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path: root/OpenSim/Region/Environment/ModuleLoader.cs (unfollow)
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2007-10-26* Added prototypical AvatarFactory module interface to load avatar parameterslbsa711-0/+6
2007-10-22* Return of R2162. /Take that SVN!/Adam Frisby1-1/+1
2007-10-22nice catch by chi11ken that I was setting the wrong propertySean Dague1-214/+214
2007-10-22revert r2162 as it completely clobbered all the work onSean Dague1-214/+214
2007-10-22* Major ass commit.Adam Frisby1-214/+214
2007-10-22attempt to fix the muliple repeat problem (that sdague is getting) in the IRC...MW1-203/+203
2007-10-22Hopefully made it so ChatModule and InstantMessageModule are now running in S...MW1-4/+13
2007-10-19changes to pass nini config object to the modules that getSean Dague1-202/+205
2007-10-18* Removed some commentslbsa711-6/+0
2007-10-15Added "LoadImageUrl" module , that is a dynamic texture render, that works wi...MW1-1/+1
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa711-0/+28
2007-10-11Change warning from "not a valid assembly" to "not a module assembly"Charles Krinke1-1/+1
2007-10-10* Okay, so maybe Error was a bit harsh for BadImageException; downgrading to ...lbsa711-1/+1
2007-10-10* Now loading modules from ScriptEngines directory as well.lbsa711-31/+2
2007-10-10* Gave ModuleLoader some good lovin'lbsa711-162/+209
2007-10-05Code from Illumious Beltran (IBM) implementing more LSLSean Dague1-1/+7
2007-10-05getting all our line endings consistant againSean Dague1-155/+155
2007-10-03more refactoringMW1-142/+142
2007-09-19* Modernized ScriptManager to new interface-based module calls.lbsa711-35/+31
2007-09-17fixing me some line endingsSean Dague1-160/+160
2007-09-10hooked up sdague new sqlite asset database provider to the old asset system. ...MW1-16/+17
2007-09-08Converted the LSL scripting engine into a IRegionModule, so now all "modules"...MW1-0/+3
2007-09-04Some work on Module loading/management.MW1-16/+58
2007-08-31Added a Debug method to the Console/log class that has the Conditional attrib...MW1-3/+21
2007-08-28Taken the old scripting engine out of Region.Environment and moved it into a ...MW1-0/+3
2007-08-28Start of trying to make Region/Scene more modular. MW1-0/+93