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* Fixes gray tiles on map search for viewers 1.Diva Canto2011-05-092-5/+9
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* The map is seriously broken. This doesn't fix it, but at least provides one ↵Diva Canto2011-05-081-4/+4
| | | | more piece of data that seems to be required -- agent flags, which seem to be different in Viewer 2. WARNING: changes IClientAPI.
* Remove a spammy debug I left in. Disable TP cancel button at the pointMelanie2011-05-081-1/+2
| | | | of no return.
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2011-05-085-22/+89
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| * Mantis #5472Diva Canto2011-05-081-6/+15
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| * Add module with "appearance show" command.Justin Clark-Casey (justincc)2011-05-071-3/+3
| | | | | | | | | | At the moment, this command just asks the AvatarFactory to perform the existing baked texture check for each avatar in the simulator and returns "OK" or "corrupt". This is for debugging purposes
| * Change command help text for "show capabilities" to "show caps", as this is ↵Justin Clark-Casey (justincc)2011-05-061-2/+2
| | | | | | | | | | | | the actual command that has to be typed on the console. Thanks to makopoppo for the patch - http://opensimulator.org/mantis/view.php?id=5467
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2011-05-051-6/+13
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| | * add descriptive explanations for region restart functionalityJustin Clark-Casey (justincc)2011-05-061-6/+13
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| * | Add support for llRequestSecureURL() if ssl is enabledBlueWall2011-05-051-5/+56
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* | Enable compressed (gzip) fatpack transfers.Melanie2011-05-081-0/+1
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* Merge branch 'master' into capsDiva Canto2011-05-042-1/+6
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| * Put the previous state back in the attachments in case the agent transfer fails.Diva Canto2011-05-041-0/+4
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| * Fixes mantis #5461.Diva Canto2011-05-041-1/+2
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* | Changed the defaults, so that it behaves exactly is it has been behaving (no ↵Diva Canto2011-05-021-0/+2
| | | | | | | | WebFetch cap by default).
* | Fixed: EventQueueGet and other caps were being wrongly deregistered. Also ↵Diva Canto2011-05-021-1/+0
| | | | | | | | CapabilitiesModule was being instantiated twice (damn Mono.Addins).
* | Works!Diva Canto2011-05-021-1/+1
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* | Broke down Caps.cs into a generic Caps object that simply ↵Diva Canto2011-05-012-32/+22
| | | | | | | | | | | | | | registers/unregisters capabilities and a specific bunch of capability implementations in Linden space called BunchOfCaps. Renamed a few methods that were misnomers. Compiles but doesn't work.
* | Move CapabilitiesModule back to CoreModules. This one belongs there.Diva Canto2011-05-011-0/+257
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* | Merge branch 'master' into capsDiva Canto2011-05-011-2/+2
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| * Check for RegionID instead of RegionHandle. Other minor tweaksDiva Canto2011-04-301-2/+2
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* | Nope, that didn't feel right. Moving all those modules to Linden space.Diva Canto2011-04-306-1887/+0
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* | Moved several cap-based-service-providing modules from where they were into ↵Diva Canto2011-04-306-6/+6
| | | | | | | | a newly created CoreModules/Caps. Not all.
* | First stab at cleaning up Caps. Compiles. Untested.Diva Canto2011-04-302-1118/+0
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* Remove the scripts of the attachments in the departing region and recreate ↵Diva Canto2011-04-291-2/+10
| | | | them if fail.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2011-04-281-4/+5
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| * Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim.Justin Clark-Casey (justincc)2011-04-281-4/+5
| | | | | | | | | | | | Addresses http://opensimulator.org/mantis/view.php?id=5444 Fix is to stop the asset transaction calling UpdateInventoryItem() since the caller is doing it anyway, which is more correct. This did not effect scripts.
* | Fatpack message on agent transfers: 1 message only (UpdateAgent) containing ↵Diva Canto2011-04-285-40/+52
|/ | | | the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service.
