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* Removed IAssetCache.Diva Canto2009-08-101-3/+4
| | | | WARNING: PLEASE MAKE SURE TO USE THIS NEW bin/OpenSim.addin.xml
* Re-removing 2 lines that got added back on Melanie's commits. git hickup.Diva Canto2009-08-091-1/+0
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* Finish the renaming and mae things compile againMelanie2009-08-092-5/+5
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* Rename UserData to UserAccount dataMelanie2009-08-091-0/+1
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* More removal of HG2 code, this time authentication module and handlers.Diva Canto2009-08-092-123/+0
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* * More tweaking of the various services to work with nonstandard region ↵Teravus Ovares (Dan Olivares)2009-08-082-8/+21
| | | | sizes. * Now, what's available of the terrain will show and it'll be truncated if it's larger on Linden Clients. Parcel minimum is 64 (256/4) for the client to accept it.
* This is the second part of the 'not crash on regionsize changes'. This ↵Teravus Ovares (Dan Olivares)2009-08-076-24/+26
| | | | lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
* * Remove hard coded 256 limitations from various places. There's no more ↵Teravus Ovares (Dan Olivares)2009-08-075-36/+40
| | | | 256m limitation within the OpenSimulator framework, however, the LLClient ClientView does not support regions larger then 256 meters so, if you try and make your region larger by setting Constants.RegionSize = 512; in OpenSim.Framework.Constants.cs, the terrain will not display on clients using the LLUDP protocol
* HGAuthenticationService must be a singleton, because it has in-memory state. ↵Diva Canto2009-08-061-1/+1
| | | | This makes this singleton register with IScene, so that other parts can retrieve its reference.
* Disable all IAR tests for now due to possible failure-causing race conditionJustin Clark-Casey (justincc)2009-08-061-3/+3
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* Disable TestReplicateArchivePathToUserInventory() pending more investigationJustin Clark-Casey (justincc)2009-08-051-1/+1
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* Reinstate TestLoadIarV0_1ExistingUsers(), removing unnecessary waitJustin Clark-Casey (justincc)2009-08-051-11/+12
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* insert a little more debug info for TestReplicateArchivePathToUserInventory()Justin Clark-Casey (justincc)2009-08-051-1/+6
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* Remove waiting in TestReplicateArchivePathToUserInventory() since local ↵Justin Clark-Casey (justincc)2009-08-052-3/+5
| | | | | | inventory loading is synchronous Insert a little more debugging info in case the occasional failure reoccurs
* Recomment TestReplicateArchivePathToUserInventory() for now due to ↵Justin Clark-Casey (justincc)2009-08-051-6/+11
| | | | occasional test fail
* reinstate TestSaveIarV0_1()Justin Clark-Casey (justincc)2009-08-051-1/+1
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* remove some more mono compiler warningsJustin Clark-Casey2009-08-051-6/+6
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* * Remove some mono compiler warningsJustin Clark-Casey2009-08-052-18/+17
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* reinstate TestReplicateArchivePathToUserInventory()Justin Clark-Casey2009-08-051-1/+1
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* * Tweak the caps manager so that the NPCAvatar works again.Teravus Ovares2009-08-011-1/+4
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* Add copyright header. Formatting cleanup.Jeff Ames2009-08-011-1/+1
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* * Fix a locking issue in the EventQueueTeravus Ovares2009-07-311-10/+22
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* * Fixed another potential httpserver leak.Teravus Ovares2009-07-301-2/+4
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* Thank you, dmiles, for a patch that allows more differentiated scriptMelanie Thielker2009-07-301-7/+26
| | | | | | permissions for YP scripts.
* * Remove and comment out old and unneeded parts of the old TextureDownload ↵Teravus Ovares2009-07-302-48/+39
| | | | | | | | | and UserTextureDownloadService modules. * These have been mostly replaced by the PriorityQueue sender in LLClientView (it was still using threads and poll processing!) * Thread Reduction! * Might have been sending more image packets then necessary previously, texture times 2. We'll see if this reduces the texture packet load.
* * An attempt to fix mantis #3953Teravus Ovares2009-07-291-2/+2
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* Thank you, coyled, for a patch to change Flotsamcache path generationMelanie Thielker2009-07-291-4/+4
| | | | | | to avoid directory overflow.
* * Adds the ability to have a thread efficient long poll service (such as the ↵Teravus Ovares2009-07-291-13/+80
| | | | | | | | | eventqueue) * If this doesn't melt the Http Server, this will significantly reduce the number of threads in use on regions with many users. * Adds AddPollServiceHTTPHandler, and RemovePollServiceHTTPHandler to BaseHttpServer * Generic enough to be used for many long poll services, not only the EventQueue.
