Commit message (Collapse) | Author | Age | Files | Lines | |
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* | When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer ↵ | Justin Clark-Casey (justincc) | 2012-02-10 | 1 | -4/+15 |
| | | | | | | | | permissions, not PermissionMask.All Setting PermissionMask.All will cause next permissions to replace current permissions when the object is rezzed, since bit 4 will be set. This is not correct behaviour for a freshly uploaded mesh. Freshly rezzed in-world prims also do not have bit 4 set (don't yet know exactly what this is). Should resolve http://opensimulator.org/mantis/view.php?id=5651 | ||||
* | Revert my two quick fixes for the lag issue and put in the real fix, which | Melanie | 2012-02-05 | 1 | -1/+2 |
| | | | | | is to only write to the database if data was changed. I was writing to the db on every step of every avatar. Sure to give us lag, that. | ||||
* | Revert "Remove checks on ban list expiry on every move. To be re-added on ↵ | Melanie | 2012-02-05 | 1 | -4/+4 |
| | | | | | | parcel" This reverts commit 35f14a262dfa3d9199f554154a63f5f532460f56. | ||||
* | Revert "Check ban list for a particular parcel only when an avatar moves ↵ | Melanie | 2012-02-05 | 2 | -17/+4 |
| | | | | | | into it." This reverts commit 8923ad755d97d5ddb4a29cb6f543b53195f0b461. | ||||
* | Check ban list for a particular parcel only when an avatar moves into it. | Melanie | 2012-02-05 | 2 | -4/+17 |
| | | | | | This restores functionality remove in the last commit without reintroducing the performance penalty. | ||||
* | Remove checks on ban list expiry on every move. To be re-added on parcel | Melanie | 2012-02-05 | 1 | -4/+4 |
| | | | | | boundary crossing only as soon as I'm properly awake. This should fix recent performance issues | ||||
* | Quiet the map module logging | BlueWall | 2012-02-04 | 1 | -2/+2 |
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* | Merge branch 'master' of ssh://snoopy@opensimulator.org/var/git/opensim | Snoopy Pfeffer | 2012-02-04 | 1 | -0/+2 |
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| * | Merge branch 'master' of /home/opensim/src/opensim | BlueWall | 2012-02-03 | 1 | -0/+2 |
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| | * | Fix: Covenant changed time not set ↵ | PixelTomsen | 2012-02-03 | 1 | -0/+2 |
| | | | | | | | | | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=5869 Signed-off-by: BlueWall <jamesh@bluewallgroup.com> | ||||
* | | | Changed save oar and save iar parameter -p|--profile to -h|--home, including ↵ | Snoopy Pfeffer | 2012-02-03 | 3 | -8/+8 |
|/ / | | | | | | | corresponding RemoteAdmin parameter | ||||
* | | Corrected console help texts for "save iar" | Snoopy Pfeffer | 2012-02-03 | 1 | -2/+2 |
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* | Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more | Melanie | 2012-02-02 | 2 | -26/+62 |
| | | | | | | accurately reflects the data sent by the viewer. Add times bans and the expiration of timed bans. Warning: Contains a Migration (and nuts) | ||||
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2012-02-01 | 2 | -17/+221 |
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| * | HG: This hopefully fixes the HG teleports back home to OSGrid. Looks like ↵ | Diva Canto | 2012-01-31 | 1 | -1/+1 |
| | | | | | | | | Uri.ToString() drops the port when it's port 80. | ||||
| * | Add "show part uuid" and "show part name" console commands. | Justin Clark-Casey (justincc) | 2012-01-31 | 1 | -7/+97 |
| | | | | | | | | | | | | These commands will display part/prim details for a given uuid or name The "show object uuid" and "show object name" commands will now only display details for objects (i.e. not child parts in a linkset). This is for consistency with the "delete object" commands which only delete objects, not parts. | ||||
| * | Implement "show object name <name>" console command to show details of an ↵ | Justin Clark-Casey (justincc) | 2012-01-31 | 1 | -8/+49 |
| | | | | | | | | object with the given name | ||||
| * | Get rid of the "no objects found" feedback for now - this doesn't work well ↵ | Justin Clark-Casey (justincc) | 2012-01-31 | 1 | -11/+13 |
| | | | | | | | | if a command is executed over multiple scenes. | ||||
| * | Implement "show object uuid <uuid>" console command. | Justin Clark-Casey (justincc) | 2012-01-31 | 1 | -5/+56 |
| | | | | | | | | This will show details about a part with the given uuid if it's found. | ||||
| * | Add more user feedback if an object isn't found for which delete was requested. | Justin Clark-Casey (justincc) | 2012-01-31 | 1 | -0/+15 |
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| * | Add the name of a deleted object to the console output | Justin Clark-Casey (justincc) | 2012-01-31 | 1 | -1/+1 |
