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* * Group type stuff. Nothing spectacular. two packets, sorta almost semi ↵Teravus Ovares2008-05-181-9/+45
| | | | half tiny amount implemented.
* * Added standard copyright and removed un-necessary using of ↵Teravus Ovares2008-05-141-1/+0
| | | | libsecondlife.Packets
* * Adding the very bare minimum for the client to register user as having the ↵Teravus Ovares2008-05-141-38/+9
| | | | group OpenSimulator Tester. This allows us to start examining and implementing the vary many unhandled group packets.
* * Added 3 warnings in response to the warnings. Adam, read the warnings.Teravus Ovares2008-05-141-0/+1
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* * Refactored OutPacket out of ScenePresence Teravus Ovares2008-05-141-1/+1
| | | | | * Down to 65 warnings.
* * Removed 19 warningsTeravus Ovares2008-05-141-2/+2
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* * Rolled back a few changes.Adam Frisby2008-05-011-5/+5
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* * Spring cleaning on Region.Environment. Adam Frisby2008-05-011-5/+5
| | | | | | | * Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code.
* Update svn properties. Minor formatting cleanup.Jeff Ames2008-05-011-272/+272
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* * Cruft removal step #1. Cleaning Modules directory.Adam Frisby2008-04-301-58/+53
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* * Refactored Environment/Modules directory - modules now reside in their own ↵Adam Frisby2008-04-301-0/+278
directory with any associated module-specific classes. * Each module directory is currently inside one of the following category folders: Agent (Anything relating to do with Client<->Server communications.), Avatar (Anything to do with the avatar or presence inworld), Framework (Classes modules can use), Grid (Grid traffic, new OGS2 grid comms), Scripting (Scripting functions, etc), World (The enrivonment/scene, IE Sun/Tree modules.) * This should be moved into a seperate project file.