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* Ensure the show in search flag is cleared on ownership change. Also, whenMelanie2010-05-062-1/+8
| | | | | land is reclaimed, reset it's for sale flags so it can't be bought again right away.
* Added copying of Viewer field to the agent circuit data that is being passed ↵Diva Canto2010-05-051-0/+6
| | | | | | on TPs and crossings. (XmlRpcGroups files want to be committed too)
* Add perms check to the teleport home client command handlers.Melanie Thielker2010-05-041-0/+6
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* Strip estate message sending out from the estate management module andMelanie Thielker2010-05-042-12/+10
| | | | | | | the dialog module. Convert it to an event on the estate module interface. The old implementation did the same as message to region, a button that is right next to it on the UI. This implementation prevented people from adding a more sane one in a module.
* make the events more useful by providing the source regionMelanie Thielker2010-05-041-2/+2
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* Add events to the estate interface to let interested modules know ofMelanie Thielker2010-05-041-0/+36
| | | | changes to estate settings
* Allow reloading of estate settings into a running region. Move sun updateMelanie Thielker2010-05-041-37/+3
| | | | | helper into Scene, since that is less evil than exposing m_storageManager to the public.
* Assorted bug fixes in hypergrid linking.Diva Canto2010-05-032-1/+6
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* * Untested Suggestion from lkalif to changeTeravus Ovares (Dan Olivares)2010-05-021-1/+1
| | | | | | | remoteClient.SendMapBlock(blocks, 0); to remoteClient.SendMapBlock(blocks, 2); in OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs
* Renamed HGInventoryBroker2 to HGInventoryBroker.Diva Canto2010-05-022-3/+2
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* Deleted HGInventoryBroker, so that the new one can take its name.Diva Canto2010-05-021-540/+0
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* Switched everything to XInventory by default. The old Inventory is still ↵Diva Canto2010-05-021-83/+28
| | | | there for now, in case bugs pop up with XInventory.
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-04-305-145/+85
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| * * XInventory fairly tested, including for HG. Almost ready to switch.Diva Canto2010-04-305-145/+85
| | | | | | | | * Removed a few buglets and added better exception handling.
* | Fix a null ref from trying to access a dictionary that was never initialized.Melanie2010-04-301-1/+2
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* Fix some symbol errorsMelanie2010-04-301-2/+2
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-04-302-279/+282
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| * Simplified RemoteXInventoryServiceConnector and HGBroker (2) by a lot.Diva Canto2010-04-292-279/+282
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* | Fix link security issueMelanie2010-04-301-3/+3
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* Started redoing HGInventoryBroker for XInventory and with multi-protocol in ↵Diva Canto2010-04-293-0/+645
| | | | mind. Unfinished.
* Merge branch 'minor-stuff'Melanie2010-04-281-1/+1
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| * Spelling in FriendsModule.cs: "filed to load" -> "failed to load"unknown2010-04-281-1/+1
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* | XInventory connector/handler showing signs of life. Tested, but needs more ↵Diva Canto2010-04-272-0/+3
|/ | | | testing.
* RemoteXInventoryServiceConnector, the plugin region module. Not active in ↵Diva Canto2010-04-261-0/+324
| | | | default configs yet.
* Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-04-193-1/+4
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| * Avoid duplicate script resumes. Move resume calls to more logical placesMelanie Thielker2010-04-192-2/+2
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| * All scripts are now created suspended and are only unsuspended when the objectMelanie2010-04-193-1/+4
| | | | | | | | | | | | is fully rezzed and all scripts in it are instantiated. This ensures that link messages will not be lost on rez/region crossing and makes heavily scripted objects reliable.
