Commit message (Collapse) | Author | Files | Lines | ||
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2009-01-08 | * refactor: move url sending from scene to DialogModule | Justin Clarke Casey | 1 | -1/+14 | |
2009-01-08 | * refactor: move code to send a dialog to a user from scene to DialogModule | Justin Clarke Casey | 1 | -0/+15 | |
2009-01-08 | * refactor: move estate dialog to DialogModule | Justin Clarke Casey | 1 | -1/+14 | |
* This appeared only to be implemented for the region, and doesn't currently seem to work anyway | |||||
2009-01-08 | * refactor: move code for sending a message to all users in a region to the ↵ | Justin Clarke Casey | 1 | -3/+17 | |
DialogModule | |||||
2009-01-07 | * refactor: Make some direct IClientAPI calls go through the dialog module ↵ | Justin Clarke Casey | 1 | -0/+16 | |
instead | |||||
2009-01-07 | * Move general alert code to DialogModule. | Justin Clarke Casey | 1 | -1/+7 | |
* Should be a clean build - last failure looked like a mantis hiccup | |||||
2009-01-07 | * refactor: Establish DialogModule, move some alert code from Scene to here | Justin Clarke Casey | 1 | -20/+21 | |
2008-05-16 | Formatting cleanup. | Jeff Ames | 1 | -4/+4 | |
2008-04-21 | * Optimised using statements and namespace references across entire project ↵ | Adam Frisby | 1 | -2/+0 | |
(this took a while to run). | |||||
2008-03-18 | Formatting cleanup. | Jeff Ames | 1 | -26/+25 | |
2008-03-04 | Added copyright heaaders. Minor cleanup. | Jeff Ames | 1 | -1/+1 | |
2008-02-25 | * Start sending "ImageNotFound" packet back to the client if we can't find ↵ | Justin Clarke Casey | 1 | -15/+23 | |
an image * This might stop some client's constant requests for unfound textures, which is a candidate for the memory leak * If a texture is not found then the "Image not found" texture will now be displayed clientside * If it works, this should resolve mantis 676 * Non texture image requests do not receive this packet yet * This will require a prebuild | |||||
2008-02-20 | Minor cleanup. | Jeff Ames | 1 | -1/+1 | |
2007-10-31 | * Moved OpenSim/Framework/General to OpenSim/Framework for great justice. | lbsa71 | 1 | -0/+0 | |
2007-10-31 | set svn:eol-style | Jeff Ames | 1 | -52/+52 | |
2007-10-30 | * Optimized usings | lbsa71 | 1 | -5/+1 | |
* Shortened type references * Removed redundant 'this' qualifier | |||||
2007-10-29 | as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵ | MW | 1 | -57/+57 | |
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway. | |||||
2007-10-19 | get rid of all the ^M line endings | Sean Dague | 1 | -57/+57 | |
2007-10-15 | * Applied Chillken patch #418: copyright-r2094.patch updating copyright ↵ | lbsa71 | 1 | -0/+28 | |
messages. Thanks Chillken! | |||||
2007-10-13 | Asset server implementation. Again one of these "plumbing" releases, where ↵ | Tleiades Hax | 1 | -0/+29 | |
no real functionality has been introduced, but ground work has been made, enabling the asset server, and preparing the sim server to query the asset server. Introduced an "IPlugin" interface, which plugins can inherit from. |