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* Security fix: Allow only textures to be fetched using HTTP texture capMelanie Thielker2010-06-221-0/+12
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* Bug fix: wrong name of requester in local friendship offer.Diva Canto2010-06-191-1/+4
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* Fix problem where iar load would duplicate huge number of foldersJustin Clark-Casey (justincc)2010-06-182-29/+52
| | | | | This was http://opensimulator.org/mantis/view.php?id=4770 Extend unit tests to check for this scenario too
* change TestPartExistingIarPath() to check appropriate folder creationJustin Clark-Casey (justincc)2010-06-182-32/+45
| | | | change some names in InventoryArchiveReadRequest in an effort to make the code more comprehendable
* in IAR utils, return all folders that match a particular path rather than ↵Justin Clark-Casey (justincc)2010-06-184-27/+36
| | | | just the first one
* Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to ↵Diva Canto2010-06-138-31/+37
| | | | neighbours.
* Added checks for failed UpdateAgent calls.Diva Canto2010-06-121-17/+29
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* * Added CHANGED_TELEPORT event trigger upon inter-sim teleports.Diva Canto2010-06-121-1/+1
| | | | * Cleaned up NewUserConnection.
* Make local teleports send CHANGED_TELEPORTMelanie Thielker2010-06-121-0/+3
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-06-118-66/+16
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| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-06-112-36/+48
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| | * Revert "Allow IInventoryService.GetFolder(folderId, userId) as well as ↵Justin Clark-Casey (justincc)2010-06-117-39/+15
| | | | | | | | | | | | | | | | | | GetFolder(InventoryFolderBase folder)" This reverts commit 3525195bc9b5fdfd9799411edd452981ef1f4ebd.
| * | Remove the lastmap stuff from the map module, also remove a bunch of commentsMelanie2010-06-111-27/+1
| | | | | | | | | | | | that no longer reflect actual conditions
* | | * Added a new method to IMapImageGenerator for getting the map tile before ↵John Hurliman2010-06-113-28/+32
| |/ |/| | | | | | | | | | | it is JPEG2000 compressed * Aesthetically improved map tile water * SimianGrid connector now uploads a PNG tile to the AddMapTile API
* | Allow IInventoryService.GetFolder(folderId, userId) as well as ↵Justin Clark-Casey (justincc)2010-06-117-15/+39
| | | | | | | | | | | | | | GetFolder(InventoryFolderBase folder) This involves no wire changes since the methods often just construct an InventoryFolderBase under the hood. This is in line with other methods that alraedy allow requests via uuid
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-06-112-99/+35
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| * Reinstated the check on im.binaryBucket.Length, this time on the local ↵Diva Canto2010-06-111-3/+4
| | | | | | | | handler for inventory offers.
| * Inventory offers and subsequent notifications of acceptance/decline now ↵Diva Canto2010-06-112-98/+33
| | | | | | | | working across the board.
* | create inactive test for iar folders/items merged with existing pathsJustin Clark-Casey (justincc)2010-06-112-36/+48
|/ | | | add various helper functions for simplifying test readability
* Better friends notification: get rid of OnLogout and use OnClientClose for ↵Diva Canto2010-06-111-23/+14
| | | | sending notifications. This takes care of crashed sessions. Also, made the notifications themselves asynchronous.
* Bug fix on friends notifications. OnClientClose and OnLogout ordering are ↵Diva Canto2010-06-101-8/+33
| | | | unpredictable; when OnClientClosed happened first, it was removing the friends list, which would prevent OnLogout notifications to go out.
* Bug fix on attachments: attach->drop->attach works now.Diva Canto2010-06-091-21/+29
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* Reverting that last permissions check upon drop. Looks like all dropped ↵Diva Canto2010-06-091-10/+5
| | | | attachments are deleted from inventory.
* Bug fix on attachments: don't delete the item from inventory when it's ↵Diva Canto2010-06-091-4/+9
| | | | dropped on the ground.
* Refactor SendCoarseLocations for better performance. Instead of computing ↵Dan Lake2010-06-081-3/+0
| | | | list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations.