* Made things consistent between LocalInventoryServiceConnector and ↵Diva Canto2011-04-252-11/+32
| | | | RemoteXInventoryServiceConnector on GetFolderContent.
* Added MaxAgents configuration option to RegionConfig.ini allowing region ↵E. Allen Soard2011-04-231-1/+4
| | | | hosters to setup regions maintaining more control over system resources.
* some mesh config astheticsBlueWall2011-04-212-2/+2
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* Move mesh on/off swtich from [Startup] to [Mesh] in anticipation of future ↵Justin Clark-Casey (justincc)2011-04-183-8/+12
| | | | | | | config parameters. Default remains true. OpenSimDefault.ini changed so if you haven't overriden this switch then you don't need to do anything.
* bump default IAR version to 0.2 and 1.1 for the --profile version.Justin Clark-Casey (justincc)2011-04-181-2/+2
| | | | There are no changes in this bump, they just signal a point at which the control file comes first in the archive.
* bump oar version number to 0.6.Justin Clark-Casey (justincc)2011-04-181-1/+1
| | | | This commit contains no data changes - the version bump is to establish a version at which the control file must come first in the archive.
* Add regression test to check that OARs start with the control file.Justin Clark-Casey (justincc)2011-04-183-9/+21
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* add test to ensure that an IAR starts with the control fileJustin Clark-Casey (justincc)2011-04-182-11/+39
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* refactor: split out the code which actually copies a particular bundle to ↵Justin Clark-Casey (justincc)2011-04-181-106/+115
| | | | inventory
* refactor: rename DeleteToInventory() to CopyToInventory()Justin Clark-Casey (justincc)2011-04-181-1/+1
| | | | DeleteToInventory() is misleading - it is the caller that decides whether to delete or not
* Fix bug where objects were being coalesced in the wrong positions.Justin Clark-Casey (justincc)2011-04-181-2/+2
| | | | | This addresses http://opensimulator.org/mantis/view.php?id=5441 The bug was due to a pre-existing mistake in creating the inventory stored position
* Provide a configuration setting to control whether multiple taken objects ↵Justin Clark-Casey (justincc)2011-04-182-15/+47
| | | | | | | are coalesced to inventory This is the CoalesceMultipleObjectsToInventory setting in [Inventory] in OpenSimDefaults.ini Default is true.
* Fixes mantis #5431 -- coalesced objects in HG-enabled regions. Needs more ↵Diva Canto2011-04-152-25/+12
| | | | testing to make sure HG inventory isn't broken by this (it shouldn't).
* refactor: separate out code that adds permissionsJustin Clark-Casey (justincc)2011-04-151-42/+59
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* minor: remove a small amount of code duplicationJustin Clark-Casey (justincc)2011-04-151-4/+3
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-04-152-3/+21
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2011-04-145-11/+11
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| * | Add ColladaMesh switchBlueWall2011-04-142-3/+21
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* | | refactor: split out some rez code into a separate CreateItemForObject() methodJustin Clark-Casey (justincc)2011-04-151-143/+159
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* | get rid of all traces of the now used mock service infrastructureJustin Clark-Casey (justincc)2011-04-155-11/+11
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* extend TestLoadCoalesecedItem() to check loaded object ids and positionsJustin Clark-Casey (justincc)2011-04-151-1/+7
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* Make all the objects in a coalescence reappears after being loaded from an ↵Justin Clark-Casey (justincc)2011-04-154-26/+49
| | | | | | | IAR. This still doesn't work proprerly since some required textures/contained item assets might be missing. From pure code inspection, it looks like the uuid gatherer may get most asset uuids because the scene object serializer naively pulls non-root parts from all contained scene objects into one mega-object. However, root part uuids may well still be missing, and there may be other odd artifacts from this bug. It appears that storing the size of the coalescence and the offsets is redundant, since one can work out this information from the position data already in the scene object groups.