Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fixes a bug where map search results pertaining to varregions would only ↵ | Diva Canto | 2014-05-27 | 2 | -20/+28 |
| | | | | send the SW-most corner of the varregions; the other areas, when clicked, would result a blue circle, meaning that the viewer didn't know about those areas. This is still not quite right, as all the areas appear to be in the same coordinates, but it's good enough for now. | ||||
* | Don't report NPC presences. | Diva Canto | 2014-05-26 | 1 | -1/+2 |
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* | When saving an OAR in "Publish" mode, also discard Group information | Oren Hurvitz | 2014-05-26 | 1 | -1/+2 |
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* | When taking an object into inventory, set the inventory item's "Next Owner" ↵ | Oren Hurvitz | 2014-05-25 | 1 | -0/+10 |
| | | | | permissions according to the permissions of the items in the object | ||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2014-05-23 | 2 | -108/+342 |
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| * | Fix possible infinite recursion in ↵ | Justin Clark-Casey (justincc) | 2014-05-23 | 1 | -108/+56 |
| | | | | | | | | | | | | | | | | | | MessageTransferModule.SendGridInstantMessageViaXMLRPCAsync() whilst preserving retry lookup behaviour. This is based on heavily mikemig's original patch in http://opensimulator.org/mantis/view.php?id=7149 but instead of exiting after the first IM delivery failure to presence information retrieved from the presence service it will retry the lookup until the result matches the previous lookup. This is to deal with the case where the agent is sent an IM whilst they are teleporting. | ||||
| * | Add regression test for north-south chat across neighbour regions. | Justin Clark-Casey (justincc) | 2014-05-22 | 1 | -52/+133 |
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| * | Extend regression TestInterRegionChatDistanceEastWest() to test out of range ↵ | Justin Clark-Casey (justincc) | 2014-05-22 | 1 | -11/+38 |
| | | | | | | | | chat | ||||
| * | Extend regression TestInterRegionChatDistanceEastWest() to test in range ↵ | Justin Clark-Casey (justincc) | 2014-05-22 | 1 | -17/+38 |
| | | | | | | | | chat both ways. | ||||
| * | Simplify regression TestInterRegionChatDistanceEastWest() by making the ↵ | Justin Clark-Casey (justincc) | 2014-05-22 | 1 | -7/+6 |
| | | | | | | | | | | | | child presence connection directly rather than routing through TestClient. This code isn't relevant to this test and is already exercised by other tests. | ||||
| * | Add regression test for in-range chat between neighbouring regions from east ↵ | Justin Clark-Casey (justincc) | 2014-05-22 | 1 | -0/+158 |
| | | | | | | | | to west. | ||||
* | | Adds optional HTTP Basic Authentication to Robust service connectors. | Diva Canto | 2014-05-23 | 1 | -3/+5 |
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2014-05-22 | 8 | -44/+64 |
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| * | Allow map searches for regions that contain the characters "!+|" | Oren Hurvitz | 2014-05-21 | 1 | -20/+24 |
| | | | | | | | | These characters are used as placeholders for other characters: ": /". But we should search first for the exact string the user entered, and only if that fails then replace the characters and search again. | ||||
| * | Tell QueryAccess explicitly whether the user is coming in via Teleport or ↵ | Oren Hurvitz | 2014-05-19 | 3 | -7/+7 |
| | | | | | | | | | | | | Cross, because the permission checks are different. Previously we used a heuristic of checking if the entry position is 0 to differentiate between Teleport and Cross, but that doesn't work anymore since we've started providing the precise entry position for cross, too. That's required in order to ensure that the user is allowed to enter the parcel that he's walking into. | ||||
| * | Return more specific error messages if an attempt to enter a region fails ↵ | Oren Hurvitz | 2014-05-19 | 2 | -14/+22 |
| | | | | | | | | due to permissions (in QueryAccess and IsAuthorizedForRegion) | ||||
| * | Better error-handling and logging in case User Profile requests fail | Oren Hurvitz | 2014-05-19 | 1 | -0/+9 |
