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My fork of OpenSim for IG and MG, called SledjChisl.
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2007-09-21
* Continuing refactoring of presence
lbsa71
1
-1
/
+1
2007-09-20
* even more renaming and refactoring; the cleaning woman is on call.
lbsa71
1
-1
/
+1
2007-09-20
Rev 1971 : The Lbsa71 vintage commit
lbsa71
2
-2
/
+2
2007-09-19
* Modernized ScriptManager to new interface-based module calls.
lbsa71
2
-120
/
+151
2007-09-10
mass update of urls in source code to new website
Sean Dague
1
-1
/
+1
2007-08-24
Small bit of refactoring to the startup command script code (moved it into a ...
MW
1
-4
/
+2
2007-08-24
Hopefully fixed mantis bug #318 (exception when a prim moves across a border,...
MW
1
-2
/
+4
2007-08-16
* Introduced IScriptHost as an interface to fetching object data from scripts.
lbsa71
2
-3
/
+3
2007-08-15
* Division of parcel boundaries occurs in double space rather than decimal.
Adam Frisby
1
-2
/
+2
2007-08-10
Some cleaning up and removed a few old files no longer in use.
MW
1
-1
/
+1
2007-08-09
Start of replacing the old SceneObject/Primitive classes with the new versions.
MW
2
-21
/
+21
2007-07-30
mass update of files to have native line endings
Sean Dague
2
-1219
/
+1219
2007-07-26
* Started renaming world to Scene
lbsa71
2
-22
/
+25
2007-07-21
* Renamed terrain functions to match OpenSim naming styles.
Adam Frisby
1
-2
/
+2
2007-07-19
* Cleaned out remaining references to the old LocalStorage system in prep. to...
Adam Frisby
1
-1
/
+1
2007-07-16
*Adding some more files
mingchen
2
-0
/
+1216
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