| Commit message (Collapse) | Author | Age | Files | Lines |
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OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.
The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.
I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
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CommsManager
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recursive calls
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* Must compare user region with previous calling of the same method to determine if we should look the user up.
* The first time, the previous region handle will be 0, so therefore it'll use the cached version.
* The second time, previousRegionHandle will be what we looked up on the first round
* The third time, it'll say.. we tried to deliver it once with or without lookup, we tried to deliver it a second time with lookup, and failed both times so end!
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offline user directly from the server
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missed exceptions.
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- Add a warning if the region info of the region the user is in isn't found
- Remove one possibility for a silently dropped IM.
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fromAgentSession field.
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the IM module and makes it into a module of it's own, which can be used by
all other modules. Removes some ugly hacks. Refer to the IM module to see
how it's used. Also fixes the persistence issue (Mantis #2598)
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