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* minor: add doc to a few parcel methodsJustin Clark-Casey (justincc)2009-11-253-2/+23
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* Change chat config code so that enabled = false actually does disable the ↵Justin Clark-Casey (justincc)2009-11-251-2/+3
| | | | chat module
* minor: remove some mono compiler warnings, add --merge load oar switch to ↵Justin Clark-Casey (justincc)2009-11-251-1/+0
| | | | help information
* Implement oar mergingJustin Clark-Casey (justincc)2009-11-251-6/+10
| | | | | | | An oar can now be merged with existing region contents by using the --merge option For example, load oar --merge my.oar Existing terrain, region settings and parcel data is left in place when an oar is merged. See http://opensimulator.org/wiki/OpenSim_Archives#Usage for more information
* Add MIT/X11 licensed NDesk.Options (http://www.ndesk.org/Options) DLL to aid ↵Justin Clark-Casey (justincc)2009-11-251-1/+9
| | | | command line parsing
* Make load/save iar slightly better in the face of io failures by always ↵Justin Clark-Casey (justincc)2009-11-242-63/+77
| | | | attempting to close the streams
* make save and load oar slightly more robust by always closing the archive ↵Justin Clark-Casey (justincc)2009-11-243-13/+30
| | | | streams even if there has been an error
* pass all command parameters to load/save oar, not just the filenameJustin Clark-Casey (justincc)2009-11-241-0/+37
| | | | unfortunately, these commands cannot yet be properly relocated to the region modules due to deficiencies in the region module infrastructure
* minor: remove experimental tags from load iar and save iar commandsJustin Clark-Casey (justincc)2009-11-241-2/+2
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* Formatting cleanup.Jeff Ames2009-11-2323-44/+476
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* minor: very minor formatting changeJustin Clark-Casey (justincc)2009-11-161-4/+1
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* minor: A further minor tweak to reduce iar load logging verbosityJustin Clark-Casey (justincc)2009-11-131-2/+2
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* refactor some test asset creation into a helper classJustin Clark-Casey (justincc)2009-11-121-8/+2
| | | | remove mono compiler warning
* minor: for now stop iar tests spewing log messages when running testsuiteJustin Clark-Casey (justincc)2009-11-121-1/+1
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* * Added some new syntax options for the Monitor Module's HTTP poll.Adam Frisby2009-11-121-0/+30
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* * Move RegionCombinerModule to it's own projectTeravus Ovares (Dan Olivares)2009-11-109-1768/+0
| | | | * Moves the mono_metadata_token_from_dor message to a different module on loading.
* Broke the monster RegionLoaded method in RegionCombinerModule into 4 smaller ↵Diva Canto2009-11-101-224/+248
| | | | methods. Let's see if this avoids a mono bug that is making megaregions not work in mono. Long shot, but worth a try.
* * Added HTTP polling for Statistics Monitor Module (access via ↵Adam Frisby2009-11-111-1/+24
| | | | | | | | | | | http://sim.com:httpport/monitorstats/regionUUID/) * Returns simple formatted XML document containing statistical data on the current sim. * Example: <data> <AgentCountMonitor>5.0000</AgentCountMonitor> ... </data>
* Fixed XMLRPC return paramsMic Bowman2009-11-101-1/+1
| | | | Signed-off-by: Melanie <melanie@t-data.com>
* Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2009-11-0911-43/+64
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| * Patch from Snoopy2. Fixes Mantis #4342Melanie2009-11-082-8/+43
| | | | | | | | | | | | fixes problems when group owned land was abandoned by the land owner or reclaimed by the estate manager or by god. Beside that this new patch makes it possible, that users can buy land directly for a group, if the buyer has the required permissions.
