Commit message (Collapse) | Author | Files | Lines | ||
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2009-01-08 | * refactor: move url sending from scene to DialogModule | Justin Clarke Casey | 1 | -1/+14 | |
2009-01-08 | * refactor: move code to send a dialog to a user from scene to DialogModule | Justin Clarke Casey | 1 | -0/+15 | |
2009-01-08 | * refactor: move estate dialog to DialogModule | Justin Clarke Casey | 1 | -1/+14 | |
* This appeared only to be implemented for the region, and doesn't currently seem to work anyway | |||||
2009-01-08 | * refactor: move code for sending a message to all users in a region to the ↵ | Justin Clarke Casey | 1 | -3/+17 | |
DialogModule | |||||
2009-01-07 | * refactor: Make some direct IClientAPI calls go through the dialog module ↵ | Justin Clarke Casey | 1 | -0/+16 | |
instead | |||||
2009-01-07 | * Move general alert code to DialogModule. | Justin Clarke Casey | 1 | -1/+7 | |
* Should be a clean build - last failure looked like a mantis hiccup | |||||
2009-01-07 | * refactor: Establish DialogModule, move some alert code from Scene to here | Justin Clarke Casey | 1 | -0/+59 | |
2009-01-03 | Another interregion comms change that will not work well with previous ↵ | diva | 1 | -0/+2 | |
versions. This commit moves InformRegionOfChildAgent from OGS1 to RESTComms, effectively having the complete child agent life cycle over REST: create=POST, update=PUT, close=DELETE. Additional changes include more functions in the IHyperlink interface, and some refactorings in the HG code for better reuse in RESTComms. | |||||
2009-01-03 | Split agent updates into two messages: full update and position+camera ↵ | diva | 1 | -0/+30 | |
update. They're both sent over HTTP PUT. The full update is sent on TPs, for now; later it will also be sent on region crossings. | |||||
2009-01-01 | Major changes in interregion communications. This breaks compatibility with ↵ | diva | 1 | -0/+2 | |
older versions, and may result is all sorts of weirdnesses when interacting with sims in older versions. Changes: - Introducing synchronous Teleports. Now the receiving region calls back the sending region after the client has been made a root agent there, that is, after client sends CompleteMovement to the destination. - SendCloseAgent moved from OGS1 Remoting to RESTComms. | |||||
2008-12-30 | * Remove mono compiler warnings | Justin Clarke Casey | 1 | -1/+1 | |
* Leaving the 23 warnings in ChildAgentDataUpdate.cs for Diva to look at | |||||
2008-12-30 | * Implement saving of region settings in OAR files | Justin Clarke Casey | 1 | -0/+5 | |
* This means that you can now save terrain textures, water height, etc. * Estate settings are not supported * Older OAR files without these settings can still be loaded | |||||
2008-12-30 | Update svn properties, minor formatting cleanup. | Jeff Ames | 1 | -47/+47 | |
2008-12-29 | Merged the InterregionData that Melanie had placed there onto the existing ↵ | diva | 1 | -42/+47 | |
ChildAgentDataUpdate. This commit involves a change in prebuild.xml, because ChildAgentDataUpdate uses OpenMetaverse.StructuredData. Still no use of this data structure, though. Crossing my fingers that this partial commit will compile ok... | |||||
2008-12-28 | Demonstration code for modular comms. No user functionality | Melanie Thielker | 1 | -0/+4 | |
2008-12-23 | Addinf InterregionData.cs IInterregionComms.cs and InterregionComms.cs | Melanie Thielker | 1 | -0/+38 | |
Creates a nonshared region module publishing IInterregionComms, to send data of type InterregionData to another region directly. | |||||
2008-12-23 | * Remove IGesturesModules since it won't be very helpful without a client ↵ | Justin Clarke Casey | 1 | -50/+0 | |
message anyway | |||||
2008-12-23 | * refactor: Replace part of SceneObjectPart with the identical sound playing ↵ | Justin Clarke Casey | 1 | -1/+3 | |
code in the SoundModule | |||||
2008-12-23 | * Add a method to allow friendship offers to a logged in client from an ↵ | Justin Clarke Casey | 1 | -0/+49 | |
offline user directly from the server | |||||
2008-12-19 | * refactor: move sound trigger from scene into sepearate SoundModule | Justin Clarke Casey | 1 | -0/+39 | |
2008-12-19 | * refactor: move saved named prims to xml2 method out into the serialization ↵ | Justin Clarke Casey | 1 | -0/+2 | |
module | |||||
2008-12-19 | * refactor: Rename IRegionSerialiser and move into interfaces namespace | Justin Clarke Casey | 1 | -0/+120 | |
2008-12-19 | * minor: move IGesturesModule into the correct namespace | Justin Clarke Casey | 1 | -1/+1 | |
2008-12-19 | * refactor: Remove archiver module scene wrappers | Justin Clarke Casey | 1 | -0/+47 | |
2008-12-19 | * Add missing file from last commit | Justin Clarke Casey | 1 | -0/+56 | |
2008-12-19 | * refactor: Move tree code out into a separate module | Justin Clarke Casey | 1 | -0/+49 | |
2008-12-18 | * refactor: move gestures code out from Scene into its own module | Justin Clarke Casey | 1 | -0/+50 | |