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| * | When can't rez, show only one error message; not two. And show more specific ↵ | Oren Hurvitz | 2014-05-19 | 2 | -3/+2 |
| | | | | | | | | error messages. | ||||
* | | Fixed a problem with detaching attachments in situations where the user's ↵ | Diva Canto | 2014-05-22 | 3 | -8/+41 |
|/ | | | | asset server is not the same as the simulator's asset server. Unfortunately this still continues to be wasteful -- new assets are created every time an attachment is detached, but the process of storing the new asset goes through the InventoryAccess module, which does all sorts of checks regarding the users' inventory. | ||||
* | Don't fetch assets from the server when doing simple inventory operations ↵ | Diva Canto | 2014-05-18 | 1 | -1/+1 |
| | | | | like copy-paste items in inventory. | ||||
* | minor: Clean up and make consistent some log file messages in ↵ | Justin Clark-Casey (justincc) | 2014-05-14 | 1 | -6/+11 |
| | | | | EstateManagementModule relating to RAW file uploading. | ||||
* | Make offline IM delivery to URL (pre recent Addons code) have a 10 second ↵ | Justin Clark-Casey (justincc) | 2014-05-12 | 1 | -1/+1 |
| | | | | | | rather than infinite timeout. This both signals a problem with the URL and eventually frees the thread, rather than hanging indefinitely with no information. | ||||
* | For XmlRpcGroups (Flotsam) module, when MessageOnlineUsersOnly = true, ↵ | Justin Clark-Casey (justincc) | 2014-05-12 | 2 | -7/+7 |
| | | | | | | | | handle notices to offline users directly as known undeliverable messages rather than discarding or attempting delivery. Offline notices can still be controlled with the [Messaging] ForwardOfflineGroupMessages setting. Looks to address more of http://opensimulator.org/mantis/view.php?id=7037 Only for Flotsam now for testing, but if approach works should be possible with core offline notices as well. | ||||
* | Eliminate subsequently unused scene finding in UndeliveredMessage() method ↵ | Justin Clark-Casey (justincc) | 2014-05-12 | 1 | -4/+0 |
| | | | | of xmlrpc and core offline IM modules | ||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2014-05-07 | 4 | -12/+112 |
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| * | Revert "fix infinite recursion loop in SendGridInstantMessageViaXMLRPCAsync()" | Justin Clark-Casey (justincc) | 2014-05-06 | 1 | -79/+99 |
| | | | | | | | | | | | | | | There is a problem here with infinite recursion, but this patch loses the 'hunting' behaviour where the code will attempt multiple lookups if the avatar is teleporting rapidly around different simulators. This patch only does a single lookup before giving up. This reverts commit cecb446e0e91ede0b05ea9cf40c1313782241f3d. | ||||
| * | Console commands for Estate Mgmt | Dev Random | 2014-05-06 | 1 | -0/+63 |
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| * | new version of patch to add default-user switch new version :qw :wq updated ↵ | Matt Lehmann | 2014-05-06 | 1 | -0/+2 |
| | | | | | | | | version of default user switch for load oar :q :q | ||||
| * | updated version of default user switch for load oar :q :q | Matt Lehmann | 2014-05-06 | 2 | -6/+42 |
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| * | fix infinite recursion loop in SendGridInstantMessageViaXMLRPCAsync() | Kunta Kinte | 2014-05-06 | 1 | -99/+79 |
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| * | Show more meaningful error messages when failed to give an item to another user | Oren Hurvitz | 2014-05-06 | 1 | -6/+5 |
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* | | Makes it possible to support grids in which all the simulators share all ↵ | Diva Canto | 2014-05-04 | 1 | -18/+82 |
|/ | | | | | | | | central services of a Robust server EXCEPT assets. In other words, grids where the simulators' assets are kept in one DB and the users' inventory assets are kept on another. When users rez items from inventory or take objects from world, an HG-like asset copy takes place between the 2 servers, the world asset server and the user's asset server. This makes the simulators independent of the central asset server. Note that this an advanced configuration and requires some security strengthening coming up. | ||||