* Thank you, mcortez, for a patch to correct a folder bloat issue in theMelanie Thielker2009-07-281-3/+54
| | | | | | | Flotsam Asset Cache. Fixes mantis #3950
* * Updates libOMV to version 0.7.0Teravus Ovares2009-07-255-14/+15
| | | | | | | | * Uses mantis #3811 as a base (thanks jhuliman) with changes. * E-mail regarding interface changes sent to the opensim-dev list * Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html
* * Updates RESTInterregionComms and LocalInterregionComms to the new region ↵Arthur Valadares2009-07-233-49/+94
| | | | | | | | | | | | | module interface. This fixes an issue where region references were being added but weren't being deleted, causing those "unnotified circuit" messages. * Also fixes tests accordingly - Fixes Mantis #3452 - Fixes Mantis #3388 - Fixes Mantis #3871 - Related to Mantis #3493
* Formatting cleanup.Jeff Ames2009-07-231-6/+6
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* Thank you, patnad, for a patch to advance the UrlModule's functionality.Melanie Thielker2009-07-221-6/+9
| | | | | | Mantis #3712
* * If the world map module encounters an error, not all of the objects will ↵Teravus Ovares2009-07-171-4/+12
| | | | | | | be created and will therefore be null in the finally clause. Therefore, only dispose of objects that are not null in the finally clause. * fixes mantis #3848
* minor: remove some mono compiler warningsJustin Clarke Casey2009-07-151-2/+2
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* Test commit to see if commit is working for me, as another core developer is ↵MW2009-07-151-1/+2
| | | | reporting problems.
* Attempt to make it so items rezzed from inventory aren't half in the ground ↵MW2009-07-131-1/+1
| | | | | | | or half in the prim they are being rezzed on top off. This is currently only correct for single prims (not link groups) and unrotated prims. Next step is to fix for link sets and rotated prims. This needs a lot more testing to find use cases where it might be wrong (like half way up a hill?)
* Committing the interface change and the addition to the modules to getMelanie Thielker2009-07-1027-0/+136
| | | | | | the ball rolling on replacable modules. No user functionality yet
* Remove all references to HttpServer from CommsManager (all incarnations)Melanie Thielker2009-07-1017-26/+26
| | | | | | Change all uses of the HttpServer properties to use the new singleton
* comment out some excessively verbose eventqueue debugging messagesDahlia Trimble2009-07-051-2/+2
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* Restore some lost functionality tot he combat module. Code that used toMelanie Thielker2009-07-021-1/+16
| | | | | | | reside in the economy module was lost in the shuffle when that was moved to forge. Now it's where it belongs.
* From: Chris Yeoh <yeohc@au1.ibm.com>Sean Dague2009-06-293-13/+13
| | | | | | | | Attached is a patch that changes the oar file saving of creation date/time to an integer instead of a string. I did this after justincc emailed me saying there is a problem with internationalisation doing it the old way and I said I'd fix it. Its been tested with MySQL and I've made the changes for MSSQL but that hasn't been well tested.
* - fixes a "collection out of sync" exception in the ODE physicsDr Scofield2009-06-251-2/+2
| | | | | | | engine, caused by an "avatar infinite position" occurring under heavy load. - fixes "value too small" exception in ChatModule
* Allow "Take Copy" with copy only permissions if you own the object. TransMelanie Thielker2009-06-241-2/+10
| | | | | | | is only required when taing an object you don't own, now. Fixes Mantis #3838
* Committing RemoteUserServiceConnector out connector, local user serviceMelanie Thielker2009-06-222-5/+26
| | | | | | connector and the glue code.
* Formatting cleanup, ignore some generated files.Jeff Ames2009-06-221-1/+1
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* Update svn properties.Jeff Ames2009-06-228-981/+981
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* Suppress exception dump when informing friends in another region about loginMelanie Thielker2009-06-211-0/+9
| | | | | | | or logoff. Regions come and go and we can't throw just because someone took their region off the grid, or crashed.
* When a shared module hooks OnClientClosed, it has no way of findingMelanie Thielker2009-06-195-5/+5
| | | | | | | | | out which client connection has closed. So, in multi-region sims, things can get messy fast. This introduces a second parameters, which is a Scene object ref. Minor adjustments to custom modules may be required due to this change.
* Thanks cmickeyb for a patch that checks for null assets in Cenome asset ↵Dahlia Trimble2009-06-191-3/+7
| | | | cache - Mantis #3819