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path: root/OpenSim/Region/Environment/EstateManager.cs (follow)
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* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW2007-10-291-1/+1
| | | | | | | Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
* * Made EstateSetting static since there's only one instance, and we only ↵lbsa712007-10-221-46/+46
| | | | | | | need to create it once * Now cacheing RegionInfos indefinitively; we should add a tiomeout to this cache
* * Continued work on Region layerlbsa712007-09-211-15/+14
| | | | | | * Added Close() to ScenePresence to remove and destroy PhysicsActor
* * Continuing refactoring of presencelbsa712007-09-211-2/+2
| | | | | | | | * Deleted stub ScenePresence.Body.cs * Added stub Region classes The idea is to, at first, have every ScenePresence have one RegionPresence, moving code over to it until we can detach the two classes and not have a ScenePresence for every RegionPresence.
* * even more renaming and refactoring; the cleaning woman is on call.lbsa712007-09-201-2/+2
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* Rev 1971 : The Lbsa71 vintage commitlbsa712007-09-201-7/+4
| | | | | * Refactored to prepare for some serious restructuring
* * Modernized ScriptManager to new interface-based module calls.lbsa712007-09-191-38/+43
| | | | | * 'remove redundant this qualifier' ftw
* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
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* * Permissions! - You can now only perform certain functions (such as editing ↵Adam Frisby2007-08-151-23/+25
| | | | | | | | | | | | | other peoples objects) if you have permission to do so. * Moved OnPermissionError to EventManager - now triggers a standard blue alert. * Terraforming now requires permission via the permissions manager. [Defaults to admin-only] * Permissions manager is now substantiated in Scene * Buttload of new permissions added. * Estate manager operations now require various levels of permission to operate * OGS1 now produces 'summary reports' for a commsManager of each scene it maintains connections for. Reduces grid network traffic for ping checks. * Added new "permissions true" / "permissions false" console command to enable or disable permissions.
* * More work on PermissionManagerAdam Frisby2007-08-041-5/+4
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* * Little more cleaning of EstateManager - still needs packets to be moved, ↵Adam Frisby2007-08-041-43/+103
| | | | but general functionality has been abstracted.
* * Extracted and refactored several large methods. Needs moving of packet ↵Adam Frisby2007-08-041-148/+172
| | | | handling into ClientView.
* * Started renaming world to Scenelbsa712007-07-261-5/+5
| | | | | | * Update and UpdateMovement now first stores array to avoid collection update exceptions * Ignored some bins
* changed to native line ending encodingSean Dague2007-07-161-299/+299
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* *Found and fixed bug that crashed viewer when logging in or viewing land ownersmingchen2007-07-121-1/+0
| | | | | | *Reenabled estate manager; remember, the master avatar is the only one that can use this (by default: Test User with password 'test') *Still working on readding support for updating parcel information when logging in or moving into a new parcel
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-031-17/+16
| | | | | * added some licensing info
* *Moved all the classes into their own file from LLSDHelpers.csmingchen2007-06-271-0/+301
*Some folder renaming to follow project Name *Updated prebuild.xml