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* Small fix for a possible NRE in standalone mode, killing theHomer Horwitz2008-11-031-2/+2
| | | | | | client-thread. Will hopefully fix Mantis#2536.
* - Add Util.isUUIDHomer Horwitz2008-11-021-0/+4
| | | | | | | - Add tests for Util.isUUID - First part of the fix for protocol interoperability between viewer 1.20 and 1.21 for friend offers.
* Update svn properties, formatting cleanup.Jeff Ames2008-11-021-13/+13
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* Megapatch that fixes/adds: friend offer/deny/accept, friendship termination,Homer Horwitz2008-11-011-420/+717
| | | | | | | | | | | | | | on-/offline updates, calling cards for friends. This adds methods in the DB layer and changes the MessagingServer, so a full update (incl. UGAIM) is necessary to get it working. Older regions shouldn't break, nor should older UGAIM break newer regions, but friends/presence will only work with all concerned parts (UGAIM, source region and destination region) at this revision (or later). I added the DB code for MSSQL, too, but couldn't test that. BEWARE: May contain bugs.
* Make the IM and friends modules optional. Clean up some code that dealtMelanie Thielker2008-11-011-2/+5
| | | | | | | | | | with the old Grid Instant Message over OGS1. Refactor the EventManager to be independent of the rigid module structure design imposed by the current implementation. Message routing is now done in the destination module rather than in the event manager. This way, more or less granular solutions are possible without core changes.
* Added calling cards. Fixes Mantis#2409 and part of #1515.Homer Horwitz2008-10-191-7/+117
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* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-53/+53
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* Formatting cleanup.Jeff Ames2008-08-181-3/+3
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* dr scofield's continuing warnings safari:Dr Scofield2008-06-271-1/+1
| | | | | | | * code caught lingering around with no real purpose other than causing warnings will be taken down.
* * This should fix presence issues.Teravus Ovares2008-06-031-2/+7
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* * This update enables grid wide presence updates.Teravus Ovares2008-06-021-10/+122
| | | | | | | * You'll need to start-up the MessageingServer and set it up. It sets up like any of the other grid servers. * All user presence data is kept in memory for speed, while the agent is online. That means if you shutdown the messaging server or the messaging server crashes, it forgets who's online/offline. * Occasionally the region-cache will get stale if regions move around a lot. if it gets stale, run clear-cache on the messaging server console to clear the region cache.
* Formatting cleanup.Jeff Ames2008-05-161-10/+10
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* * Refactored OutPacket and FirstName/LastName out of Friends Module.Teravus Ovares2008-05-141-27/+13
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* * Added the same catch on the 2nd place that objects fail to lock.Teravus Ovares2008-05-141-0/+7
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* * Applying Melanie's FriendList related crash patch. She discovered that ↵Teravus Ovares2008-05-141-1/+8
| | | | .NET throws a different error then mono does. Thanks Melanie!
* * Rolled back a few changes.Adam Frisby2008-05-011-17/+17
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* * Spring cleaning on Region.Environment. Adam Frisby2008-05-011-17/+17
| | | | | | | * Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code.
* Update svn properties. Minor formatting cleanup.Jeff Ames2008-05-011-500/+500
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* * Cruft removal step #1. Cleaning Modules directory.Adam Frisby2008-04-301-84/+81
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* * Refactored Environment/Modules directory - modules now reside in their own ↵Adam Frisby2008-04-301-0/+504
directory with any associated module-specific classes. * Each module directory is currently inside one of the following category folders: Agent (Anything relating to do with Client<->Server communications.), Avatar (Anything to do with the avatar or presence inworld), Framework (Classes modules can use), Grid (Grid traffic, new OGS2 grid comms), Scripting (Scripting functions, etc), World (The enrivonment/scene, IE Sun/Tree modules.) * This should be moved into a seperate project file.