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path: root/OpenSim/Region/Environment/Modules/Avatar/Chat/IRCBridgeModule.cs (unfollow)
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2008-07-25renaming the increasingly ill-named ChatFromViewerArgs to OSChatMessageDr Scofield1-3/+3
2008-07-18Commented out a readline that was preventing the sim from shutting down in ↵Dahlia Trimble1-1/+1
some cases
2008-07-14fixing warning in IRCBridgeModule and logging the exception cause now.Dr Scofield1-2/+3
2008-07-14adds a default value of true to the new IRC bridge configuration option ↵Dahlia Trimble1-3/+5
"nicknum" to provide backwards compatibility for existing OpenSim.ini files
2008-07-12Mantis#1718. Thank you kindly, Mircea for a patch that:Charles Krinke1-9/+17
Adds some IRC bridge improvement.
2008-07-11trying to fix mantis #1711.Dr Scofield1-5/+12
2008-06-06revert 5028, as this approach to 1 nick per avatar isn't going to work, Sean Dague1-21/+8
however, I think I understand now how to make it work. I just don't want to have this broken for people this weekend.
2008-06-06experimental IRC changes, because it's friday, and I'm curious if thisSean Dague1-8/+21
will work.
2008-06-04Formatting cleanup, minor refactoring, svn properties.Jeff Ames1-2/+2
2008-05-30* Stop the IRC module throwing a nre on shutdown if it isn't actually being usedJustin Clarke Casey1-2/+5
2008-05-30* Successfully pick out prims.xml file from archiveJustin Clarke Casey1-1/+1
2008-05-30while investigating why IRCBridgeModule.Close() was having no effect, iDr Scofield1-13/+26
noticed that Scene.Close() will only call Close on non-shared region modules. i've now added code to SceneManager.Close() to collect all shared region module from each scene before calling Scene.Close() on it and then, once, all Scenes are closed, go through the list of collected shared region modules and close them as well. SceneManager.Close() is only called when we initiate a shutdown --- i've verified that a Scene restart does not trigger the shutdown of shared modules :-) also, this adds a couple of bug fixes to the IRCBridgeModule (which after all didn't take kindly to being closed) as well as a check to InterregionModule's Close() call. finally, this fixes the RestPlugin's XmlWriter so that it no longer includes the "xsd=..." and "xsi=..." junk.
2008-05-28Formatting cleanup.Jeff Ames1-12/+12
2008-05-27fixes a CTB when IRCBridgeModule is not configured.Dr Scofield1-2/+2
2008-05-27cleaning up: coding style guidelines violation in RestPlugin.cs. Dr Scofield1-0/+23
adding support for enabled = true|false for IRCBridgeModule
2008-05-27I'm dropping the ISimChat interface as that has now been Dr Scofield1-2/+3
replaced by EventManager events. also, i've added instructions to README.txt about running runprebuild.sh and on how to report bugs. plus some minor fixes (dropping m_log statement left over from debugging llOwnerSay, nicer catch of exception in IRCBridgeModule
2008-05-26This cleans up a merge mess from the earlier checkin and implements ↵Dr Scofield1-24/+5
llOwnerSay() via the newly created Scene.SimBroadcast() call.
2008-05-26Adding OnChatBroadcast event logic to EventManager providing Dr Scofield1-69/+87
a clean interface for Sim broadcasts. Added SimBroadcast support to ChatModule. Removing all code from IRCBridgeModule dealing with agent/client directly. Cleaning up ChatModule. Polishing IRC messages, adding support for "/me" (both directions).
2008-05-25Update svn properties. Formatting cleanup.Jeff Ames1-8/+8
2008-05-23forgot to actually remove IRCBridgeModule.FindClientRegion()Dr Scofield1-32/+0
2008-05-23IRCBridgeModule (and ChatModule before the refactoring) didn't succeed in Dr Scofield1-0/+860
finding out which region a new avatar was logging in to; the same problem occurred when the client/avatar logged out. the reason was mani-fold: - Scene.AddNewClient(...) would call SubscribeToClientEvents(client) which would subscribe to all client events and then call TriggerOnNewClient(...) BEFORE the ScenePresence object had even been created and added. i've moved the TriggerOnNewClient() call to the end of Scene.AddNewClient() - Scene.AddNewClient(...) is called with child == true; a later call to ScenePresence.MakeRootAgent() will turn child to false. When OnNewClient is triggered, child is still true, causing IRCBridgeModule's FindClientRegion to ignore the ScenePresence of the new avatar. i've changed IRCBridgeModule to still use OnNewClient and also OnLogout and OnConnectionClosed but only to signal that the avatar has logged on (logged off respectively). to track whether an avatar has actually entered a region i've added EventManager.OnMakeRootAgent (complementing OnMakeChildAgent). also, i've cleaned up the internal IRCModule code a bit. currently it still uses IClientAPI.SendChatMessage() which replicates the code in ChatModule, that needs to be changed to use TriggerOnChatFromWorld().