Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Patch #1312 from Melanie - Abstracts Money Module to IMoneyModule. | Adam Frisby | 2008-05-18 | 1 | -9/+0 |
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* | Thank you very kindly, Melanie for: | Charles Krinke | 2008-05-17 | 1 | -2/+3 |
| | | | | | | | The money module witll register (claim) an interface slot, even when disabled. This patch fixes it so that it will not register to supply this interface unless it's activated. | ||||
* | Formatting cleanup. | Jeff Ames | 2008-05-16 | 1 | -6/+6 |
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* | * Cleaning up code, making it conform to OpenSim standards. | Adam Frisby | 2008-05-06 | 1 | -1/+1 |
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* | * For your fragging desire, damage enabled land works, but watch out!, life ↵ | Teravus Ovares | 2008-05-03 | 1 | -3/+74 |
| | | | | does not regenerate until you're dead! | ||||
* | * Rolled back a few changes. | Adam Frisby | 2008-05-01 | 1 | -40/+40 |
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* | * Spring cleaning on Region.Environment. | Adam Frisby | 2008-05-01 | 1 | -40/+40 |
| | | | | | | | * Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code. | ||||
* | Update svn properties. Minor formatting cleanup. | Jeff Ames | 2008-05-01 | 1 | -1469/+1469 |
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* | * Cruft removal step #1. Cleaning Modules directory. | Adam Frisby | 2008-04-30 | 1 | -596/+575 |
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* | * Refactored Environment/Modules directory - modules now reside in their own ↵ | Adam Frisby | 2008-04-30 | 1 | -0/+1491 |
directory with any associated module-specific classes. * Each module directory is currently inside one of the following category folders: Agent (Anything relating to do with Client<->Server communications.), Avatar (Anything to do with the avatar or presence inworld), Framework (Classes modules can use), Grid (Grid traffic, new OGS2 grid comms), Scripting (Scripting functions, etc), World (The enrivonment/scene, IE Sun/Tree modules.) * This should be moved into a seperate project file. |