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My fork of OpenSim for IG and MG, called SledjChisl.
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Region
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Environment
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ModuleLoader.cs
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2007-10-15
Added "LoadImageUrl" module , that is a dynamic texture render, that works wi...
MW
1
-1
/
+1
2007-10-15
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
lbsa71
1
-0
/
+28
2007-10-11
Change warning from "not a valid assembly" to "not a module assembly"
Charles Krinke
1
-1
/
+1
2007-10-10
* Okay, so maybe Error was a bit harsh for BadImageException; downgrading to ...
lbsa71
1
-1
/
+1
2007-10-10
* Now loading modules from ScriptEngines directory as well.
lbsa71
1
-31
/
+2
2007-10-10
* Gave ModuleLoader some good lovin'
lbsa71
1
-162
/
+209
2007-10-05
Code from Illumious Beltran (IBM) implementing more LSL
Sean Dague
1
-1
/
+7
2007-10-05
getting all our line endings consistant again
Sean Dague
1
-155
/
+155
2007-10-03
more refactoring
MW
1
-142
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+142
2007-09-19
* Modernized ScriptManager to new interface-based module calls.
lbsa71
1
-35
/
+31
2007-09-17
fixing me some line endings
Sean Dague
1
-160
/
+160
2007-09-10
hooked up sdague new sqlite asset database provider to the old asset system. ...
MW
1
-16
/
+17
2007-09-08
Converted the LSL scripting engine into a IRegionModule, so now all "modules"...
MW
1
-0
/
+3
2007-09-04
Some work on Module loading/management.
MW
1
-16
/
+58
2007-08-31
Added a Debug method to the Console/log class that has the Conditional attrib...
MW
1
-3
/
+21
2007-08-28
Taken the old scripting engine out of Region.Environment and moved it into a ...
MW
1
-0
/
+3
2007-08-28
Start of trying to make Region/Scene more modular.
MW
1
-0
/
+93