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path: root/OpenSim/Region/Environment/Modules/Agent/TextureSender/J2KDecoderModule.cs (follow)
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* * Added some more commentsTeravus Ovares2009-01-221-1/+26
| | | | | | * Fixed up an outgoing packet * I <3 OpenSimulator
* * Add File cache for j2k layer decodes. This will make it so that the ↵Teravus Ovares2009-01-221-38/+304
| | | | server will decode the j2k stream once and cache it to disk so that the cache is saved across sim restarts.
* * More friendly OpenJpeg error handling.Teravus Ovares2009-01-211-29/+45
| | | | | | * Often times now the only reason OpenJpeg doesn't work is because it requires Glibc 2.4 The error messages reflect that. * In J2kDecoder module, It stops trying to decode modules if it encounters a dllnotfound exception and instead sends a full resolution layer that causes the texture sender to only send the full resolution image. (big decrease in texture download speed, but it's better then nasty repeating error messages)
* * Set SVN PropertiesTeravus Ovares2009-01-191-215/+215
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* * Progressive texture patch + PriorityQueue put into the LLClient namespace.Teravus Ovares2009-01-191-0/+215
* Updates LibOMV to r2362