Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Changed a cryptic debug message and a wrong comment | Diva Canto | 2010-03-09 | 1 | -1/+1 |
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* | Fixed caching of user accounts. | Diva Canto | 2010-03-09 | 3 | -32/+42 |
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* | Cache UserLevel in ScenePresence on SP creation. Change IsAdministrator | Melanie | 2010-03-09 | 1 | -0/+8 |
| | | | | to use that stored value. | ||||
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-03-09 | 6 | -9/+10 |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | John Hurliman | 2010-03-09 | 1 | -3/+9 |
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| * | | * Typo fixes | John Hurliman | 2010-03-09 | 6 | -9/+10 |
| | | | | | | | | | | | | * Performance improvement in the expensive GenerateClientFlags() | ||||
* | | | - parcel blocking, region crossing blocking, teleport blocking | unknown | 2010-03-09 | 2 | -10/+92 |
| |/ |/| | | | | | Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | | Add config option for switching between CSJ2K and BuggyJPEG. | Melanie | 2010-03-08 | 1 | -3/+9 |
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* | * Added code to support either CSJ2K or OpenJPEG texture decoding. Currently ↵ | John Hurliman | 2010-03-07 | 1 | -20/+33 |
| | | | | hardcoded to CSJ2K (so no functional change) but this could easily be switched to a config option | ||||
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-03-06 | 1 | -12/+17 |
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| * | Bug fix: store correct position information upon logout. Fixes mantis #4608 | Diva Canto | 2010-03-06 | 1 | -12/+17 |
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* | | - supporting llTextBox | unknown | 2010-03-06 | 1 | -1/+25 |
|/ | | | | Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | Justin, I must have been dyslexic when I wrote UserGridService as the name ↵ | Diva Canto | 2010-03-05 | 1 | -16/+16 |
| | | | | for it. GridUserService makes more sense; it's the user of the grid, "grid user". I changed it everywhere. | ||||
* | refactor: Move DetachSingleAttachmentToInv to region module | Justin Clark-Casey (justincc) | 2010-03-06 | 1 | -15/+56 |
| | | | | need to rationalize method names later | ||||
* | refactor: move another AttachObject method | Justin Clark-Casey (justincc) | 2010-03-05 | 1 | -1/+46 |
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* | refactor: move user inventory side of RezSingleAttachment to module | Justin Clark-Casey (justincc) | 2010-03-05 | 1 | -0/+30 |
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* | refactor: begin to move attachments code into a region module | Justin Clark-Casey (justincc) | 2010-03-05 | 1 | -0/+141 |
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* | add initial UserGrid service classes as per diva's direction | Justin Clark-Casey (justincc) | 2010-03-05 | 1 | -0/+139 |
| | | | | | this will initially store home location data instead of the presence service compiles but not enough to actually test yet | ||||
* | Fix LocalPresenceServiceConnector test now that the hardcoded test data has ↵ | Justin Clark-Casey (justincc) | 2010-03-05 | 2 | -1/+18 |
| | | | | | | | | been removed from Data.Null.NullPresenceData Unfortunately, this meant publicly exposing the underlying service for the connector. The other solution would be to create alternative initializers for services and connectors where objects could be given directly rather than loaded indirectly through config. Unfortunately, this would require a lot of work in this case but might be the better way forward. | ||||
* | Fix bug where approximately half the time, attachments would rez only their ↵ | Justin Clark-Casey (justincc) | 2010-03-03 | 1 | -6/+10 |
| | | | | | | | | root prim until right clicked (or otherwise updated). The root cause of this problem was that multiple ObjectUpdates were being sent on attachment which differed enough to confuse the client. Sometimes these would eliminate each other and sometimes not, depending on whether the scheduler looked at the queued updates. The solution here is to only schedule the ObjectUpdate once the attachment code has done all it needs to do. | ||||
* | Offline friendship offers now working. | Diva Canto | 2010-03-01 | 1 | -8/+41 |
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* | Friends rights under control. | Diva Canto | 2010-03-01 | 2 | -70/+33 |
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* | More work on GrantRights. Still not right. | Diva Canto | 2010-03-01 | 2 | -44/+101 |
