Commit message (Collapse) | Author | Age | Files | Lines | |
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* | i'm extending the RestStreamHandler.Handler(...) signature to actually | Dr Scofield | 2008-05-20 | 2 | -4/+8 |
| | | | | | | | | | | | provide OSHttpRequest and OSHttpResponse to our REST handler. also, this adds proper RestPlugin.IsGod() checking against the X-OpenSim-Godkey HTTP request header. last, i added XML doc comments to RestPlugin.cs | ||||
* | Formatting cleanup. | Jeff Ames | 2008-05-16 | 1 | -1/+1 |
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* | * Cleaned namespaces of entire solution. OpenSim directories now correspond ↵ | Adam Frisby | 2008-05-01 | 2 | -4/+4 |
| | | | | with namespaces. | ||||
* | Update svn properties. Minor formatting cleanup. | Jeff Ames | 2008-05-01 | 2 | -488/+488 |
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* | * Cruft removal step #1. Cleaning Modules directory. | Adam Frisby | 2008-04-30 | 2 | -60/+68 |
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* | * Refactored Environment/Modules directory - modules now reside in their own ↵ | Adam Frisby | 2008-04-30 | 2 | -0/+482 |
directory with any associated module-specific classes. * Each module directory is currently inside one of the following category folders: Agent (Anything relating to do with Client<->Server communications.), Avatar (Anything to do with the avatar or presence inworld), Framework (Classes modules can use), Grid (Grid traffic, new OGS2 grid comms), Scripting (Scripting functions, etc), World (The enrivonment/scene, IE Sun/Tree modules.) * This should be moved into a seperate project file. |