2008-12-01 | * minor: A few tiny bits of documentation and log message cleanup before ↵ | Justin Clarke Casey | 1 | -1/+1 | |
starting something different | |||||
2008-11-26 | * restore deleted method documentation, some to IRegionDataStore and some to ↵ | Justin Clarke Casey | 1 | -0/+25 | |
MySQLRegionData * I would like to keep documentation on methods, even if it sometimes seems obvious (and not all of these are) | |||||
2008-11-25 | * Make a step on removing direct access to TaskInventoryDictionary from ↵ | Justin Clarke Casey | 1 | -21/+6 | |
other packages | |||||
2008-11-25 | * Remove direct access to Inventory.Serial | Justin Clarke Casey | 1 | -5/+5 | |
2008-11-25 | * refactor: Establish an IEntityInventory interface for ↵ | Justin Clarke Casey | 1 | -0/+223 | |
SceneObjectPartInventory.cs and expose that from SceneObjectPart rather than the original object | |||||
2008-11-21 | Fully implement object return from the parcel dialog | Melanie Thielker | 1 | -1/+1 | |
2008-11-21 | Plumb in the list if user IDs to the land module to allow selection | Melanie Thielker | 1 | -1/+1 | |
of objects by owner name | |||||
2008-11-19 | * Add just enough to allow the scene presences test to establish a new user ↵ | Justin Clarke Casey | 1 | -1/+0 | |
connection (though not yet an actual ScenePresence) | |||||
2008-10-21 | Update svn properties, minor formatting cleanup. | Jeff Ames | 1 | -41/+41 | |
2008-10-19 | Thank you kindly, Idb for a patch that solves: | Charles Krinke | 1 | -0/+41 | |
llWind always returns a zero vector. In the attached patch the WindModule has been changed slightly to make wind data available for llWind | |||||
2008-10-18 | Megapatch. :) Fix skull attachment editing. Streamline Object terse updates. | Melanie Thielker | 1 | -0/+1 | |
Add rezzing time to objects. Add Object return and traffic fields to land database. Add plumbing for auto return. Implement auto return. Contains a migration. May contain nuts. | |||||
2008-09-29 | * refactor: Rename InventoryModule to InventoryTransferModule | Justin Clarke Casey | 1 | -1/+1 | |
2008-09-26 | * Patch from JHurliman | Teravus Ovares | 1 | -1/+1 | |
* Updates to libomv r2243, * Remove lots of unnecessary typecasts * Improves SendWindData() Thanks jhurliman. * Will update OpenSim-libs in 10 minutes.. | |||||
2008-09-26 | * Implment task inventory item asset update for the old non CAPS transaction ↵ | Justin Clarke Casey | 1 | -0/+4 | |
system * This means that saving notecards in prim inventories should now work. * Not the nicest code in the world - the transactions system is pretty fugly right now * PLEASE NOTE: Currently, the prim will not repersist until up to 15 seconds after it is unselected. * What we really need is a proper mechanism so that any prim updates still waiting when the simulator is quit are performed before exit. | |||||
2008-09-25 | Convergence is almost complete. This brings the diff between the API to < 10k | Melanie Thielker | 1 | -38/+0 | |
and makes it use a common set of types in both engine. Fixes the issues with running both engines and HTTP requests / listens / timers etc.. Also fixes a couple of minor Scene issues and a CTB by nullref. | |||||
2008-09-18 | - Add Dispose method to IRegionDataStore | Homer Horwitz | 1 | -0/+5 | |
- Add necessary dummy Dispose-methods where they are missing - Implement the SQLite Dispose-methods (currently only used for unit tests, in the next commit) | |||||
2008-09-13 | Remove the cruft of accessing a private member of another module's class | Melanie Thielker | 1 | -0/+1 | |
from DataSnapshot and replace it with a best practices approach, making it much less dependent on the land module's internal structure and types. | |||||
2008-09-06 | * This is the fabled LibOMV update with all of the libOMV types from JHurliman | Teravus Ovares | 14 | -70/+70 | |
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke. | |||||
2008-08-23 | Some complex re-ordering to make prebuild do what needed to be done. | Melanie Thielker | 1 | -46/+0 | |
It is now possible to use module interfaces without referencing Scene. Place those interfaces in OpenSim/Region/Interfaces. They may not use any refs from OpenSim.Region.Environment as parameters. This resolves a circular library ref introduced in r5949 | |||||
2008-08-23 | Patch #9171 | Melanie Thielker | 1 | -0/+3 | |
Disallow bulk uploads if money module is present and upload cost is set and the user hasn't got sufficient funds. | |||||
2008-08-19 | Moves one file to it's proper location | Melanie Thielker | 1 | -0/+43 | |
2008-08-18 | Formatting cleanup. | Jeff Ames | 3 | -5/+3 | |
2008-07-25 | *Added CommandIntentions that is used to describe a console commands hazard. ↵ | mingchen | 2 | -0/+11 | |
HAZARDOUS if it modifies the simulator, NON_HAZARDOUS if it does a command that doesn't modify the simulator but does a background command such as a forced backup, and STATISTICAL if it returns debug or more information. *This is useful for implementing a protection system from unwanted script execution or for application modules needing to know what a command does. |