Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Partially complete stuff for Mesh support that Melanie wanted to see ↵ | Teravus Ovares (Dan Olivares) | 2010-10-14 | 2 | -0/+449 |
| | | | | | | | before it was done. * Shouldn't break the build. * Doesn't work yet either. | ||||
* | Fix a typo in previouis commit: start must not pass the end of the file | Latif Khalifa | 2010-10-09 | 1 | -2/+2 |
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* | weird line endings fix commit | Teravus Ovares (Dan Olivares) | 2010-10-09 | 1 | -7/+7 |
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* | Return error code instead of the last byte of the file if range is not ↵ | Latif Khalifa | 2010-10-09 | 1 | -1/+9 |
| | | | | satisfiable | ||||
* | In case when 1 single byte is requested (yes viewer does this) | Latif Khalifa | 2010-10-09 | 1 | -2/+2 |
| | | | | | | | | | | start of the ranges gets clamped with a wrong value. In case of a texture with 601 byte long texture the viewer request range 0-599 first, then 600- in which case both start and end should be 600. End can also be 0, valid request for the firt byte of the file is 0-0. Thanks to Thickbrick for explaining how HTTP range header works. | ||||
* | Fix an infinite recursion | Melanie | 2010-10-08 | 1 | -1/+4 |
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* | Plumb the path for multiple object deletes | Melanie | 2010-10-06 | 1 | -5/+26 |
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* | Add and plumb the usetex URL parameter to worldview. Required but not yet | Melanie | 2010-10-06 | 2 | -10/+12 |
| | | | | functional | ||||
* | Fix incorrect class name | Melanie | 2010-10-06 | 1 | -1/+1 |
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* | Convert the map image modules to new style modules | Melanie | 2010-10-06 | 3 | -12/+42 |
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* | Add the view generating method to the image generator interface | Melanie | 2010-10-05 | 1 | -0/+5 |
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* | Revert an accidental default value change | Melanie | 2010-10-05 | 1 | -1/+1 |
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* | Patch to allow other cam angles. Not complete. Thanks, Antont. | Melanie | 2010-10-05 | 1 | -4/+14 |
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* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-10-05 | 2 | -7/+7 |
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| * | Formatting cleanup. | Jeff Ames | 2010-10-04 | 2 | -7/+7 |
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* | | Make windlight set the default environment on start | BlueWall | 2010-10-05 | 1 | -0/+1 |
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* | Avoid throwing errors when adding existing meshes to the render scene | Latif Khalifa | 2010-10-04 | 1 | -0/+6 |
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* | Added viewer's channel, mac, and id0 to agent circuit data. Also moved ↵ | Diva Canto | 2010-10-03 | 1 | -5/+17 |
| | | | | client ip address to agent circuit data, so that it's always there. | ||||
* | Add linden prim renderer and update libOMV | Melanie | 2010-10-04 | 2 | -4/+4 |
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* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-10-03 | 1 | -21/+34 |
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| * | Attempt at fixing mantis #5057 -- CPU pinned high with HGAssetBroker. | Diva Canto | 2010-10-02 | 1 | -21/+34 |
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* | | Adapt to core changes | Melanie | 2010-10-03 | 1 | -1/+1 |
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* | | Addign the new / renamed files for previous commit | Melanie | 2010-10-03 | 8 | -0/+2655 |
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* | | Initial port of the Warp3D map tile renderer | Melanie | 2010-10-03 | 6 | -1290/+2 |
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* | Reapplying the parts of the prior revert that were not derived from the | Melanie | 2010-10-02 | 1 | -1/+1 |
| | | | | original patch | ||||
* | Revert "Forward-port 0.6 fix" | Melanie | 2010-10-02 | 1 | -13/+1 |
| | | | | This reverts commit 90b51dc7d67507e27c4baa529e979de19dce8de1. | ||||
