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2008-09-26* Patch from JHurlimanTeravus Ovares1-2/+2
* Updates to libomv r2243, * Remove lots of unnecessary typecasts * Improves SendWindData() Thanks jhurliman. * Will update OpenSim-libs in 10 minutes..
2008-09-09Update svn properties, formatting cleanup.Jeff Ames1-13/+13
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-70/+68
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-09-06* Add SampleMoneyModule patch from mantis #2079Justin Clarke Casey1-11/+19
* Thanks noralbion
2008-08-28Update svn properties, formatting cleanup.Jeff Ames1-3/+3
2008-08-25* zap compilation warningsJustin Clarke Casey1-2/+2
2008-08-24Implements 80% of object buy (prim vendor). You can't buy the object yet,Melanie Thielker1-0/+35
and the for sale setting doesn't survive a sim restart, but this is most of the plumbing.
2008-08-23Some complex re-ordering to make prebuild do what needed to be done.Melanie Thielker1-1/+2
It is now possible to use module interfaces without referencing Scene. Place those interfaces in OpenSim/Region/Interfaces. They may not use any refs from OpenSim.Region.Environment as parameters. This resolves a circular library ref introduced in r5949
2008-08-23Patch #9171Melanie Thielker1-5/+32
Disallow bulk uploads if money module is present and upload cost is set and the user hasn't got sufficient funds.
2008-08-16Refactor a lot of direct calls to OGS1 to use the cached version instead.Melanie Thielker1-3/+4
Scripts can now no longer DOS the user server and there are a lot fewer gratuitious lookups of user profile data.
2008-07-23refactored LandData to use properties, and cleaned up the naming onSean Dague1-1/+1
the properties a bit to be more consistant with other objects (having things like .Name .Description, etc).
2008-06-27more warnings to go.Dr Scofield1-10/+10
2008-05-23Thank you kindly, Melanie, for a patch which:Charles Krinke1-0/+4
Previously, upload charging was possible only for UPD uploads. This is because UDP uploads are charged by the viewer, while in CAPS, this was changed to be server side, so hackers couldn't avoid paying the upload charge. This patch adds a method to allow implementation of this serverside charge.
2008-05-18* Patch #1312 from Melanie - Abstracts Money Module to IMoneyModule.Adam Frisby1-9/+0
2008-05-17Thank you very kindly, Melanie for: Charles Krinke1-2/+3
The money module witll register (claim) an interface slot, even when disabled. This patch fixes it so that it will not register to supply this interface unless it's activated.
2008-05-16Formatting cleanup.Jeff Ames1-6/+6
2008-05-06* Cleaning up code, making it conform to OpenSim standards.Adam Frisby1-1/+1
2008-05-03* For your fragging desire, damage enabled land works, but watch out!, life ↵Teravus Ovares1-3/+74
does not regenerate until you're dead!
2008-05-01* Rolled back a few changes.Adam Frisby1-40/+40
2008-05-01* Spring cleaning on Region.Environment. Adam Frisby1-40/+40
* Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code.
2008-05-01Update svn properties. Minor formatting cleanup.Jeff Ames1-1469/+1469
2008-04-30* Cruft removal step #1. Cleaning Modules directory.Adam Frisby1-596/+575
2008-04-30* Refactored Environment/Modules directory - modules now reside in their own ↵Adam Frisby1-0/+1491
directory with any associated module-specific classes. * Each module directory is currently inside one of the following category folders: Agent (Anything relating to do with Client<->Server communications.), Avatar (Anything to do with the avatar or presence inworld), Framework (Classes modules can use), Grid (Grid traffic, new OGS2 grid comms), Scripting (Scripting functions, etc), World (The enrivonment/scene, IE Sun/Tree modules.) * This should be moved into a seperate project file.