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* Formatting cleanup. Add copyright headers.Jeff Ames2009-08-132-2/+56
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* * Added two new packet handler implementations for inventory ops. This is ↵Diva Canto2009-08-125-74/+270
| | | | | | | starting to work! - but can't be activated incrementally, the flip needs to be global for all inventory ops. * Added a base inventory connector that does common processing of inventory among all reference connector implementations. E.g. AddItem requires additional processing before being forwarded to service. * Added if (m_Enabled) upon RemoveRegion
* Better test for dropping inventory cache and writing out debug messages.Diva Canto2009-08-121-16/+21
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* Fixes a race condition in EQ processing that was making EQs pop up again ↵Diva Canto2009-08-112-9/+13
| | | | | | upon client close. Commented remote call on GetSystemFolders again, so that it's not live yet.
* Fixed test for detecting when user is no longer in sim.Diva Canto2009-08-111-3/+5
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* Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2009-08-111-1/+1
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| * Do new inventory module setup, which is why the test was failing (not the ↵Justin Clark-Casey (justincc)2009-08-111-1/+1
| | | | | | | | | | | | original race condition, hopefully!) Still always catching the NRE for now pending analysis
* | Merged with origin, and resolved one conflict in LoginServiceTests.csDiva Canto2009-08-115-25/+68
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| * Re-enable TestReplicateArchivePathToUserInventory() but stop it failing on ↵Justin Clark-Casey (justincc)2009-08-112-10/+26
| | | | | | | | | | | | the NRE for now Add temporarily logging for diagnosis
| * Apply http://opensimulator.org/mantis/view.php?id=1448Justin Clark-Casey (justincc)2009-08-111-1/+2
| | | | | | | | | | | | Store and retrieve user profile url at runtime Not yet persisted Thanks Fly-Man
| * Disable test again. Ho hum.Justin Clark-Casey (justincc)2009-08-111-1/+1
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| * re-enable just TestReplicateArchivePathToUserInventory() for now to find out ↵Justin Clark-Casey (justincc)2009-08-111-1/+1
| | | | | | | | if the race condition has been vanquished
| * Establish CachedUserInfo.OnInventoryReceived event so that region/test ↵Justin Clark-Casey (justincc)2009-08-111-10/+36
| | | | | | | | inventory code can be written with the async inventory fetch
| * * Improves SceneSetupHelper to allow the tester to choose a real or mock, ↵Arthur Valadares2009-08-113-4/+4
| | | | | | | | | | | | | | | | inventory and asset, service modules. The boolean startServices was replaced with realServices string. If the string contains the word asset, it will start a real asset module, if it contains inventory, it starts a real inventory. Otherwise, it use mock (NullPlugin-like) objects, for tests that don't really need functionality. * SetupScene is now actually sharing the asset and inventory modules if the tester wishes to have multiple regions connected. To link regions, just start SetupScene with the same CommunicationManager for all scenes. SceneSetupHelper will hold a static reference to the modules and won't initialize them again, just run the scenes through the modules AddRegion, RegionLoaded and PostInitialize. * With the recent changes, both asset and inventory (and in the future, user) services should always be asked from the scene, not instantiated alone. The tests should reflect this new behavior and always start a scene.
* | Improved test for system folders. Removed log messages.Diva Canto2009-08-112-4/+5
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* | System folders inventory cache added to OUT inventory modules. This tracks ↵Diva Canto2009-08-114-37/+207
| | | | | | | | agents in and out of *sims* in order to fetch/drop their system folders from the cache. Also added region-side support for fetching the system folders from the inventory service. Nothing of this is called yet.
* | Added two new methods to IIventoryService -- GetFolderForType and ↵Diva Canto2009-08-103-0/+75
| | | | | | | | GetFolderContent. Some meat to it, but not completed. None of this code is called anywhere yet.
* | Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2009-08-1028-28/+28
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| * Replace the Replaceable modules nameMelanie2009-08-1028-28/+28
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* | Changed RequestRootFolder to GetRootFolderDiva Canto2009-08-103-4/+4
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* Removed IAssetCache.Diva Canto2009-08-101-3/+4
| | | | WARNING: PLEASE MAKE SURE TO USE THIS NEW bin/OpenSim.addin.xml
* Re-removing 2 lines that got added back on Melanie's commits. git hickup.Diva Canto2009-08-091-1/+0
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* Finish the renaming and mae things compile againMelanie2009-08-092-5/+5
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* Rename UserData to UserAccount dataMelanie2009-08-091-0/+1
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* More removal of HG2 code, this time authentication module and handlers.Diva Canto2009-08-092-123/+0
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* * More tweaking of the various services to work with nonstandard region ↵Teravus Ovares (Dan Olivares)2009-08-082-8/+21
| | | | sizes. * Now, what's available of the terrain will show and it'll be truncated if it's larger on Linden Clients. Parcel minimum is 64 (256/4) for the client to accept it.