* | Make the "notecard saved" text appear in the saver rather than the notecard ↵Justin Clark-Casey (justincc)2010-04-191-0/+3
| | | | | | | | | | | | | | owner, if the notecard is saved by a permitted group member This means moving the alert up to a place where the IClientAPI is available. One can also argue that such client messages shouldn't be sent directly from the scene data model
* | If a transfer request is received for a task inventory item asset, then ↵Justin Clark-Casey (justincc)2010-04-191-6/+11
|/ | | | | | | | | route the permissions request through the existing CanEditScript() and CanEditNotecard() methods. This implements the 'share with group' flag for notecards and scripts in prim inventory since the PermissionsModule checks group membership and permissions. Other than that, the code in PermissionsModule duplicates the checks in LLClientView so there should be no change other than allowing group members to edit embedded notecards and scripts. For all other asset types, the permission checking code in LLClientView continues to be used, pending refactoring of suitable permissions code This means that 'share with group' will not yet work for prim inventory items other than notecards and scripts
* refactor: move DeatchObject() into the AttachmentsModuleJustin Clark-Casey (justincc)2010-04-171-0/+10
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* refactor: crudely move DetachSingleAttachmentToGround() over to the ↵Justin Clark-Casey (justincc)2010-04-161-0/+32
| | | | AttachmentsModule
* minor: correctly print out missing item id when it can't be found rather ↵Justin Clark-Casey (justincc)2010-04-161-1/+4
| | | | than a NullReferenceException
* refactor: crudely move the RezMultipleAttachments() method into the ↵Justin Clark-Casey (justincc)2010-04-161-0/+12
| | | | AttachmentsModule
* minor: use the static ascii and utf8 encodings instead of instantiating our ownJustin Clark-Casey (justincc)2010-04-161-6/+3
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* Add --skip-assets option to load oar.Justin Clark-Casey (justincc)2010-04-163-24/+37
| | | | | This allows you to load an oar without loading its assets. This is useful if you know that the required assets are already in the asset service, since loading without assets is quicker. This option will become more useful when the ability to save oars without assets is added, which should happen fairly soon. At this point there will also be better documentation.
* * Adds IAssetService.GetCached() to allow asset fetching from the local ↵John Hurliman2010-04-084-0/+241
| | | | | | | cache only * Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer * Sanity check for null reference in LLClientView.RefreshGroupMembership()
* check group membership and powers with the groups module rather than just ↵Justin Clark-Casey (justincc)2010-04-051-12/+27
| | | | | | the client's active group id this resolves the earlier issue where notecards/scripts shared with group could only be edited if the user had that group active
* Last commit was too fast... must override.Diva Canto2010-04-031-1/+1
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* * Fail storing user accounts in the remote connector.Diva Canto2010-04-031-0/+6
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* First attempt at fixing mantis #4641. It's better but there are now some ↵Diva Canto2010-03-311-4/+21
| | | | | | issues with permissions. (looks like my commit is going to touch CM files, I'm going to let it do it - eof only)
* Add missing licenses. Change relicensed LightShare module to proper BSDMelanie2010-03-311-4/+23
| | | | licensing.
* Adding the LightShare module and scripting API. This code was written byMelanie2010-03-311-0/+274
| | | | TomMeta and was contributed by Meta7.
* May fix mantis #4613Diva Canto2010-03-271-1/+2
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* minor: Print out port that http servers are usingJustin Clark-Casey (justincc)2010-03-251-6/+6
| | | | do this in callers so that we know who is setting up these things
* Fix a nullref in permissions when returning objects via right-clickMelanie2010-03-201-2/+2
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-03-192-66/+98
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| * Flesh out the new permission methodMelanie2010-03-181-4/+95
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| * Unify a previous refactor of object return with the older solution. WeMelanie2010-03-182-66/+7
| | | | | | | | really don't need two methods doing the same thing, but differently.
* | Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, ↵Dan Lake2010-03-199-14/+14
| | | | | | | | Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
* | Cleaned up access to scenepresences in scenegraph. GetScenePresences and ↵Dan Lake2010-03-197-144/+94
|/ | | | GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).