* * Changed CreatorIDs consistently to varchar(128)Diva Canto2010-06-081-0/+4
| | | | | * Deleted redundant migration for assets in SQLite * Rewrote XInventory migrations in SQLite in the new style
* * Bug fix in TP home: typo in unpacking of GridUserInfo.Diva Canto2010-06-051-0/+11
| | | | * Bug fix in TPs across neighboring regions: bug was introduced when getting rid of crashed sessions.
* Bug fix: update the list of friends upon MakeRoot, because child agents ↵Diva Canto2010-06-051-1/+1
| | | | don't get notified of new friendships.
* various refactorings on methods to replicate IAR paths to user inventory in ↵Justin Clark-Casey (justincc)2010-06-052-82/+128
| | | | order to improve readability
* refactor: do pathname trimming outside of ReplicateArchivePathToUserInventory()Justin Clark-Casey (justincc)2010-06-042-11/+8
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* add ability for load iar/save iar to take in arbitrary optionsJustin Clark-Casey (justincc)2010-06-041-20/+47
| | | | not used for anything yet
* bring TestLoadIarV0_1AbsentUsers() back onlineJustin Clark-Casey (justincc)2010-06-041-63/+56
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* bring TestIarV0_1WithEscapedChars() back onlineJustin Clark-Casey (justincc)2010-06-041-89/+72
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* bring test TestLoadIarV0_1ExistingUsers() back onlineJustin Clark-Casey (justincc)2010-06-041-81/+76
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* remove pointless mock user account service since the real one can now be ↵Justin Clark-Casey (justincc)2010-06-042-2/+2
| | | | easily configured for test purposes
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-06-043-29/+44
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| * Fixed a couple of buglets in Friendship offers / acceptance / decline when ↵Diva Canto2010-06-043-29/+44
| | | | | | | | avies are in different sims.
* | get TestSaveIarV0_1() working again by setting up an ↵Justin Clark-Casey (justincc)2010-06-042-3/+5
|/ | | | | | OpenSim.Data.Null.UserAuthenticationData plugin additional tweaks to get this working properly
* Continuing refactor. Refactor DeRezObject to deal with multiple objectsMelanie Thielker2010-06-012-2/+29
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* get TestSaveIarV0_1() uncommented but not running as a test yet since I ↵Justin Clark-Casey (justincc)2010-05-281-106/+99
| | | | didn't get the authentication server to work and my brain is about to fizzle out my ears
* restore InventoryArchiverTests.TestReplicateArchivePathToUserInventory() to ↵Justin Clark-Casey (justincc)2010-05-281-51/+37
| | | | work with the new UserAccountService/InventoryService
* fission UserAccountService.HandleCreateUser() into two methods, one which ↵Justin Clark-Casey (justincc)2010-05-281-52/+50
| | | | handles user command parsing and another which actually does the work
* Add ability to load IARs directly from URIsJustin Clark-Casey (justincc)2010-05-282-6/+18
| | | | | | | | So, something like load iar Justin Clark-Casey / PASSWORD http://justincc.org/downloads/iars/my-great-items.iar Will load my IAR directly from the web.
* minor: remove mono compiler warningJustin Clark-Casey (justincc)2010-05-281-1/+1
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* refactor: move GetStream and URI methods from ArchiveReadRequest -> ↵Justin Clark-Casey (justincc)2010-05-283-64/+65
| | | | ArchiveHelpers
* Revert "Comment noisy "CONNECTION DEBUGGING" messages, because they push more"Melanie2010-05-271-13/+1
| | | | | | Some other stuff snuck in. This reverts commit 4cc533e7ad94d148351c16f48afd2a688a64c48a.
* Comment noisy "CONNECTION DEBUGGING" messages, because they push moreMelanie Thielker2010-05-271-1/+13
| | | | important stuff off screen too fast
* minor: expand upon comments about not scheduling two full updates for ↵Justin Clark-Casey (justincc)2010-05-241-2/+3
| | | | attachments
* Fix a problem where SceneGraph.AddSceneObject() would return false on ↵Justin Clark-Casey (justincc)2010-05-211-1/+0
| | | | | | successfully adding an object rather than true, in defiance of its method documentation This meant that the returns were inconsistent - false would be returned both for various scene object failure conditions (e.g. root part was null) and if the object was successfully added.
* make oar object filename/pathname creation a helper methodJustin Clark-Casey (justincc)2010-05-214-38/+75
| | | | | reused in both tests and oar code reduction in checking is outweighed by greater test clarity