* This is the second part of the 'not crash on regionsize changes'. This ↵Teravus Ovares (Dan Olivares)2009-08-076-24/+26
| | | | lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
* * Remove hard coded 256 limitations from various places. There's no more ↵Teravus Ovares (Dan Olivares)2009-08-075-36/+40
| | | | 256m limitation within the OpenSimulator framework, however, the LLClient ClientView does not support regions larger then 256 meters so, if you try and make your region larger by setting Constants.RegionSize = 512; in OpenSim.Framework.Constants.cs, the terrain will not display on clients using the LLUDP protocol
* HGAuthenticationService must be a singleton, because it has in-memory state. ↵Diva Canto2009-08-061-1/+1
| | | | This makes this singleton register with IScene, so that other parts can retrieve its reference.
* Disable all IAR tests for now due to possible failure-causing race conditionJustin Clark-Casey (justincc)2009-08-061-3/+3
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* Disable TestReplicateArchivePathToUserInventory() pending more investigationJustin Clark-Casey (justincc)2009-08-051-1/+1
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* Reinstate TestLoadIarV0_1ExistingUsers(), removing unnecessary waitJustin Clark-Casey (justincc)2009-08-051-11/+12
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* insert a little more debug info for TestReplicateArchivePathToUserInventory()Justin Clark-Casey (justincc)2009-08-051-1/+6
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* Remove waiting in TestReplicateArchivePathToUserInventory() since local ↵Justin Clark-Casey (justincc)2009-08-052-3/+5
| | | | | | inventory loading is synchronous Insert a little more debugging info in case the occasional failure reoccurs
* Recomment TestReplicateArchivePathToUserInventory() for now due to ↵Justin Clark-Casey (justincc)2009-08-051-6/+11
| | | | occasional test fail
* reinstate TestSaveIarV0_1()Justin Clark-Casey (justincc)2009-08-051-1/+1
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* remove some more mono compiler warningsJustin Clark-Casey2009-08-051-6/+6
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* * Remove some mono compiler warningsJustin Clark-Casey2009-08-052-18/+17
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* reinstate TestReplicateArchivePathToUserInventory()Justin Clark-Casey2009-08-051-1/+1
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* * Tweak the caps manager so that the NPCAvatar works again.Teravus Ovares2009-08-011-1/+4
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* Add copyright header. Formatting cleanup.Jeff Ames2009-08-011-1/+1
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* * Fix a locking issue in the EventQueueTeravus Ovares2009-07-311-10/+22
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* * Fixed another potential httpserver leak.Teravus Ovares2009-07-301-2/+4
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* Thank you, dmiles, for a patch that allows more differentiated scriptMelanie Thielker2009-07-301-7/+26
| | | | | | permissions for YP scripts.
* * Remove and comment out old and unneeded parts of the old TextureDownload ↵Teravus Ovares2009-07-302-48/+39
| | | | | | | | | and UserTextureDownloadService modules. * These have been mostly replaced by the PriorityQueue sender in LLClientView (it was still using threads and poll processing!) * Thread Reduction! * Might have been sending more image packets then necessary previously, texture times 2. We'll see if this reduces the texture packet load.
* * An attempt to fix mantis #3953Teravus Ovares2009-07-291-2/+2
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* Thank you, coyled, for a patch to change Flotsamcache path generationMelanie Thielker2009-07-291-4/+4
| | | | | | to avoid directory overflow.
* * Adds the ability to have a thread efficient long poll service (such as the ↵Teravus Ovares2009-07-291-13/+80
| | | | | | | | | eventqueue) * If this doesn't melt the Http Server, this will significantly reduce the number of threads in use on regions with many users. * Adds AddPollServiceHTTPHandler, and RemovePollServiceHTTPHandler to BaseHttpServer * Generic enough to be used for many long poll services, not only the EventQueue.
* Thank you, mcortez, for a patch to correct a folder bloat issue in theMelanie Thielker2009-07-281-3/+54
| | | | | | | Flotsam Asset Cache. Fixes mantis #3950
* * Updates libOMV to version 0.7.0Teravus Ovares2009-07-255-14/+15
| | | | | | | | * Uses mantis #3811 as a base (thanks jhuliman) with changes. * E-mail regarding interface changes sent to the opensim-dev list * Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html