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* | Fix -1 checks for login case | Melanie | 2010-03-01 | 1 | -1/+1 |
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* | Small tweak | Melanie | 2010-03-01 | 1 | -1/+1 |
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* | Merge branch 'master' into presence-refactor | Melanie | 2010-03-01 | 1 | -0/+2 |
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| * | fix bug where region settings loaded via an oar (water height, terrain ↵ | Justin Clark-Casey (justincc) | 2010-02-26 | 1 | -0/+2 |
| | | | | | | | | | | | | textures, etc.) were not being persisted to the database this meant that the loaded settings would disappear after a restart | ||||
* | | Should have things the right way around, better that way | Melanie | 2010-03-01 | 1 | -1/+1 |
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* | | Change friends to handle offers as it was originally designed. This may | Melanie | 2010-03-01 | 1 | -6/+2 |
| | | | | | | | | need to be changed in SQLite & MSSQL as well | ||||
* | | Implement rights changes locall (UNTESTED) | Melanie | 2010-02-28 | 1 | -10/+38 |
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* | | Initial Online friends notification seems to be working reliably now. All ↵ | Diva Canto | 2010-02-28 | 1 | -16/+38 |
| | | | | | | | | this needs more testing, but everything is there. | ||||
* | | Friends connectors finished. Status notification working across the board. ↵ | Diva Canto | 2010-02-28 | 2 | -58/+282 |
| | | | | | | | | One last bug: friends online upon login are not being sent to the user. | ||||
* | | Status notification (online/offline) working for same sim. | Diva Canto | 2010-02-27 | 1 | -18/+66 |
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* | | Update the local cache upon friendship acceptance. Logout notifications working. | Diva Canto | 2010-02-27 | 1 | -0/+4 |
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* | | * Finished implementation of FriendsService.Delete | Diva Canto | 2010-02-27 | 1 | -1/+4 |
| | | | | | | | | * Deny now working | ||||
* | | Friends online notifications upon friendship now working (same sim only). | Diva Canto | 2010-02-27 | 2 | -2/+17 |
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* | | Implement the requestonlinenotification method | Melanie | 2010-02-27 | 1 | -0/+23 |
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* | | Move requestonlinenotification generic message to presence module | Melanie | 2010-02-27 | 2 | -6/+30 |
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* | | Implement a handler for requestonlinenotification generic message | Melanie | 2010-02-27 | 1 | -0/+6 |
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* | | Friendships established. | Diva Canto | 2010-02-27 | 1 | -0/+7 |
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* | | * Friendship offers starting to work in the same sim. Not quite right yet. | Diva Canto | 2010-02-26 | 2 | -102/+243 |
| | | | | | | | | | | * Added skeleton for out Connectors/Friends/FriendsSimConnector.cs * Moved request handler to its own file | ||||
* | | More flesh to FriendsModule. Still incomplete. | Diva Canto | 2010-02-26 | 1 | -0/+67 |
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* | | Add the client message handlers. The calling card handlers that are part of | Melanie | 2010-02-26 | 1 | -0/+27 |
| | | | | | | | | | | the old friends module are omitted intentionally, as I believe those should be in a calling card module, not bundled with friends. | ||||
* | | Now showing friends online upon grid login. | Diva Canto | 2010-02-26 | 1 | -0/+6 |
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* | | Implement local online/offline notifications | Melanie | 2010-02-25 | 1 | -0/+37 |
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* | | Check flags on initial login | Melanie | 2010-02-25 | 1 | -1/+4 |
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* | | Implement initial online notifications | Melanie | 2010-02-25 | 1 | -0/+64 |
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* | | Implement friend perms | Melanie | 2010-02-25 | 1 | -1/+11 |
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* | | Begin tracking users and friends | Melanie | 2010-02-25 | 1 | -0/+81 |
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* | | Grab the presence module and load the friends connector into the friends module | Melanie | 2010-02-25 | 1 | -0/+33 |
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