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path: root/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs (follow)
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* * Gave ModuleLoader some good lovin'lbsa712007-10-101-42/+42
| | | | | | | * Introduced ModuleLoader.PickupModules that currently picks up IRegionModule:s from /bin * Made LogBase thread-safe (or at least not thread-ignorant) * Ignored some genned files
* getting all our line endings consistant againSean Dague2007-10-051-6/+6
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* * Modernized ScriptManager to new interface-based module calls.lbsa712007-09-191-14/+7
| | | | | * 'remove redundant this qualifier' ftw
* fixing me some line endingsSean Dague2007-09-171-50/+50
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* Some work on Module loading/management.MW2007-09-041-0/+5
| | | | | | | | Some more modules templates classes (hoping that someone will pick some of these and work on implementing them). Early version of the "Dynamic Texture Module", although currently there are no render modules included (so not really functional without them). Added osSetDynamicTextureURL script function, for attaching a dynamic texture to a prim. Some work on the console command handling. Added "change-region <regionname>" and "exit-region" so that after the use of change-region, the commands entered will apply to that region only. Then use exit-region to return to the top level (so commands then function as they did before and either apply to all regions or to the first region) (Note: this hasn't been tested very much)
* Added some place holder classes for various modules.MW2007-08-301-0/+45
Some work on the asset cache, can people please test this. including on one of the public systems so we can see if it causes problems with multiple users.