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path: root/OpenSim/Region/Environment/Interfaces/ITextureSender.cs (follow)
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* Formatting cleanup.Jeff Ames2008-05-161-4/+4
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* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-211-2/+0
| | | | (this took a while to run).
* Formatting cleanup.Jeff Ames2008-03-181-26/+25
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* Added copyright heaaders. Minor cleanup.Jeff Ames2008-03-041-1/+1
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* * Start sending "ImageNotFound" packet back to the client if we can't find ↵Justin Clarke Casey2008-02-251-0/+61
an image * This might stop some client's constant requests for unfound textures, which is a candidate for the memory leak * If a texture is not found then the "Image not found" texture will now be displayed clientside * If it works, this should resolve mantis 676 * Non texture image requests do not receive this packet yet * This will require a prebuild