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| * | If a particular region is selected in the console, only try to delete ↵ | Justin Clark-Casey (justincc) | 2012-01-31 | 1 | -16/+21 |
| | | | | | | | | | | | | objects in that region, rather than in every region on the simulator The old wrong behaviour was in place before the command was extracted to a module. | ||||
* | | Prevent a changed attachment that has been saved from being saved again. | Melanie | 2012-02-01 | 1 | -0/+1 |
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* | | Straighten out some attachment mess. Don't save attachment states for HG | Melanie | 2012-02-01 | 1 | -11/+8 |
|/ | | | | | visitors at all. On Leaving a sim, save only the changed ones. Don't save all scripted stuff when leaving a sim. | ||||
* | Move object delete commands into a commands region module, in preparation ↵ | Justin Clark-Casey (justincc) | 2012-01-31 | 1 | -0/+206 |
| | | | | for adding similar show commands. | ||||
* | Make parcel sale overlays work. No auction support. | Melanie | 2012-01-31 | 1 | -4/+84 |
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* | Use the requested sim's map, not our own | Melanie | 2012-01-30 | 1 | -2/+2 |
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* | Patch in the rest of the maptile stuff | Melanie | 2012-01-30 | 1 | -3/+7 |
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* | Next step for world map overlays | Melanie | 2012-01-30 | 1 | -2/+3 |
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* | Some plumbing for map overlays | Melanie | 2012-01-30 | 1 | -15/+20 |
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* | Pickup map overlay tile from RegionSettings.ParcelImageID | BlueWall | 2012-01-30 | 1 | -1/+1 |
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* | Merge branch 'master' of /home/opensim/var/repo/opensim into mapwork | BlueWall | 2012-01-28 | 4 | -14/+89 |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | BlueWall | 2012-01-28 | 4 | -14/+89 |
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| | * | Add experimental --publish option to "save oar" so that OARs reloaded to the ↵ | Justin Clark-Casey (justincc) | 2012-01-28 | 4 | -14/+89 |
| | | | | | | | | | | | | same grid don't have the publisher as owner. | ||||
* | | | Adding our parcel's generated id to map packets | BlueWall | 2012-01-28 | 1 | -2/+2 |
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* | | Send CHANGED_TELEPORT during local TP again - partially revert ↵ | Bo Iwu | 2012-01-28 | 1 | -2/+1 |
|/ | | | | | | cf73afec356eed30e169be3ce71edad89b4fdb37 Signed-off-by: BlueWall <jamesh@bluewallgroup.com> | ||||
* | Remove IClientAPI from the money module. It was only used to pass in the | Melanie | 2012-01-28 | 1 | -1/+1 |
| | | | | agent id anyway | ||||
* | Change references from sop to sog and add protection from null ref | BlueWall | 2012-01-26 | 1 | -11/+13 |
| | | | | I had code made additions to the map module that was based on the earlier work that I did before Melanie made improvements. Updating the new code to incorporate the same changes. | ||||
* | Update save oar and save iar help responses to reflect new -h|--home | nebadon | 2012-01-25 | 1 | -2/+2 |
| | | | | | switches which replace -p|--profile ie: "save oar --home=http://hg.osgrid.org:80 region.oar" | ||||
* | llGetParcelMusicURL implementation ↵ | Pixel Tomsen | 2012-01-25 | 1 | -1/+10 |
| | | | | | | http://wiki.secondlife.com/wiki/LlGetParcelMusicURL Signed-off-by: BlueWall <jamesh@bluewallgroup.com> | ||||
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2012-01-25 | 1 | -2/+51 |
|\ | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | ||||
| * | Telehub map items displayed | BlueWall | 2012-01-24 | 1 | -3/+51 |
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* | | Change the WorldMapModule to use SOG rather than SOP for the telehub ans | Melanie | 2012-01-25 | 1 | -13/+15 |
|/ | | | | cover a potential nullref | ||||
* | Put Telehubs on the map | BlueWall | 2012-01-24 | 1 | -0/+18 |
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* | Simplify and streamline telehub editing code. Verify rotations and fix | Melanie | 2012-01-24 | 2 | -58/+30 |
| | | | | spwan point positioning on rotated telehubs. | ||||
* | Reverse the spawn point distance vector | Melanie | 2012-01-24 | 1 | -1/+1 |
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* | Correct a coordinate to make the viewer like it | Melanie | 2012-01-24 | 1 | -1/+1 |
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* | Change Telehubs to store only the data that is really needed and not | Melanie | 2012-01-24 | 2 | -83/+65 |
| | | | | additional redundant information. | ||||
* | Add update to Telehub position and rotation before adding SpawnPoints | BlueWall | 2012-01-23 | 1 | -4/+11 |
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* | Cleanup | BlueWall | 2012-01-23 | 1 | -3/+6 |
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