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* Fix yet another cause of "Ghost attachments"Melanie Thielker2010-09-061-3/+12
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* Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, becauseMelanie Thielker2010-09-061-3/+11
| | | | modules need to see it (Search!) even if it comes in via CAPS
* Remove "Dwell" support from core and replace it with calls to methodsMelanie Thielker2010-09-051-13/+0
| | | | on IDwellModule
* Move code that allows llGiveInvetory() to move item into appropriate system ↵Justin Clark-Casey (justincc)2010-09-046-60/+5
| | | | | | | folder up from connectors into Scene.Inventory.cs This fixes the problem for all architectures (hg as well as local and grid) and means we don't have to dupe code between connectors. Not ideal in that it becomes non-modular, but methods in Scene.Inventory.cs should eventually be modularized anyway.
* Create Scene.Inventory.cs.AddInventoryItem(InventoryItemBase item)Justin Clark-Casey (justincc)2010-09-042-6/+6
| | | | The agentID in AddInventoryItem(UUID agentID, InventoryItemBase item) is redundant since it's contained in item.Owner, and it doesn't make sense for agentID != item.Owner, hence the method is deprecated.
* minor: remove mono compiler warningsJustin Clark-Casey (justincc)2010-09-031-1/+1
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* minor: remove mono compiler warningsJustin Clark-Casey (justincc)2010-09-033-8/+8
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* refactor: move SOG.AttachToAgent() into AttachmentsModuleJustin Clark-Casey (justincc)2010-09-011-7/+74
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-09-011-1/+1
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| * Adjust the "Magic numbers" we use because we can't reference the actualMelanie Thielker2010-08-311-1/+1
| | | | | | | | script state enum to reflect recent changes.
* | refactor: change AttachmentsModule.AttachObject to use sp.GetAttachments ↵Justin Clark-Casey (justincc)2010-08-311-9/+5
|/ | | | rather than filter sp.Attachments list directly
* Implements parcel media setting persistence and packet / CAPS handlingJonathan Freedman2010-08-304-120/+90
| | | | | | properly for the new media settings. Signed-off-by: Melanie <melanie@t-data.com>
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-08-281-0/+9
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| * Addresses mantis #4991 -- HG between two regions with the same map ↵Diva Canto2010-08-271-0/+9
| | | | | | | | coordinates fails with no warning
* | very minor log message and var name tweaking for iar savingJustin Clark-Casey (justincc)2010-08-282-5/+8
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* Improve liveness by operating on list copies of SOG.Children where appropriateJustin Clark-Casey (justincc)2010-08-283-286/+288
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* minor: reduce log chattiness of "load iar" for IARs with lots of foldersJustin Clark-Casey (justincc)2010-08-271-1/+1
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* allow inventory path specified in "load iar" to start with a / (e.g. ↵Justin Clark-Casey (justincc)2010-08-272-1/+33
| | | | /Objects is now valid where it wasn't before)
* refactor: Make IAR tests set up standard iar for loadingJustin Clark-Casey (justincc)2010-08-271-44/+60
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* refactor: Move Scene.Inventory.UpdateKnownItem() into Attachments module ↵Justin Clark-Casey (justincc)2010-08-261-2/+58
| | | | since this appears to relate solely to attachments
* refactor: break out attachment position change code in ↵Justin Clark-Casey (justincc)2010-08-261-1/+20
| | | | | | Scene.UpdatePrimPosition() and move into AttachmentsModule This allows region modules to change attachment positions.
* minor: change log message from info to debugJustin Clark-Casey (justincc)2010-08-261-1/+1
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* Improve consistency of locking for SOG.m_parts in order to avoid race ↵Justin Clark-Casey (justincc)2010-08-265-284/+296
| | | | conditions in linking and unlinking
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-08-241-0/+1
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| * Plumb the region type through to the ProductName field in estate messagesMelanie2010-08-241-0/+1
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* | Add automated test at the opensim 'api' level to check that a given item ↵Justin Clark-Casey (justincc)2010-08-242-3/+21
|/ | | | | | goes to the correct directory Also removes some mono compiler warnings
* Add system lookup folder fix to the RemoveXInventoryServiceConnector as well ↵Justin Clark-Casey (justincc)2010-08-231-0/+17
| | | | since this presumably suffers from the same problem.
* Fix bug in llGiveInventory() where items were disappearing on relogJustin Clark-Casey (justincc)2010-08-232-9/+18
| | | | | This was a regression - the code to look up the correct type folder was no longer being called if items were added without a parent folder set This may have been broken since commit bd49985a on 2010-05-02
* Remove various warnings and improve logging messages. No functional changes.Justin Clark-Casey (justincc)2010-08-237-23/+28
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* Forward-port a small improvement to the land out connectorMelanie Thielker2010-08-211-1/+2
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* Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2010-08-202-18/+52
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| * minor: remove mono compiler warningJustin Clark-Casey (justincc)2010-08-201-9/+9
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| * Some code cleanup for console command alert.Marck2010-08-201-9/+43
| | | | | | | | | | | | Made parsing of parameters more robust. Allow general alerts without specifying keyword 'general'. Extended help texts.
* | Unit test breakage fix.Diva Canto2010-08-201-3/+3
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* * Changed a few OSD.FromBinary() calls to the more accurate OSD.FromULong() ↵John Hurliman2010-08-171-1/+1
| | | | to fix the build
* Attempt at sending TeleportProgress, but it doesn't seem to be doing ↵Diva Canto2010-08-161-0/+3
| | | | anything at all. Left it commented, just as a reminder for where those messages could be sent.
* Work on TeleportStart: renamed method from TeleportLocationStart to ↵Diva Canto2010-08-162-9/+4
| | | | TeleportStart, and now sending this upon all teleports, not just some, and in the right place (EntityTransferModule).
* Better comment (related to previous commit)Diva Canto2010-08-151-1/+1
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* Addresses mantis #4929. Agent was being logged off the grid too soon -- ↵Diva Canto2010-08-152-6/+23
| | | | things may still fail.
* In EventQueueHelper.uintToByteArray, fetch big end-ian bytes directly from ↵Justin Clark-Casey (justincc)2010-08-141-6/+4
| | | | | | | | libomv rather than little endian then swapping This avoids a problem with failing to swap on big-endian machines. This addresses http://opensimulator.org/mantis/view.php?id=4849 Thanks to Valy- for pointing this out and submitting a suggestion patch
* minor: remove mono compiler warningsJustin Clark-Casey (justincc)2010-08-1310-63/+62
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* refactor: move binary statistics logging from scene into separate region moduleJustin Clark-Casey (justincc)2010-08-131-0/+169
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* refactor: move Scene.PerformObjectBuy into BuySellModuleJustin Clark-Casey (justincc)2010-08-131-2/+167
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* minor: remove mono compiler warningJustin Clark-Casey (justincc)2010-08-131-3/+3
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* Establish new Objects/BuySellModuleJustin Clark-Casey (justincc)2010-08-131-0/+98
| | | | Move Scene.ObjectSaleInfo() to this
* refactor: move Scene.TerrainUnAcked() handling into TerrainModuleJustin Clark-Casey (justincc)2010-08-131-1/+8
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* refactor: remove Scene.SetRootAgentScene() in favour of existing event with ↵Justin Clark-Casey (justincc)2010-08-131-7/+8
| | | | same name
* refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)2010-08-131-2/+15
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* refactor: Use SOP.Flags rather than SOP.ObjectFlagsJustin Clark-Casey (justincc)2010-08-131-2/+2
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* This file wants to be committedDiva Canto2010-08-101-37/+37
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