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* Add a real_id field to the login response if impersonation is used. The wrapperMelanie2012-08-151-0/+6
| | | | script needs this for proper logging.
* Merge branch 'careminster' into avinationMelanie2012-08-145-25/+51
|\ | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs
| * Merge branch 'master' into careminsterMelanie2012-08-142-16/+37
| |\ | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| | * As per lindn spec, disable detach and drop for temp attachmentsMelanie2012-08-141-0/+8
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| | * Lay some groundwork for temp attachments. Decouple attachments from inventory.Melanie2012-08-142-17/+30
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| * | Merge branch 'master' into careminsterMelanie2012-08-043-8/+13
| |\ \ | | |/ | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| | * Fix old regression that stopped saving parcel owner data in OARs.Justin Clark-Casey (justincc)2012-08-031-1/+1
| | | | | | | | | | | | | | | | | | This was working in 0.7.2 but was accidentally removed from 0.7.3. The --publish option for "save oar" will now save oars stripped of parcel owner information as well as scene object info. Please use the --publish option if you want to publish oars that may be later loaded by others to the same grid from which they were saved.
| | * Fix build break.Justin Clark-Casey (justincc)2012-08-031-1/+1
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| | * Update settings loading in AvatarFactoryModule which should have been in ↵Justin Clark-Casey (justincc)2012-08-031-4/+4
| | | | | | | | | | | | last commit 205f2326
| | * Fix the recent windows compile error by putting newFont for case "R" in ↵Justin Clark-Casey (justincc)2012-08-031-3/+8
| | | | | | | | | | | | VectorRenderModule inside its own context, rather than disposing of the old font before using it as a prototype for the new.
| | * attempting to fix a build issueSignpostMarv2012-08-031-2/+2
| | | | | | | | | | | | Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* | | fix build on winUbitUmarov2012-08-041-2/+2
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* | Merge branch 'master' into careminsterMelanie2012-08-033-262/+369
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
| * Fixed a rare bug that caused Save OAR to fail because it thought it had ↵Oren Hurvitz2012-08-031-5/+11
| | | | | | | | | | | | timed-out The bug manifested as follows: a large world was saved. All the assets were found. But for some unknown reason, the timeout timer was restarted. So after 1 minute it closed the Archive Writer, because it didn't receive any more assets during that minute. That caused the OAR to become corrupted because ArchiveWriteRequestExecution.Save() was still running.
| * Delete old blank SOGSpamTestJustin Clark-Casey (justincc)2012-08-031-37/+0
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| * Properly dispose of all GDI+ entities used in VectorRenderModule for dynamic ↵Justin Clark-Casey (justincc)2012-08-031-253/+316
| | | | | | | | | | | | | | textures. The convention is that if an object implements IDiposable() the code must explicitly call Dispose() or call it via the using statement. This may be particularly important for GDI+ objects since they encapsulate native code entities.
| * Add simple draw test for the VectorRenderModuleJustin Clark-Casey (justincc)2012-08-021-0/+75
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* | Merge branch 'master' into careminsterMelanie2012-08-011-3/+6
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| * Fix bug in SoundModule.TriggerSound() where every sound update to an avatar ↵Justin Clark-Casey (justincc)2012-07-311-3/+6
| | | | | | | | | | | | would base its gain calculation on the previous avatar's gain, instead of the original input gain. This was making sound attenuate oddly when there were NPCs in the region, though it could also happen with ordinary avatars.
* | Merge branch 'avination' into careminsterMelanie2012-07-292-1/+4
|\ \ | | | | | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * | Bump number of URLs to 15000 per regionMelanie2012-07-291-1/+1
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| * | Allow load and save of IAR without a password. The password must still beMelanie2012-07-241-0/+3
| | | | | | | | | | | | | | | | | | present on the command line for compatibility, but is ignored. Avination's IAR operations are administratively done and the staff doesn't have the passwords of the users.
* | | Merge branch 'master' into careminsterMelanie2012-07-288-12/+10
|\ \ \ | | |/ | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Monitoring/BaseStatsCollector.cs OpenSim/Region/Application/OpenSim.cs OpenSim/Region/Application/OpenSimBase.cs OpenSim/Region/Framework/Scenes/SceneManager.cs bin/OpenMetaverse.Rendering.Meshmerizer.dll bin/OpenMetaverse.StructuredData.dll bin/OpenMetaverse.dll bin/OpenMetaverseTypes.dll prebuild.xml
| * | When copying items, copy the item description field instead of the asset ↵Justin Clark-Casey (justincc)2012-07-261-2/+3
| | | | | | | | | | | | | | | | | | | | | | | | description field. If we copy the asset description then we will only ever replicate the very first description, if there was one, not any subsequent changes. Thanks to Oren Hurvitz of Kitely for this patch from http://opensimulator.org/mantis/view.php?id=6107 I have adapted it slightly to change the order of arguments (name before description rather than vice-versa) and slightly improve some method doc.
| * | Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring ↵Justin Clark-Casey (justincc)2012-07-252-0/+2
| | | | | | | | | | | | with other monitoring code from OpenSim.Framework
| * | Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)2012-07-254-4/+4
| | | | | | | | | | | | This better reflects the long-term purpose of that project and matches Monitoring modules.
