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* Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo...Justin Clark-Casey (justincc)2012-06-081-1/+0
* Record the fact that child agents can have asset transactions.Justin Clark-Casey (justincc)2012-06-072-9/+8
* minor: Change log messages on Warp3DImageModule to show they are from this mo...Justin Clark-Casey (justincc)2012-06-061-7/+9
* Rename MapImageModule for Warp3D to Warp3DImageModule to match its class name...Justin Clark-Casey (justincc)2012-06-061-0/+0
* Actively dispose of Bitmaps in Warp3D image module and world map module once ...Justin Clark-Casey (justincc)2012-06-063-215/+248
* enabling all corners of a sim to be set in one callSignpostMarv2012-06-061-1/+11
* Stop accidentally reading 4 Int16s instead of 2 in SIZE section of Terragen f...Justin Clark-Casey (justincc)2012-06-051-2/+0
* Remove the "Profile" config as it's covered by the replaceable interfaceMelanie2012-06-041-8/+0
* Add an optional mechanism for physics modules to collect and return arbitrary...Justin Clark-Casey (justincc)2012-05-311-44/+64
* Add console command "teleport user" to allow teleport from the region consoleJustin Clark-Casey (justincc)2012-05-291-0/+189
* refactor: factor out entity transfer state machine into a separate class to m...Justin Clark-Casey (justincc)2012-05-283-239/+330
* If handling the failure of teleport, move agent state to CleaningUp when we s...Justin Clark-Casey (justincc)2012-05-281-3/+6
* Resolve some mono compiler warnings.Justin Clark-Casey (justincc)2012-05-259-26/+33
* on agent cross, remove from physics scene after its been placed in transit, n...Justin Clark-Casey (justincc)2012-05-251-3/+7
* refactor: make ETM.CrossAgentToNewRegionAsync neighbourRegion == null check r...Justin Clark-Casey (justincc)2012-05-251-90/+92
* Fix bug where a failed QueryAccess to a remove region would always have the r...Justin Clark-Casey (justincc)2012-05-251-2/+1
* Stop it being possible for an agent to teleport back to its source region bef...Justin Clark-Casey (justincc)2012-05-251-24/+165
* Don't actually proceed on a within-region teleport if another is already taki...Justin Clark-Casey (justincc)2012-05-241-0/+2
* On inter-region teleport, only stand the avatar up if the QueryAccess call to...Justin Clark-Casey (justincc)2012-05-241-7/+7
* Now that the EntityTransferModule is per-region, fetch the event queue module...Justin Clark-Casey (justincc)2012-05-241-18/+22
* Fix issue where a dns resolution failure on the final destination might leave...Justin Clark-Casey (justincc)2012-05-241-192/+200
* Comment out accidentally left in log line that was printing out the control f...Justin Clark-Casey (justincc)2012-05-241-3/+3
* Make ISimulationScene.GetScene() used the more efficient region id for lookup...Justin Clark-Casey (justincc)2012-05-242-8/+16
* If an agent is still registered as 'in transit' by the source region, don't a...Justin Clark-Casey (justincc)2012-05-243-157/+153
* Environment Module - allows Environment settings for Viewer3 warning: include...PixelTomsen2012-05-231-0/+224
* Fix llGetSimulatorHostname to return configured hostnameBlueWall2012-05-231-0/+4
* minor: Change [OBJECT COMMANDS MODULE] log strings to [REGION COMMANDS MODULE...Justin Clark-Casey (justincc)2012-05-231-6/+6
* Add "show scene" command which lists stats for the currently selected console...Justin Clark-Casey (justincc)2012-05-231-0/+155
* Fetch the dialog module reference in AttachmentsModule in RegionLoaded() not ...Justin Clark-Casey (justincc)2012-05-231-1/+1
* minor: Make log class names in InventoryAccessModule uniformJustin Clark-Casey (justincc)2012-05-231-10/+10
* Fix bug where an avatar that had an object they owned attached through llAtta...Justin Clark-Casey (justincc)2012-05-233-160/+118
* Setting 'in transit' on a local teleport as well as inter-region teleports.Justin Clark-Casey (justincc)2012-05-211-0/+9
* Add size of region to OAR control file. Megaregions (sw root OARs when saved...Justin Clark-Casey (justincc)2012-05-191-14/+24
* Remove recent IRegionCombinerModule.IsMegaregion(). In theory, there can be ...Justin Clark-Casey (justincc)2012-05-191-1/+1
* Add is_megaregion flag into oar control file. Not currently read - for futur...Justin Clark-Casey (justincc)2012-05-192-41/+74
* minor: Remove redundant EstateOwner != UUID.Zero check in IsAdministrator bec...Justin Clark-Casey (justincc)2012-05-171-8/+6
* Remove redundant "Teleport failed:" from reason when QueryAccess fails for th...Justin Clark-Casey (justincc)2012-05-171-4/+12
* Route OAR SOG loading through the common SceneObjectSerializer.FromXml2Format...Justin Clark-Casey (justincc)2012-05-161-2/+1
* Fix issue where loading OARs could sometimes result in link numbers being reo...Justin Clark-Casey (justincc)2012-05-152-1/+56
* Allow use of regular expressions in "show object name", "show part name" and ...Justin Clark-Casey (justincc)2012-05-151-101/+208
* Save the Telehub and its Spawn Points in the OAROren Hurvitz2012-05-143-2/+29
* minor: add explanative comment to 'missing baked texture' logging commonly se...Justin Clark-Casey (justincc)2012-05-141-0/+10
* Set the agent in transit teleport flag at the first available opportunity (i....Justin Clark-Casey (justincc)2012-05-141-11/+37
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-05-141-19/+5
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| * Modifications for SMTP in OpenSimulator. Email size limit was fixed (was out ...Chris Koeritz2012-05-131-19/+5
* | Add more region information to some teleport related loggingJustin Clark-Casey (justincc)2012-05-141-7/+8
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* Revert "Save the Telehub and its Spawn Points in the OAR"Justin Clark-Casey (justincc)2012-05-123-29/+2
* Save the Telehub and its Spawn Points in the OAROren Hurvitz2012-05-103-2/+29
* Add even for terrain tainting and synchronize terrain module with physics sce...Dan Lake2012-05-101-0/+1
* Revert "Better error handling if Load OAR or Save OAR fail"Justin Clark-Casey (justincc)2012-05-073-32/+6