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* Revert my two quick fixes for the lag issue and put in the real fix, whichMelanie2012-02-051-1/+2
| | | | | is to only write to the database if data was changed. I was writing to the db on every step of every avatar. Sure to give us lag, that.
* Revert "Remove checks on ban list expiry on every move. To be re-added on ↵Melanie2012-02-051-4/+4
| | | | | | parcel" This reverts commit 35f14a262dfa3d9199f554154a63f5f532460f56.
* Revert "Check ban list for a particular parcel only when an avatar moves ↵Melanie2012-02-052-17/+4
| | | | | | into it." This reverts commit 8923ad755d97d5ddb4a29cb6f543b53195f0b461.
* Check ban list for a particular parcel only when an avatar moves into it.Melanie2012-02-052-4/+17
| | | | | This restores functionality remove in the last commit without reintroducing the performance penalty.
* Remove checks on ban list expiry on every move. To be re-added on parcelMelanie2012-02-051-4/+4
| | | | | boundary crossing only as soon as I'm properly awake. This should fix recent performance issues
* Quiet the map module loggingBlueWall2012-02-041-2/+2
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* Merge branch 'master' of ssh://snoopy@opensimulator.org/var/git/opensimSnoopy Pfeffer2012-02-041-0/+2
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| * Merge branch 'master' of /home/opensim/src/opensimBlueWall2012-02-031-0/+2
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| | * Fix: Covenant changed time not set ↵PixelTomsen2012-02-031-0/+2
| | | | | | | | | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=5869 Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* | | Changed save oar and save iar parameter -p|--profile to -h|--home, including ↵Snoopy Pfeffer2012-02-033-8/+8
|/ / | | | | | | corresponding RemoteAdmin parameter
* | Corrected console help texts for "save iar"Snoopy Pfeffer2012-02-031-2/+2
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* Replace ParcelAccessEntry with a new struct, LandAccessEntry, which moreMelanie2012-02-022-26/+62
| | | | | | accurately reflects the data sent by the viewer. Add times bans and the expiration of timed bans. Warning: Contains a Migration (and nuts)
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-02-012-17/+221
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| * HG: This hopefully fixes the HG teleports back home to OSGrid. Looks like ↵Diva Canto2012-01-311-1/+1
| | | | | | | | Uri.ToString() drops the port when it's port 80.
| * Add "show part uuid" and "show part name" console commands.Justin Clark-Casey (justincc)2012-01-311-7/+97
| | | | | | | | | | | | These commands will display part/prim details for a given uuid or name The "show object uuid" and "show object name" commands will now only display details for objects (i.e. not child parts in a linkset). This is for consistency with the "delete object" commands which only delete objects, not parts.
| * Implement "show object name <name>" console command to show details of an ↵Justin Clark-Casey (justincc)2012-01-311-8/+49
| | | | | | | | object with the given name
| * Get rid of the "no objects found" feedback for now - this doesn't work well ↵Justin Clark-Casey (justincc)2012-01-311-11/+13
| | | | | | | | if a command is executed over multiple scenes.
| * Implement "show object uuid <uuid>" console command.Justin Clark-Casey (justincc)2012-01-311-5/+56
| | | | | | | | This will show details about a part with the given uuid if it's found.
| * Add more user feedback if an object isn't found for which delete was requested.Justin Clark-Casey (justincc)2012-01-311-0/+15
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| * Add the name of a deleted object to the console outputJustin Clark-Casey (justincc)2012-01-311-1/+1
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| * If a particular region is selected in the console, only try to delete ↵Justin Clark-Casey (justincc)2012-01-311-16/+21
| | | | | | | | | | | | objects in that region, rather than in every region on the simulator The old wrong behaviour was in place before the command was extracted to a module.
* | Prevent a changed attachment that has been saved from being saved again.Melanie2012-02-011-0/+1
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* | Straighten out some attachment mess. Don't save attachment states for HGMelanie2012-02-011-11/+8
|/ | | | | visitors at all. On Leaving a sim, save only the changed ones. Don't save all scripted stuff when leaving a sim.
* Move object delete commands into a commands region module, in preparation ↵Justin Clark-Casey (justincc)2012-01-311-0/+206
| | | | for adding similar show commands.
* Make parcel sale overlays work. No auction support.Melanie2012-01-311-4/+84
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* Use the requested sim's map, not our ownMelanie2012-01-301-2/+2
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* Patch in the rest of the maptile stuffMelanie2012-01-301-3/+7
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* Next step for world map overlaysMelanie2012-01-301-2/+3
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* Some plumbing for map overlaysMelanie2012-01-301-15/+20
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* Pickup map overlay tile from RegionSettings.ParcelImageIDBlueWall2012-01-301-1/+1
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* Merge branch 'master' of /home/opensim/var/repo/opensim into mapworkBlueWall2012-01-284-14/+89
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2012-01-284-14/+89
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| | * Add experimental --publish option to "save oar" so that OARs reloaded to the ↵Justin Clark-Casey (justincc)2012-01-284-14/+89
| | | | | | | | | | | | same grid don't have the publisher as owner.
* | | Adding our parcel's generated id to map packetsBlueWall2012-01-281-2/+2
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* | Send CHANGED_TELEPORT during local TP again - partially revert ↵Bo Iwu2012-01-281-2/+1
|/ | | | | | cf73afec356eed30e169be3ce71edad89b4fdb37 Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* Remove IClientAPI from the money module. It was only used to pass in theMelanie2012-01-281-1/+1
| | | | agent id anyway
* Change references from sop to sog and add protection from null refBlueWall2012-01-261-11/+13
| | | | I had code made additions to the map module that was based on the earlier work that I did before Melanie made improvements. Updating the new code to incorporate the same changes.
* Update save oar and save iar help responses to reflect new -h|--homenebadon2012-01-251-2/+2
| | | | | switches which replace -p|--profile ie: "save oar --home=http://hg.osgrid.org:80 region.oar"
* llGetParcelMusicURL implementation ↵Pixel Tomsen2012-01-251-1/+10
| | | | | | http://wiki.secondlife.com/wiki/LlGetParcelMusicURL Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-01-251-2/+51
|\ | | | | | | | | Conflicts: OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
| * Telehub map items displayedBlueWall2012-01-241-3/+51
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* | Change the WorldMapModule to use SOG rather than SOP for the telehub ansMelanie2012-01-251-13/+15
|/ | | | cover a potential nullref
* Put Telehubs on the mapBlueWall2012-01-241-0/+18
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* Simplify and streamline telehub editing code. Verify rotations and fixMelanie2012-01-242-58/+30
| | | | spwan point positioning on rotated telehubs.
* Reverse the spawn point distance vectorMelanie2012-01-241-1/+1
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* Correct a coordinate to make the viewer like itMelanie2012-01-241-1/+1
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* Change Telehubs to store only the data that is really needed and notMelanie2012-01-242-83/+65
| | | | additional redundant information.
* Add update to Telehub position and rotation before adding SpawnPointsBlueWall2012-01-231-4/+11
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* Cleanup BlueWall2012-01-231-3/+6
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* Cleanup unused parts, add some error handlingBlueWall2012-01-231-53/+52
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