* | Fix issue where only one of multiple attachments on the same attachpoint for ↵ | Justin Clark-Casey (justincc) | 2014-05-01 | 1 | -0/+7 |
| | | | | | | | | NPCs would be seen by other viewers. It appears that at least Singularity 1.8.5 (but probably others) rely on attachment FromItemIDs being different to display more than one. This commit resolves this by generating random IDs instead of always using UUID.Zero for NPCs. Resolves http://opensimulator.org/mantis/view.php?id=7110 | ||||
* | minor: Correct mistake in terrain flip error message from previous commit ↵ | Justin Clark-Casey (justincc) | 2014-04-30 | 1 | -1/+1 |
| | | | | 5d01a1f | ||||
* | minor: Print output in response to terrain console commands on the console ↵ | Justin Clark-Casey (justincc) | 2014-04-30 | 1 | -8/+9 |
| | | | | rather than in the log. | ||||
* | Add "terrain show" console command which outputs terrain height for a given ↵ | Justin Clark-Casey (justincc) | 2014-04-30 | 1 | -0/+22 |
| | | | | | | region co-ordinate. For debug purposes. | ||||
* | BulletSim: non-functional changes to debugging statements and formatting. | Robert Adams | 2014-04-28 | 1 | -2/+1 |
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* | Add regression test for terrain fill at two digit height and max ll height. | Justin Clark-Casey (justincc) | 2014-04-25 | 2 | -1/+76 |
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* | Adjust permissions to work hand in hand with what the viewer believes they are. | Melanie | 2014-04-25 | 1 | -7/+7 |
| | | | | This fixes the issue of "Show in Search" seeming resetting at random. | ||||
* | Changed how UserProfile performs a fallback call using the OpenProfile API, ↵ | Oren Hurvitz | 2014-04-24 | 1 | -30/+37 |
| | | | | because now JsonRpcRequest() returns an error result instead of throwing an exception | ||||
* | Refactored: moved OpenProfileClient to a location where it can be used by ↵ | Oren Hurvitz | 2014-04-24 | 2 | -193/+1 |
| | | | | both the Simulators and Robust | ||||
* | Show Group name when land is group-owned | Dev Random | 2014-04-23 | 1 | -7/+28 |
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* | minor: Remove unused System.Linq reference and use ParcelFlags.None instead ↵ | Justin Clark-Casey (justincc) | 2014-04-23 | 1 | -2/+1 |
| | | | | of 0 from previous commit cb1f28 | ||||
* | Prevent sending Land Properties for unprivileged users | Dev Random | 2014-04-23 | 1 | -5/+8 |
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* | Dynamic textures shouldn't be saved in the assets service (only in the ↵ | Oren Hurvitz | 2014-04-23 | 1 | -2/+2 |
| | | | | simulator cache) | ||||
* | Hypergrid: don't send Local assets to other grids | Oren Hurvitz | 2014-04-23 | 1 | -35/+34 |
| | | | | This commit also contains other changes, but they're all just for clarity. The only actual behavior change is to avoid Posting local assets. | ||||
* | Removed GetUserInventory(). It wasn't being used, and was creating warnings ↵ | Oren Hurvitz | 2014-04-23 | 5 | -67/+1 |
| | | | | because it's Obsolete. | ||||
* | Eliminated many warnings | Oren Hurvitz | 2014-04-23 | 10 | -11/+13 |
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* | Changed the maximum asset name and description lengths to constants. Also, ↵ | Oren Hurvitz | 2014-04-22 | 1 | -0/+2 |
| | | | | pre-truncate the description of dynamic textures. | ||||
* | Fixed: when a user logged-in, sometimes he didn't get notified of the Online ↵ | Oren Hurvitz | 2014-04-21 | 2 | -2/+24 |
| | | | | | | | | status of friends, so they continued to appear Offline. This happened because these notifications (the UDP packets) can only be sent to Root Agents. But the notifications were done in OnClientLogin(), at which point the client is still a Child Agent. Since a FireAndForget is used, it became a race condition as to whether the packets would be sent before or after the client became a Root Agent. To fix this, we now only send the notifications once the client becomes a Root Agent for the first time. |