* | Prevent dropping someone else's attachments | Melanie | 2010-09-30 | 1 | -0/+3 |
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* | Forward-port 0.6 fix | Melanie | 2010-09-30 | 1 | -1/+13 |
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* | Cleanup: Removed an unreferenced variable from ActivityDetector.cs | John Hurliman | 2010-09-29 | 1 | -11/+1 |
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* | Part two of the previous commit, making IGridUserService.LoggedOut() more ↵ | John Hurliman | 2010-09-29 | 3 | -5/+5 |
| | | | | flexible without changing current behavior | ||||
* | Made IGridUserService.SetLastPosition() more flexible to allow different ↵ | John Hurliman | 2010-09-29 | 3 | -6/+11 |
| | | | | possible implementations. This doesn't change any behavior or any Robust code, but it simplifies the SimianGrid connector by using the standard OpenSim interface for setting last position now | ||||
* | Restrict top colliders / top scripts to estate managers | Melanie | 2010-09-27 | 1 | -0/+3 |
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* | Quash the region ID on intersim messages. That prevents people from determining | Melanie | 2010-09-27 | 1 | -1/+1 |
| | | | | another avatars location | ||||
* | When receiving intersim IM, don't let the spoof protection bomb | Melanie | 2010-09-26 | 1 | -1/+2 |
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* | Consistency patch: use Path.Combine() instead of + and eliminate the need | Melanie | 2010-09-26 | 3 | -8/+9 |
| | | | | for a trailing slash on exports/ | ||||
* | Prevent spoofing the agent name on text IM | Melanie | 2010-09-25 | 1 | -1/+2 |
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* | Fix a minor economy issue | Melanie | 2010-09-25 | 1 | -1/+4 |
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* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-09-21 | 1 | -3/+1 |
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| * | Stop broadcasting non 0/DEBUG ChatTypeEnum.Region messages to all avatars | Justin Clark-Casey (justincc) | 2010-09-18 | 1 | -3/+1 |
| | | | | | | | | This allows non public/debug region wide messages to be sent to scripts but not be broadast to avatars | ||||
* | | Fix a typo | Melanie | 2010-09-21 | 1 | -3/+3 |
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* | | Refactor script create permission into the perms module | Melanie | 2010-09-21 | 1 | -5/+23 |
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* | Revert "* Changed 11 calls for session info to the more optimized API method" | root | 2010-09-17 | 2 | -33/+83 |
| | | | | | This reverts commit 5dc9ea2f2487804d788b4b80d40d91bd792de4c2. Also makes online indicators and IM more robust | ||||
* | Changed SceneObjectGroup to store parts with the fast and thread-safe ↵ | John Hurliman | 2010-09-16 | 5 | -29/+8 |
| | | | | MapAndArray collection | ||||
* | Rename now protected method SetAttachmentInventoryStatus() to ↵ | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -4/+4 |
| | | | | ShowAttachInUserInventory() to match ShowDetachInUserInventory() | ||||
* | Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -5/+13 |
| | | | | No core module is calling and it makes more sense to call methods such as AttachObject() which attach both to the avatar and update inventory appropriately | ||||
* | If attachment fails (e.g. because asset wasn't found) then don't try to set ↵ | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -4/+2 |
| | | | | | | attachment as shown in inventory Doing this results in a null reference exception | ||||
* | minor: Clean up log messages generated when an item is attached | Justin Clark-Casey (justincc) | 2010-09-13 | 2 | -3/+5 |
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* | * Fixing length calculations for HTTP texture downloads (the end byte is ↵ | John Hurliman | 2010-09-13 | 1 | -4/+6 |
| | | | | inclusive in Range: headers) | ||||
* | Formatting cleanup. | Jeff Ames | 2010-09-12 | 26 | -237/+232 |
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* | First pass at cleaning up thread safety in EntityManager and SceneGraph | John Hurliman | 2010-09-10 | 6 | -7/+8 |
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