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My fork of OpenSim for IG and MG, called SledjChisl.
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...
*
minor: Make log class names in InventoryAccessModule uniform
Justin Clark-Casey (justincc)
2012-05-23
1
-10
/
+10
*
Fix bug where an avatar that had an object they owned attached through llAtta...
Justin Clark-Casey (justincc)
2012-05-23
3
-160
/
+118
*
Setting 'in transit' on a local teleport as well as inter-region teleports.
Justin Clark-Casey (justincc)
2012-05-21
1
-0
/
+9
*
Add size of region to OAR control file. Megaregions (sw root OARs when saved...
Justin Clark-Casey (justincc)
2012-05-19
1
-14
/
+24
*
Remove recent IRegionCombinerModule.IsMegaregion(). In theory, there can be ...
Justin Clark-Casey (justincc)
2012-05-19
1
-1
/
+1
*
Add is_megaregion flag into oar control file. Not currently read - for futur...
Justin Clark-Casey (justincc)
2012-05-19
2
-41
/
+74
*
minor: Remove redundant EstateOwner != UUID.Zero check in IsAdministrator bec...
Justin Clark-Casey (justincc)
2012-05-17
1
-8
/
+6
*
Remove redundant "Teleport failed:" from reason when QueryAccess fails for th...
Justin Clark-Casey (justincc)
2012-05-17
1
-4
/
+12
*
Route OAR SOG loading through the common SceneObjectSerializer.FromXml2Format...
Justin Clark-Casey (justincc)
2012-05-16
1
-2
/
+1
*
Fix issue where loading OARs could sometimes result in link numbers being reo...
Justin Clark-Casey (justincc)
2012-05-15
2
-1
/
+56
*
Allow use of regular expressions in "show object name", "show part name" and ...
Justin Clark-Casey (justincc)
2012-05-15
1
-101
/
+208
*
Save the Telehub and its Spawn Points in the OAR
Oren Hurvitz
2012-05-14
3
-2
/
+29
*
minor: add explanative comment to 'missing baked texture' logging commonly se...
Justin Clark-Casey (justincc)
2012-05-14
1
-0
/
+10
*
Set the agent in transit teleport flag at the first available opportunity (i....
Justin Clark-Casey (justincc)
2012-05-14
1
-11
/
+37
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-05-14
1
-19
/
+5
|
\
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*
Modifications for SMTP in OpenSimulator. Email size limit was fixed (was out ...
Chris Koeritz
2012-05-13
1
-19
/
+5
*
|
Add more region information to some teleport related logging
Justin Clark-Casey (justincc)
2012-05-14
1
-7
/
+8
|
/
*
Revert "Save the Telehub and its Spawn Points in the OAR"
Justin Clark-Casey (justincc)
2012-05-12
3
-29
/
+2
*
Save the Telehub and its Spawn Points in the OAR
Oren Hurvitz
2012-05-10
3
-2
/
+29
*
Add even for terrain tainting and synchronize terrain module with physics sce...
Dan Lake
2012-05-10
1
-0
/
+1
*
Revert "Better error handling if Load OAR or Save OAR fail"
Justin Clark-Casey (justincc)
2012-05-07
3
-32
/
+6
*
Better error handling if Load OAR or Save OAR fail
Oren Hurvitz
2012-05-07
3
-6
/
+32
*
refactor: Instead of performing a ScenePresence lookup twice over LocateClien...
Justin Clark-Casey (justincc)
2012-05-07
1
-18
/
+2
*
Fix a bug in FriendsModule.StatusNotify() where all subsequent friends would ...
Justin Clark-Casey (justincc)
2012-05-07
1
-2
/
+7
*
Fire the scripting changed event with CHANGED_OWNER when an object that has c...
Justin Clark-Casey (justincc)
2012-05-05
2
-10
/
+9
*
Use the more efficient HashSet instead of List for FlotasmAssetCache.m_Curren...
Justin Clark-Casey (justincc)
2012-05-04
1
-1
/
+1
*
Don't try and update the access time of a file that is actively being cached.
Justin Clark-Casey (justincc)
2012-05-04
1
-2
/
+6
*
Temporarily add debug log lines to lsl url request and release
Justin Clark-Casey (justincc)
2012-05-04
1
-0
/
+13
*
Mantis 60004 problems with damage and llSetDamage. In damage enabled areas th...
Talun
2012-05-04
1
-3
/
+14
*
Reinsert a 2000ms delay before closing a no longer required agent on the sour...
Justin Clark-Casey (justincc)
2012-05-03
1
-2
/
+7
*
minor: resolve some mono compiler warnings
Justin Clark-Casey (justincc)
2012-05-03
2
-8
/
+3
*
Implement optional name and description on http stream handlers so that we ca...
Justin Clark-Casey (justincc)
2012-05-03
3
-24
/
+34
*
Comment out the five second sleep in etm.DoTeleport() if the old agent needs ...
Justin Clark-Casey (justincc)
2012-05-01
1
-1
/
+1
*
Remove some test code that accidentally crept in with 9d2e1c67
Justin Clark-Casey (justincc)
2012-05-01
1
-3
/
+0
*
Add regression test for teleporting between neighbouring regions on the same ...
Justin Clark-Casey (justincc)
2012-05-01
2
-7
/
+30
*
Move max teleport distance check down into etm.DoTeleport() since this should...
Justin Clark-Casey (justincc)
2012-05-01
1
-40
/
+41
*
refactor: Split most of EntityTransferModule.Teleport() into its same region ...
Justin Clark-Casey (justincc)
2012-05-01
3
-126
/
+165
*
Put scene object related console commands into new "Objects" help category ra...
Justin Clark-Casey (justincc)
2012-04-28
1
-9
/
+13
*
Add flags information (phantom, physics, etc.) to "show object" and "show par...
Justin Clark-Casey (justincc)
2012-04-27
1
-0
/
+2
*
If a Grid God teleports then include the Godlike teleport flag. This can affe...
Oren Hurvitz
2012-04-27
2
-9
/
+28
*
Use DotNetZip to compress OARs and IARs.
Oren Hurvitz
2012-04-27
2
-2
/
+8
*
MapImageService: changed the event at which the map tiles are uploaded, becau...
Diva Canto
2012-04-27
1
-3
/
+12
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2012-04-27
16
-47
/
+71
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\
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*
Add regression test for teleporting an agent between separated regions on the...
Justin Clark-Casey (justincc)
2012-04-27
13
-22
/
+23
|
*
When creating an OAR, objects where the user is the Creator are always includ...
Oren Hurvitz
2012-04-26
1
-2
/
+7
|
*
Tweak log messages on local region to region teleport path to help with probl...
Justin Clark-Casey (justincc)
2012-04-26
3
-23
/
+41
*
|
Minor change in error message (HG teleport failures)
Diva Canto
2012-04-27
1
-1
/
+1
|
/
*
Slight rewording of output messages.
Diva Canto
2012-04-24
1
-1
/
+1
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2012-04-24
1
-0
/
+1
|
\
|
*
zero out SP velocity before calling SP.Teleport(), as the client expects (tho...
Justin Clark-Casey (justincc)
2012-04-25
1
-0
/
+1
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