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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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...
*
Stop it being possible for an agent to teleport back to its source region bef...
Justin Clark-Casey (justincc)
2012-05-25
1
-24
/
+165
*
Don't actually proceed on a within-region teleport if another is already taki...
Justin Clark-Casey (justincc)
2012-05-24
1
-0
/
+2
*
On inter-region teleport, only stand the avatar up if the QueryAccess call to...
Justin Clark-Casey (justincc)
2012-05-24
1
-7
/
+7
*
Now that the EntityTransferModule is per-region, fetch the event queue module...
Justin Clark-Casey (justincc)
2012-05-24
1
-18
/
+22
*
Fix issue where a dns resolution failure on the final destination might leave...
Justin Clark-Casey (justincc)
2012-05-24
1
-192
/
+200
*
Comment out accidentally left in log line that was printing out the control f...
Justin Clark-Casey (justincc)
2012-05-24
1
-3
/
+3
*
Make ISimulationScene.GetScene() used the more efficient region id for lookup...
Justin Clark-Casey (justincc)
2012-05-24
2
-8
/
+16
*
If an agent is still registered as 'in transit' by the source region, don't a...
Justin Clark-Casey (justincc)
2012-05-24
3
-157
/
+153
*
Environment Module - allows Environment settings for Viewer3 warning: include...
PixelTomsen
2012-05-23
1
-0
/
+224
*
Fix llGetSimulatorHostname to return configured hostname
BlueWall
2012-05-23
1
-0
/
+4
*
minor: Change [OBJECT COMMANDS MODULE] log strings to [REGION COMMANDS MODULE...
Justin Clark-Casey (justincc)
2012-05-23
1
-6
/
+6
*
Add "show scene" command which lists stats for the currently selected console...
Justin Clark-Casey (justincc)
2012-05-23
1
-0
/
+155
*
Fetch the dialog module reference in AttachmentsModule in RegionLoaded() not ...
Justin Clark-Casey (justincc)
2012-05-23
1
-1
/
+1
*
minor: Make log class names in InventoryAccessModule uniform
Justin Clark-Casey (justincc)
2012-05-23
1
-10
/
+10
*
Fix bug where an avatar that had an object they owned attached through llAtta...
Justin Clark-Casey (justincc)
2012-05-23
3
-160
/
+118
*
Setting 'in transit' on a local teleport as well as inter-region teleports.
Justin Clark-Casey (justincc)
2012-05-21
1
-0
/
+9
*
Add size of region to OAR control file. Megaregions (sw root OARs when saved...
Justin Clark-Casey (justincc)
2012-05-19
1
-14
/
+24
*
Remove recent IRegionCombinerModule.IsMegaregion(). In theory, there can be ...
Justin Clark-Casey (justincc)
2012-05-19
1
-1
/
+1
*
Add is_megaregion flag into oar control file. Not currently read - for futur...
Justin Clark-Casey (justincc)
2012-05-19
2
-41
/
+74
*
minor: Remove redundant EstateOwner != UUID.Zero check in IsAdministrator bec...
Justin Clark-Casey (justincc)
2012-05-17
1
-8
/
+6
*
Remove redundant "Teleport failed:" from reason when QueryAccess fails for th...
Justin Clark-Casey (justincc)
2012-05-17
1
-4
/
+12
*
Route OAR SOG loading through the common SceneObjectSerializer.FromXml2Format...
Justin Clark-Casey (justincc)
2012-05-16
1
-2
/
+1
*
Fix issue where loading OARs could sometimes result in link numbers being reo...
Justin Clark-Casey (justincc)
2012-05-15
2
-1
/
+56
*
Allow use of regular expressions in "show object name", "show part name" and ...
Justin Clark-Casey (justincc)
2012-05-15
1
-101
/
+208
*
Save the Telehub and its Spawn Points in the OAR
Oren Hurvitz
2012-05-14
3
-2
/
+29
*
minor: add explanative comment to 'missing baked texture' logging commonly se...
Justin Clark-Casey (justincc)
2012-05-14
1
-0
/
+10
*
Set the agent in transit teleport flag at the first available opportunity (i....
Justin Clark-Casey (justincc)
2012-05-14
1
-11
/
+37
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-05-14
1
-19
/
+5
|
\
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*
Modifications for SMTP in OpenSimulator. Email size limit was fixed (was out ...
Chris Koeritz
2012-05-13
1
-19
/
+5
*
|
Add more region information to some teleport related logging
Justin Clark-Casey (justincc)
2012-05-14
1
-7
/
+8
|
/
*
Revert "Save the Telehub and its Spawn Points in the OAR"
Justin Clark-Casey (justincc)
2012-05-12
3
-29
/
+2
*
Save the Telehub and its Spawn Points in the OAR
Oren Hurvitz
2012-05-10
3
-2
/
+29
*
Add even for terrain tainting and synchronize terrain module with physics sce...
Dan Lake
2012-05-10
1
-0
/
+1
*
Revert "Better error handling if Load OAR or Save OAR fail"
Justin Clark-Casey (justincc)
2012-05-07
3
-32
/
+6
*
Better error handling if Load OAR or Save OAR fail
Oren Hurvitz
2012-05-07
3
-6
/
+32
*
refactor: Instead of performing a ScenePresence lookup twice over LocateClien...
Justin Clark-Casey (justincc)
2012-05-07
1
-18
/
+2
*
Fix a bug in FriendsModule.StatusNotify() where all subsequent friends would ...
Justin Clark-Casey (justincc)
2012-05-07
1
-2
/
+7
*
Fire the scripting changed event with CHANGED_OWNER when an object that has c...
Justin Clark-Casey (justincc)
2012-05-05
2
-10
/
+9
*
Use the more efficient HashSet instead of List for FlotasmAssetCache.m_Curren...
Justin Clark-Casey (justincc)
2012-05-04
1
-1
/
+1
*
Don't try and update the access time of a file that is actively being cached.
Justin Clark-Casey (justincc)
2012-05-04
1
-2
/
+6
*
Temporarily add debug log lines to lsl url request and release
Justin Clark-Casey (justincc)
2012-05-04
1
-0
/
+13
*
Mantis 60004 problems with damage and llSetDamage. In damage enabled areas th...
Talun
2012-05-04
1
-3
/
+14
*
Reinsert a 2000ms delay before closing a no longer required agent on the sour...
Justin Clark-Casey (justincc)
2012-05-03
1
-2
/
+7
*
minor: resolve some mono compiler warnings
Justin Clark-Casey (justincc)
2012-05-03
2
-8
/
+3
*
Implement optional name and description on http stream handlers so that we ca...
Justin Clark-Casey (justincc)
2012-05-03
3
-24
/
+34
*
Comment out the five second sleep in etm.DoTeleport() if the old agent needs ...
Justin Clark-Casey (justincc)
2012-05-01
1
-1
/
+1
*
Remove some test code that accidentally crept in with 9d2e1c67
Justin Clark-Casey (justincc)
2012-05-01
1
-3
/
+0
*
Add regression test for teleporting between neighbouring regions on the same ...
Justin Clark-Casey (justincc)
2012-05-01
2
-7
/
+30
*
Move max teleport distance check down into etm.DoTeleport() since this should...
Justin Clark-Casey (justincc)
2012-05-01
1
-40
/
+41
*
refactor: Split most of EntityTransferModule.Teleport() into its same region ...
Justin Clark-Casey (justincc)
2012-05-01
3
-126
/
+165
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