix odd results when using landmarks. Thanks ↵Teravus Ovares1-2/+2
Chris! (Tweaked slightly so avatar don't end up underground). * Removed some testing notices I had in there that were obnoxious.
2008-04-17* Implements 'Set Home to Here' Teravus Ovares1-8/+12
* Implements 'Teleport Home' * User Server has to be updated for it to save your home in grid mode * home position accuracy is in int because the grid comms ExpectUser method tries to convert to Uint and crashes if it gets a float. Added a convert to decimal in ExpectUser but to avoid a breaking change with old revisions, kept the save value in int for now. Eventually it needs to be a float, but lets release another incremental version before doing that.
2008-04-15* Fixes an issue with the BaseHttpServer in LinuxTeravus Ovares1-0/+44
* Fixes an estate naming issue * Fixes a land issue with the landobject not reporting the proper parcel prim. * A few other tweaks.
2008-04-14* Fixed a few warnings.Teravus Ovares1-0/+106
* Added license info to a few files it was missing from. * Fleshed out the landbuy interfaces * If you add '-helperuri http://127.0.0.1:9000/' to your list of parameters you tell the client to use when you start it up you can transfer ownership of parcels now in standalone. Structured gridmode requires a lot more work, see the documentation in the example money module. The example money module is not secure especially in standalone mode.
2008-04-13* Fix a bug in the friends module that causes a friend not to appear online ↵Teravus Ovares1-14/+871
when they were. * A few things for testing. * This makes a modification to the region registration with the grid server so that the region can send it a chosen password to identify itself. It will not cause any errors, if either one are not updated.
2008-04-11* fix bug 935Teravus Ovares1-4/+7
2008-04-10* Fix a null reference when there's no [Economy] section in the opensim.iniTeravus Ovares1-3/+3
2008-04-10* Updates BetaGridLikeMoneyModuleTeravus Ovares1-5/+96
* Several people have asked for a way to limit uploads, so I've decided to show people how to do this in the BetaGridLikeMoneyModule. * Configure it in OpenSim.ini using the [Economy] header. See the bottom of the OpenSim.ini.example for more information. * This also fleshes out the Economy API a bit more.
2008-03-18Formatting cleanup.Jeff Ames1-39/+27
2008-03-03* Removed and sorted using clauses in a number of files.Adam Frisby1-4/+2
* Cleaned up ITerrainChannel * Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Paint Brushes * Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Fill Brushes * Implemented Export functionality for RAW32 terrain loader * Implemented Import/Export for SLRAW terrain loader * Implemented Export for JPEG terrain loader
2008-02-20Minor cleanup.Jeff Ames1-1/+1
2008-02-05Converted logging to use log4net.Jeff Ames1-8/+2
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-02-05* Refactored the sound calls to SceneObjectPart Teravus Ovares1-0/+324
* Fixed a few bugs * Wrote an example module to make certain event systems more mature.