| * | Make SceneManager.OnRegionsReadyStatusChange event available.Justin Clark-Casey (justincc)2012-07-251-6/+1
| | | | | | | | | | | | | | | This is fired when all regions are ready or when at least one region becomes not ready. Recently added EventManager.OnRegionReady becomes OnRegionReadyStatusChange to match OnLoginsEnabledStatusChange
* | | Merge branch 'master' into careminsterMelanie2012-07-251-7/+44
|\ \ \ | |/ / | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
| * | Remove bad using statement in AttachmentsModuleTests.Justin Clark-Casey (justincc)2012-07-241-2/+1
| | | | | | | | | | | | It seems that the mono 2.10.8.1 doesn't choke on this but for some reason 2.4.3 fails.
| * | extend regression TestRezScriptedAttachmentFromInventory() to check actual ↵Justin Clark-Casey (justincc)2012-07-241-3/+19
| | | | | | | | | | | | start of script rather than just the script status reported by SOG.ContainsScripts()
| * | extend regression TestDetachScriptedAttachementToInventory() to check ↵Justin Clark-Casey (justincc)2012-07-241-3/+25
| | | | | | | | | | | | correct running status on a re-rezzed attachment
| * | Change attachment handling to remove object from the scene first as perMelanie2012-07-231-29/+59
| | | | | | | | | | | | | | | | | | justincc's original work. Sample scripts before doing so. Also refactor some crucial common code and eliminate parameters that were only ever used with the same constant value.
* | | Merge branch 'avination' into careminsterMelanie2012-07-231-29/+58
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| * | Change attachment handling to remove object from the scene first as perMelanie2012-07-231-29/+58
| | | | | | | | | | | | | | | | | | justincc's original work. Sample scripts before doing so. Also refactor some crucial common code and eliminate parameters that were only ever used with the same constant value.
| * | Fix the order of operations on detach. The object must always be serializedMelanie2012-07-201-6/+10
| | | | | | | | | | | | | | | while still in the scene to avoid losing important script state. DeleteSceneObject can not be called before doing this!
* | | Merge branch 'master' into careminsterMelanie2012-07-232-1/+162
|\ \ \ | | |/ | |/| | | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Helpers.cs prebuild.xml
| * | BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs ↵Robert Adams2012-07-201-1/+1
| | | | | | | | | | | | attempting to fix a mono compile error.
| * | Correct namespace of BinaryLoggingModule (a cut-and-paste error). Add a ↵Robert Adams2012-07-202-1/+162
| | | | | | | | | | | | simple, high performance logger for high frequency logging (physics sub-operations, for instance).
* | | Merge branch 'master' into careminsterMelanie2012-07-201-6/+10
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| * | Fix the order of operations on detach. The object must always be serializedMelanie2012-07-201-6/+10
| | | | | | | | | | | | | | | while still in the scene to avoid losing important script state. DeleteSceneObject can not be called before doing this!
* | | Merge branch 'avination' into careminsterMelanie2012-07-201-4/+7
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| * | Fix slow loading of task inventoryMelanie2012-07-191-4/+7
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* | | Merge branch 'master' into careminsterMelanie2012-07-201-10/+10
|\ \ \ | | |/ | |/| | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * | Comment out OnIncomingInstantMessage and OnInstantMessage handlers in ↵Justin Clark-Casey (justincc)2012-07-191-10/+10
| | | | | | | | | | | | GroupsModule, since these led to a private blank method
* | | Merge branch 'master' into careminsterMelanie2012-07-195-33/+24
|\ \ \ | |/ / | | / | |/ |/| | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * Add EventManager.OnRegionLoginsStatusChange fired whenever logins are ↵Justin Clark-Casey (justincc)2012-07-191-5/+5
| | | | | | | | | | | | | | enabled or disabled at any point, not just during initial startup. This replaces EventManager.OnLoginsEnabled which only fired when logins were first enabled and was affected by a bug where it would never fire if the region started with logins disabled.
| * Establish EventManager.OnRegionReady event. This will only be triggerred ↵Justin Clark-Casey (justincc)2012-07-181-8/+2
| | | | | | | | | | | | once when the region is ready. Switch MapImageServiceModule to use this.
| * Pass entire scene object in OnLoginsEnabled event rather than just the ↵Justin Clark-Casey (justincc)2012-07-181-11/+2
| | | | | | | | | | | | region name. This saves listeners from having to re-retrieve the scene from their own lists, which won't work anyway if multiple regions with the same name have been allowed
| * Fix regression where llGiveInventory() had stopped asking non-owner ↵Justin Clark-Casey (justincc)2012-07-172-9/+14
| | | | | | | | | | | | | | | | | | receivers to accept/decline. This appears to be a regression from back in commit db91044 (Mon Aug 22 2011) where we started to send TaskInventoryOffered msg dialog rather than InventoryOffered dialog. This is probably correct, but failed because the bucket was too large and because we wouldn't have handled the TaskInventoryDeclined option anyway. This patch handles both of these and make llGiveInventoryList() use TaskInventoryOffered as well Fixes http://opensimulator.org/mantis/view.php?id=6089
| * Restore update of inventory item on derez/logout. This is necessary to ↵Justin Clark-Casey (justincc)2012-07-171-1/+6
| | | | | | | | | | | | | | update the name if this has been changed whilst attached. Note, this behaviour appears to be at variance with the ll grid as of Tues 17 July 2012, testing with viewer 3.2.1. The item name in inventory does not change either at the point of detach or after a relog.