| * Fixing the build breakJohn Hurliman2009-11-061-2/+1
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2009-11-053-11/+119
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| * | Changing the AssetBase constructors to avoid initializing assets with an ↵John Hurliman2009-11-059-33/+20
| | | | | | | | | | | | unknown asset type, and log an error if it ever does happen
* | | refactor out iar escapingJustin Clark-Casey (justincc)2009-11-093-17/+26
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* | | minor: correct slightly over-enthusiastic load iar logging messageJustin Clark-Casey (justincc)2009-11-091-2/+1
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* | | fix load iar regression accidentally introduced in last commitJustin Clark-Casey (justincc)2009-11-091-1/+1
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* | | minor: tweak load iar messages to be slightly less verboseJustin Clark-Casey (justincc)2009-11-091-4/+5
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* | | minor: provide updates on number of assets loaded while executing "load iar"Justin Clark-Casey (justincc)2009-11-091-2/+9
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* | | refactor: break actual item load in iar into separate methodJustin Clark-Casey (justincc)2009-11-091-28/+46
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* | | minor: remove some old commented out load iar codeJustin Clark-Casey (justincc)2009-11-091-30/+0
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* | | Tell the user when a 'save iar' has failed because the inventory path could ↵Justin Clark-Casey (justincc)2009-11-091-53/+21
| | | | | | | | | | | | not be found
* | | Implement human / escaping for inventory folders as well as itemsJustin Clark-Casey (justincc)2009-11-091-1/+5
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* | | refactor path delimiter in iar utilsJustin Clark-Casey (justincc)2009-11-091-5/+7
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* | | minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2009-11-095-7/+7
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* | | refactor: make human iar escape char a constant rather than a magic charJustin Clark-Casey (justincc)2009-11-091-3/+5
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* | | * for iars, allow item names/folders including "/" to be escaped using "\/"Justin Clark-Casey (justincc)2009-11-092-4/+87
| |/ |/| | | | | | | * also, "\" has to be escaped as "\\" * add item name unit test for escaped characters
* | add unit test for iar & escapingJustin Clark-Casey (justincc)2009-11-051-2/+94
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* | minor test var name tweakJustin Clark-Casey (justincc)2009-11-051-7/+7
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* | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2009-11-052-22/+29
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| * Change the permissions module to use the friend list cache already in theMelanie2009-11-052-2/+27
| | | | | | | | | | friends module instead of requesting the entire friends list over the network each time a prim is touched.
| * Remove a spammy debug message from friends list check in the perms module.Melanie2009-11-051-20/+2
| | | | | | | | | | Replace the integer compares with proper bitflags checking from libOMV. Friends rights are now functional.
* | * Escape / character when saving items and folders in an iar so that the ↵Justin Clark-Casey (justincc)2009-11-052-2/+18
|/ | | | loader doesn't barf
* Patch by revolution, thank you. Mantis #1789 . Implement friends permissions.Melanie2009-11-052-2/+41
| | | | | Applied with major changes. Core functionality commented pending review for possible rights escalation. No user functionality yet.
* Fixed a couple of NREs in corner cases.Diva Canto2009-11-031-0/+6
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* * Committing missing file from last commit.Adam Frisby2009-11-021-0/+13
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* * Implemented some tweaks to monitoring module.Adam Frisby2009-11-023-1/+95
| | | | | * Output is prettier & more useful. * Added 'Alerts' to allow rules to be constructed using Monitors to detect for events such as deadlocks. This will be translated to SNMP Traps when I get SNMP implemented.
* * Implements new 'Monitoring' system for reporting performance.Adam Frisby2009-11-0113-0/+420
| | | | | | * Mostly the same set as the StatsMonitor used for Viewer notification, but exposes some new frametimes - including EventMS, PhysicsUpdateMS, LandUpdateMS; new memory monitoring - both GC.TotalMemory and Process.PrivateWorkingMemory64; also exposes ThreadCount (using System.Diagnostics.Process) * Type 'monitor report' on the console to see output. * SNMP Implementation forthcoming.
* * Log progress messages when loading OAR files with a lot of assetsJohn Hurliman2009-10-291-0/+3
| | | | | * Change the PhysicsCollision callback for objects to send full contact point information. This will be used to calculate the collision plane for avatars * Send the physics engine velocity in terse updates, not the current force being applied to the avatar. This should fix several issues including crouching through the floor and walking through walls
* * Standalone logins will now go through the sequence of "requested region, ↵John Hurliman2009-10-281-1/+5
| | | | | | | default region, any region" before giving up * Hip offset should have been added not subtracted (it's a negative offset). This puts avatar feet closer to the ground * Improved duplicate checking for terse updates. This should reduce bandwidth and walking through walls